diablo immortal
The $25 Rift Simulator lets you roll the dice on a Diablo Immortal five-star gem without spending a dime
We reported earlier this week about how one Diablo Immortal player lit $16K on fire in order to get a five-star gem to drop...
Diablo Immortal snagged only 10M players out of its 30M registrations
Blizzard dropped an infographic last night for Diablo Immortal showing... well, some numbers, though probably not the numbers you're most interested in. Most notably,...
Diablo Immortal delays its launch in China, sending NetEase stock into freefall
It would appear that investors of the Chinese games giant NetEase were pinning a lot of hopes on Diablo Immortal's launch to China. The...
Diablo IV talks up player choice in PvE and endgame while Diablo Immortal rakes in $24M in revenue
The devs of Diablo IV are hitting the press trail, putting out interviews and previews of the multiplayer ARPG ahead of its 2023 release...
The Daily Grind: How resistant are you to the allure of MMO microtransactions?
The insane level of predatory monetization in Diablo Immortal certainly sparked a whole lot of discussion --Â not to mention backlash -- this month....
Vague Patch Notes: Examples of predatory monetization in the MMO industry
So, if you've been paying attention to this column over the past few forevers, you will have no doubt noticed by this point that...
Massively OP Podcast Episode 377: Isle thing, you make my heart sing
Justin and Bree discuss Elder Scrolls Online High Isle, FFXIV patch 6.15, Elite Dangerous Odyssey update 12, Albion Online's Into the Fray, Overwatch 2, Diablo IV, Starkeepers, and Lord of the Rings Return to Moria, with adventures in LOTRO, SWG Legends, and Life is Strange, plus mailbag topics on Diablo Immortal, opt-in flag PvP, and MMO character backstory bios.
Diablo IV goes gaga for the Necromancer in its quarterly update
Have you heard the word on the dark, grimy streets of Tristram? Apparently the Necromancer is the latest (and final one for launch) class...
Diablo IV devs take to Twitter to get ahead of monetization fears spawned by a job posting
With all of the monetization headlines springing up around Diablo Immortal, it'd be easy to understand why fans watching the development of Diablo IV...
Diablo Immortal players uncover a ‘hidden’ third form of legendary crest lootbox
It's already been well documented that Diablo Immortal's monetization is off the wall, whaling players for as much as $50K-$80K to earn best-in-slot -...
Global Chat: Hot takes from the MMO community on Diablo Immortal’s release
The latest iteration of the Diablo franchise is here with Diablo Immortal, but it doesn't seem to be stirring as much interest among the...
Diablo Immortal is no longer whaling as hard as we thought, but it’s still pretty bad
Earlier this week, the internet was abuzz over a Reddit thread and subsequent viral videos that pointed out it could cost players over $100,000...
Perfect Ten: 10 things you can spend money on instead of Diablo Immortal
So how about that Diablo Immortal eh? Sure is a lot of "weeping and gnashing of teeth" surrounding its release, huh? But hey, it's for a...
Massively OP Podcast Episode 376: Diablo mortal
Justin and Bree discuss Diablo Immortal, the Daybreak Marvel MMO, Kritika Online's shady resurrection, WoW's 9.2.5, and War Thunder, with adventures in SWG Legends, LOTRO, and Fallout 76, plus a voicemail on sequels to beloved MMOs.
The Daily Grind: What counts as ‘gear’ in MMORPGs?
As we noted in yesterday's piece on Diablo Immortal, there's been a lot of anger over a Blizzard bluename comment that prior to launch...
Not So Massively: First impressions of Diablo Immortal on PC
There was a time when the release of a new Diablo game might have been a big deal for me. But I've never been...
Diablo Immortal players estimate being fully geared up will cost $110,000 in microtransactions
When Diablo Immortal launched on mobile and PC last week, it did so with some truly rancorous levels of microtransaction nonsense, but perhaps most...
Betawatch: Diablo Immortal launches whilst reaching for your money
Huey Lewis famously sang in 1985 that you didn't need a credit card to ride this train. He did not, however, say that you...
The Daily Grind: What level of pay-to-win are you willing to tolerate in MMORPGs?
Friend-of-MOP Clowd over at RIFT blog The Ghar Station penned a provocative piece this week proposing for the MMORPG genre a five-tiered system for...
Vague Patch Notes: Mobile MMOs, free-to-play MMOs, and the path of microtransactions
When I first started playing Magic: the Gathering, Revised was the new hotness and I got used to the idea that Serra Angel was...