difficulty
Vitae Aeternum: New World Aeternum’s stagger changes could make or break the game
In all the hubbub over New World's controversial Aeternum relaunch, there's one element of the update that's been largely overlooked. The features infographic mentions...
The Soapbox: Casuals and soloers need challenging MMO content too
In a recent press Q&A around the announcement of Elder Scrolls Online's Gold Road chapter, Zenimax creative director Rich Lambert appeared to dismiss the...
Vitae Aeternum: New World Rise of the Angry Earth’s uneven Elysian Wilds and main story
In my first post covering New World's Rise of the Angry Earth expansion, I laid praise upon the new mounts and riding skill, as...
Indie MMO Broken Ranks gets new difficulty settings, recaps Taerncon 2023
Polish indie developer Whitemoon Games is continuing its efforts to shore up MMO Broken Ranks, with this week's update focusing on furnishing boss instances...
The Daily Grind: What’s the idea challenge level for you for endgame content in an MMO?
Today's question is not about whether or not your MMO of choice delivers the endgame challenge level that you're looking for; rather, it's about...
The Daily Grind: Has an MMO ever helped you get through difficult times?
Sometimes life is difficult. I don't mean regular everyday challenges; I mean things happen like your parents die or your romantic partner leaves or...
Massively Overthinking: How hard should MMOs be?
This past summer, MMO dev Damion Schubert posted an epic tweet-thread about MMOs; in fact, we've already dipped into the part on "load-bearing" playerbases,...
Magic: Legends explains how its ramping difficulty mechanics work
Do you want to make life harder for yourself in Magic: Legends? There are good reasons to do so, as outlined in the game's latest...
The Daily Grind: Is personal challenge or group challenge more important to you in an MMO?
In any kind of MMO, there are a lot of different challenges to endure. They do, however, tend to split a fair bit between personal...
The Daily Grind: Is there MMO content you won’t do because it’s too difficult?
The difficulty of raids in World of Warcraft does not contribute one whit to my lack of desire to take part in raids in World of...
Not So Massively: First impressions of Conan Unconquered
I don't have any particular attachment to Conan the Barbarian as a franchise. I'm barely even familiar with it, in fact. But I do...
EVE Evolved: The war on bots in EVE Online
The news dropped recently that EVE Online will be adding some new limitations and restrictions to its free-to-play tier, which may seem odd to...
Massively Overthinking: What we really mean when we talk about ‘difficulty’ in MMORPGs
Massively OP reader Steve wants us to revisit the Daily Grind on making death more meaningful without making it more annoying. His letter was long, so...
Skyforge streamlines and scales its adventure difficulties
The team behind Skyforge noticed a problem. Players who had hit the higher end of Prestige found themselves more or less locked out of...
WildStar patches in Primetime and preps November booster events
The most recent patch for WildStar is Primetime, and it is indeed all about making it the time for Prime. The Genetic Archives raid...
Guild Wars 2 raids won’t be getting more difficulty options in Path of Fire ‘at this time’
There are new forums for Guild Wars 2, which means that one of the first development posts can be another reminder that the developers...
The Daily Grind: Which MMORPG is the worst at balancing difficulty?
Justin's LOTRO Legendarium article on whether or not Mordor is too difficult struck a chord wth me. "I do not envy devs and their...
Kritika Online patches Starhenge adjustments and Green Leaf damage decreases
Sometimes you go a bit too far. It happens. Kritika Online made some changes to Starhenge with its last patch to make the content...
WildStar looks forward to more Prime difficulty content over the next year
The first major WildStar patch of 2017 unlocked the Primal Matrix and added the Prime difficulty level for select dungeons. What's next for the...
Dungeons & Dragons Online’s update 34 encourages you to not fear the Reaper (Difficulty)
Seasons don't fear the reaper, nor do the wind, the sun, or the rain. You can be like they are, and considering the new...