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The MOP Up: Neverwinter’s five-year anniversary and Ravenloft campaign (June 24, 2018)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
E3 2018: Hands-on with Mavericks, the MMO battle royale hybrid
Automaton Games CEO James Thompson came along with Improbable, Bill Roper, and Mavericks to this year's E3, where I got a second chance to...
E3 2018: Bill Roper on gaming’s smoke and mirrors, Worlds Adrift, and building on SpatialOS
For MMO players, Improbable brought some interesting ideas to GDC this past spring. It also brought some games I wasn't expecting, and the ones I...
E3 2018: Hands-on with Descent, the future of space mining
Fallout 76 wasn't the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer...
E3 2018: Hands-on with ReEvolve, Perfect World’s new mobile sandbox MMORPG
Remember how we learned that Perfect World would be showing off some new games at E3? Well, things happen at conventions like this -...
E3 2018: Hands-on with the superb (and hopefully Switch-bound) Black Desert Mobile
While I've had kind words to say about the potential for mobile in the past - particularly MMOARGs - I just haven't been able...
Final Fantasy XIV could still arrive on Nintendo Switch if console companies decide to play nice
Naoki Yoshida of Final Fantasy XIV fame was at this year's E3, and that means interviews with the man himself. One of those interviews...
E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero
Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but...
Global Chat: The fallout of Fallout 76
Bethesda's E3 reveal of Fallout 76 had many gamers and franchise fans talking, no more so than out among MMO bloggers. After all, taking...
Rend showcases new Stagswood biome with video
Frostkeep Studios showed off plenty for Rend at E3, as you can see from our hands-on with the game, but the studio still has...
Sea of Thieves does a 180 on skeleton boats and is fine with it
With skeleton ships sailing, volcanoes erupting, rowboats rowing, and the three-player brigantine vessel tempting, Sea of Thieves is firing a publicity broadside following its...
E3 2018: A second look at Trion’s Defiance 2050 reboot
GDC 2018 back in March was good to Defiance 2050, at least in terms of making people aware of the goals of the game....
PUBG admits to reusing assets but argues that doesn’t make it an asset flip
Tired of hearing the words "asset flip"? PlayerUnknown's Battlegrounds is too. Apparently at E3 last week, PUBG creator Brendan Greene gently joked that he...
E3 2018: Hands-on with Ubisoft’s open-world pirate PvP game Skull & Bones
So, you want to be a pirate, but Sea of Thieves isn't your cup of tea? If the issue was PvP, well, you're probably out of...
E3 2018: Well-earned hype for Rend’s pets, construction, modding, and PvPvE
When I met Frostkeep Studios' CEO Jeremy Wood and crew at GDC earlier this year, I walked away impressed. I finally felt like I...
E3 2018: Hands-on with Pokemon Let’s Go
You know with my being the one at this year's E3 that this would happen. A console Pokemon game that also connects to Pokemon Go?...
E3 2018: Hands-on with Super Smash Bros Ultimate
With all the online talk about Nintendo this year, it feels only fitting to give Nintendo's Super Smash Bros Ultimate a little time. We've talked recently...
The Stream Team: Building a bigger boat in Trove’s latest event
Massively OP's MJ is excited to soon explore Trove's Geode, and there's a new event just for amping up that excitement! To prepare for...
E3 2018: Deep-diving Trion’s kid-friendly voxelbox Trove and its upcoming Geode expansion
One thing Trion Senior Producer James Karras drove home during my meeting with the team at this year's E3 is that with Trove's Geode...
E3 2018: Vigor brings a DayZ-like experience to a post-war Norway
Bohemia Interactive, the developer behind DayZ, knows what it does well, and it's going to continue to create games within its specific field of...