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Tamriel Infinium: Should Elder Scrolls Online increase its landscape difficulty?

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In so many ways, One Tamriel reinvented the Elder Scrolls Online experience by freeing players to pursue their own paths through the game. I...

One Shots: Double double the firepower

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As we all know, while one weapon is good, it's never as good as two. Preferably you'd want to have three or four going,...

Massively OP Podcast Episode 345: The rise of Fallen Earth

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Justin and Bree discuss Fallen Earth Classic, New World's messes, Blizzard's outlook, Magic Legends, Riders Republic, and Pikmin Bloom, with adventures in LOTRO, Elder Scrolls Online, and City of Heroes, plus a mailbag topic on how forum comments affect our opinions of MMOs.

Elder Scrolls Online wraps up its Oblivion adventures with today’s Deadlands DLC

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Elder Scrolls Online's final content update of the year -- and the end of the Oblivion-themed Blackwood expansion cycle -- is finally here for...

The Stream Team: Plucking the Crow in Elder Scrolls Online’s Witches Festival

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What the pluck? We're going to be plucking crows? Well alrighty then! This year's Witches Festival in ESO includes a new daily quest, Plucking...

The Elder Scrolls Online teases the stories waiting in this week’s Deadlands DLC launch

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As one might expect out of a new area in Elder Scrolls Online, there's going to be plenty of quests and narratives weaving around...

Massively Overthinking: Our favorite MMORPGs of all time, 2021 edition

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Five years ago this week - back in 2016 - the MOP team and readers did an epic Massively Overthinking picking out their top...
Ow! That's sharp!

Elder Scrolls Online previews the armory system coming in Update 32

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We're just a week away from Elder Scrolls Online's Deadlands drop on PC, but it's always worth remembering that the DLC isn't the only...

Elder Scrolls Online highlights the locations and creatures of the Deadlands zone

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If you think you've seen everything possible out of a Daedric prince's zone in Elder Scrolls: Oblivion, the devs of Elder Scrolls Online would...
Onward!

Massively Overthinking: Should MMOs have endings – or at least end points?

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I suspect most MMO players are going to read that question and immediately balk at it. We think of MMOs as being defined in...

Massively Uplifting: Warframe fights cancer, Square Enix helps the Red Cross, and Extra Life 2021 looms

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Summer has ended, school has started, and now the leaves have begun to fall as the air turns cooler. It's a time of coziness...

Elder Scrolls Online offers a free subscription trial for the next week

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Have you ever wondered what life is like on the other side of the subscription barrier in Elder Scrolls Online but were too cheap...

Vitae Aeternum: Did New World’s morph to full MMORPG hamstring its PvP?

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Leading up to New World’s original launch, I had virtually no interest in playing. Even after Amazon Games pulled the ol’ switcheroo and added...

The MOP Up: Profane pitches its ‘true sandbox’ design to you

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Citing buzzwords like "true sandbox" and "player freedom," upcoming MMO Profane hopes that it can grab your attention long enough to read this Reddit...

Elder Scrolls Online throws a ghoulish gala for Halloween

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Ready to go trick-or-treating in Tamriel? Instead of holding out your candy sack to NPCs in Elder Scrolls Online, you're going to have to...

Massively Overthinking: What’s the most painful or memorable bug you ever experienced in an MMO?

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Witnessing all the folks upset over losing gear and trades to rollbacks over and over in Diablo II Resurrected made me reflect on some...

Tamriel Infinium: Looking back at Elder Scrolls Online’s Morrowind

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In 2002, the Elder Scrolls CRPG franchise took its biggest step forward to date with the release of its third game, Morrowind. While Arena...

Vitae Aeternum: New World excels and entertains despite uninspired gameplay design

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After more than 20 levels’ worth of time in New World, you’d think I’d have a pretty good handle on why this game has...

The MOP Up: Elder Scrolls Online’s cranky priest

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As all Elder Scrolls Online fans know, whenever a new chunk of content comes out, they'll be encountering some new figures in the game's...

Elder Scrolls Online’s creative director says New World’s success will ‘shake things up’ and ‘get the creative juices flowing’

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A rising tide raises all ships, and nowhere is that more true than in the MMO genre, as new games succeeding can often mean...

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