Official Site:Â EverQuest
Studio:Â SOE, now Daybreak Game Company
Launch Date:Â March 16, 1999
Genre:Â Fantasy Themepark
Business Model:Â Hybrid F2P (Cash Shop, Optional Sub)
Platform: PC
everquest
Global Chat: Neverwinter is ‘damn good fun’
You know what's an interesting trend among MMO bloggers lately? It seems that many of them are heading back to Neverwinter -- and enjoying...
EverQuest’s 21st birthday includes agent system, level 85 boosts
Over at Daybreak's Darkpaw Games, the EverQuest team is taking the MMO out to a bar for its first legal drink. After that? Expect...
Space colony sim MMO SEED offers a look at how its AI operates
Alessia Nigretti, one of the AI engineers of the in-development space colonization MMO SEED, seems pretty happy about her job and eager to share...
The MOP Up: Coronavirus concerns are impacting PAX East 2020
Sony became the biggest game company to pull out of Boston-based PAX East 2020, citing concerns about the coronavirus not-quite-an-epidemic. "Sony Interactive Entertainment made...
Into the Super-verse: How City of Heroes welcomed me into MMOs
As we approach the first anniversary of City of Heroes' revival on the rogue server circuit, I wanted to take this opportunity to share...
New World details its semi-instanced player housing system
Amazon knows the best way to make me set aside my worries about New World: a dev blog on player housing. Will it work?...
Perfect Ten: Dead MMOs resurrected via rogue servers
Last December, the Massively OP 2019 Awards gave its "Best Trend" nod to the rise of rogue servers in the MMO genre. Preservation of...
Classic EverQuest PvPers plan a protest to agitate for a PvP progression server
If you've paid attention to EverQuest over the years, you likely recall that one of its hallmarks is lots of different types of servers,...
Jack Emmert isn’t sure Daybreak will publish his next MMO, says DCUO is as big as it was four years ago
In January, Daybreak finally announced the fruits of its "realignment" that we'd been covering since last summer: It was splitting off new substudios for...
Global Chat: How fares WoW Classic at the six-month mark?
The phases (i.e., patches) for World of Warcraft Classic continue to roll out, and as the endgame takes form and Darkmoon Faire arrives, it's...
Massively Overthinking: Which MMORPG do you wish got a glow-up?
No matter how much we love mechanics, even our most cerebral writers and readers still admit to being graphics snobs. It's human: We like...
EverQuest II brings back its Valentine’s Day event with a new quest and new rewards
The season of love has arrived to EverQuest II once again. It's Erollisi Day and this year's event is promising some new quest rewards,...
EverQuesting: Building a story brought me back to EverQuest II
Before we start: Yes, I know about the Daybreak news. And yes, I have some thoughts and questions about it. I considered tossing aside...
Massively Overthinking: The undeath of the MMORPG genre
Last week, there was a provocative thread on the MMORPG subreddit that subverted the tired idea that the genre is "dead." It's not, u/Selphea...
The Daily Grind: What is your favorite MMO spin-off?
A successful online game has the potential to draw in crowds and revenue. If it's successful enough, the studio might even splurge for a...
Perfect Ten: The best value MMOs in 2020
While there is nothing wrong with dropping some money on a worthy game, many of us are looking to be as frugal as possible...
Daybreak formally announces the new substudios for PlanetSide, EverQuest, and DCUO
Last year was riddled with rumors coming out of Daybreak Games, as last summer the once-glorious MMORPG company registered multiple websites and trademarks for Darkpaw Games, Rogue...
Battle Bards Episode 160: MMO cover songs vol. 2
For the first time since Episode 50, the Battle Bards crew returns to the theme of cover songs of MMO tracks. Several extremely musicians...
The MOP Up: Funcom delays Moons of Madness’ console release
For those starving in the Secret Worlds Legends content wasteland of 2019, there was at least the single-player spin-off Moons of Madness to enjoy....
Global Chat: Why player representation in games matters
The recent flap over Escape from Tarkov's public pronouncement of "no icky girls" (my paraphrase) as playable characters in its game elicited more than...