fantasy

Older engines, you know.

Dark Age of Camelot newsletter covers Otherworlds campaign, future plans

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If you're eager to unlock new stat caps in Dark Age of Camelot, you're getting your chance over the summer. The Otherworlds campaign will...

Pathfinder Online’s new settlement mechanics improve customization

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The power to customize settlements in Pathfinder Online lands for players in the game's next Early Enrollment release, v10. Previously, these settlements were composed of predesigned templates...
Earth below us, drifting, falling, floating weightless, coming home.

Wisdom of Nym: The 60 climb in Final Fantasy XIV: Heavensward

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As of this writing, I'm not quite 60 yet in Final Fantasy XIV. Thanks to real life, I'm a bit behind the curve, to...

Check out Lord of the Rings Online’s new PvP map

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After eight years of being confined to a single zone, Lord of the Rings Online's PvP population will soon get a new map upon...
Forum rejoinder attack!

Skyforge introduces the new Aelinet Portal on June 30th

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Nowhere is Skyforge's sci-fi/fantasy setting blend more evident than with the in-game access to a specialized network meant for other aspiring deities. The portal...

Guild Wars 2 invites players to design emblems for guild halls

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Guild Wars 2: Heart of Thorns' upcoming guild halls will undoubtedly serve as a focal point for community interaction and shared efforts. Before they...

MMO Week in Review: At least Trion’s new game isn’t a MOBA? (June 28, 2015)

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Were you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered's Week in Review! Trion...

Tree of Savior touts official English website

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Tree of Savior supporters who've been following the development of the game as it's moved around the globe to the western market may want...

One Shots: Gazing at potential

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Major props to reader John, who somehow managed to finagle screenshots from his PlayStation 4 to bring us this stunning Destiny vista. Back when...

The Stream Team: More Skyforge closed beta adventures

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Things have definitely been running more smoothly for MassivelyOP's MJ in Skyforge's latest closed beta test. Sure, she had to start over, but the...

Trove on graduating Beta University and heading into the real world

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The stages of pre-launch development always conjure some measure of protection for a fledgling video game. It may be rough, but that's OK, it's...

Nexus Telegraph: Why I play WildStar

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Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...

Villagers & Heroes’ Slye on the new Reborn overhaul

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In case you missed it, Villagers & Heroes got a facelift earlier this month. The fantasy sandbox from Mad Otter Games is now known...

Camelot Unchained has made progress on performance, procedurally generated terrain, and more

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It's Friday, which means there's probably a Camelot Unchained update floating somewhere around my inbox. Yep, here it is. Let's see. Head honcho Mark...
OFF WITH HIS KNEES

Gloria Victis delivers whopper of an alpha update

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It may just be one of Gloria Victis' biggest updates yet. The pre-alpha fantasy sandbox patched in several new and improved systems to the game,...

The Stream Team: The quest for more Wizard101 powers

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After that really fun Battle of the Bands dungeon in Wizard101, MassivelyOP's MJ knew she had to return to fight those musical miscreants again....

WildStar begins Chinese beta this August

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As WildStar is preparing to make the grand transition to free-to-play in the west this summer, it's simultaneously making in-roads into Asia with an...

The Daily Grind: What’s the ideal MMO endgame?

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Happy Friday! Today's Daily Grind question was penned by Kickstarter donor Iain Leishman, and it's exactly the kind of juicy question that makes me want...

Massively Overthinking: Random encounters in MMORPGs

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This week's Massively Overthinking question comes to us from Kickstarter donor TheChiHawk, and it's coming from an unusually not-so-massive corner of gamesdom for us: Are...

Crowfall devs answer questions about stamina, DoTs, and more

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Crowfall has published another installment of its combat chat video dev blog. Featured are designers Thomas Blair and Tully Ackland, who spend nearly six minutes...

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