first impressions
Global Chat: Pokemon GO mania sweeps the world
What became an overnight global phenomenon certainly prompted the MMO blogosphere to talk about their experiences and opinions with Pokémon GO!
To Game for Life...
First impressions: Why Pokemon Go is uniquely compelling
I, like many others who were children throughout the ‘90s and early 2000s, went through a period in my young life where the only...
The Stream Team: Elder Scrolls Online’s den of the Dark Brotherhood
A dear Patreon patron has requested a livestream of The Elder Scrolls Online's Dark Brotherhood DLC. Alexander, your wish is coming true. MOP's most rabid...
E3 2016: War Thunder’s VR mode and Crossout’s demo
While I don't play any of Gaijin's games, I was looking forward to meeting the studio at this year's E3 for two reasons: the...
Gloria Victis puts its best foot forward following early access launch
Following its early access release on Steam, Gloria Victis has gotten off to a good start with strong sales and fairly positive user reviews. The...
Launch impressions: Overwatch is good, but it’s only half a game
The thing that bugs me about Overwatch is that it feels like half of a game. Unfortunately, it's also the less interesting half, the...
First impressions of TERA’s Secrets & Shadows update and flying mounts
It's no secret: TERA's Secrets & Shadows update arrives this month! And many players are eagerly anticipating diving in to experience these changes for...
Global Chat: An MMO to call home
Home. It's what many MMO gamers are looking for in a title: to plant down roots and find a place that exudes belonging. What...
EverQuesting: First impressions of Landmark’s new story system
When I shared my first impressions of Landmark's big spring update, I admitted that there was sadness to be had, but I also noted that...
EverQuesting: First impressions of life after Landmark’s latest wipe
When Daybreak drops a big Landmark patch, it apparently does so quite literally... onto hard, unforgiving concrete... from the top of a tall building....
Black Desert impressions from around the MMO blogosphere
When a new game comes out, you can play it cautious by waiting for reviews or you can roll the dice and take your...
Beta impressions of Motiga’s MOBA Gigantic
About a week ago, I got an e-mail granting me access to the closed beta test of Motiga's in-development MOBA title, Gigantic. Now, most...
Hands-on with The Division’s beta: From character creation to Dark Zone PvP
A couple of weekends back, I -- like many other players -- took part in the beta weekend for Ubisoft's upcoming MMO shooter, The...
Flameseeker Chronicles: Hands-on with Guild Wars 2’s Shatterer Unleashed
In the last edition of Flameseeker Chronicles, I discussed the Guild Wars 2 Winter 2016 update that releases today in great detail, so I'm really...
Blade & Soul hits one million players in the west
A week after its launch in North America and Europe, Blade & Soul claims to have surpassed one million players in the game worldwide...
Blade & Soul impressions from around the MMO blogosphere
It's probably no surprise to anyone that Blade & Soul managed to rope in a lot of excited fans and curious casuals this past...
Blade & Soul taps the last of its server reserves, orders more hardware
Once again we hear the familiar refrain of players trying to cram into a game on its launch week: "Woe are queues! Why isn't...
Launch impressions of Blade & Soul: Combat, story, questing, and flow
Every time I play Blade & Soul, I'm really playing a different game, which I dub Why Don't I Like You More? The object...
Global Chat: Making gaming resolutions
Do you make New Year's resolutions for gaming? I do and I've seen more than a few bloggers come out in early January to...
First impressions of Black Desert’s closed beta test, part two: Crafting, gathering, and economy
On Friday, I took a look at the classes, combat, and tricky mechanics of upcoming sandboxy Korean-import Black Desert's first western closed beta test....