game mechanics
How to progress in Skyforge after the weekly spark cap
Weekly limits in Skyforge are everywhere, putting a limit on how far and how fast players can progress in the game. In some ways...
Devilian spotlights the Shadowhunter and the Talisman mechanic
You wouldn't think that hunting shadows would be a very lucrative profession, since all it takes to catch them is a light source and...
Why WildStar needs stat refactoring and which stats are on the way out
WildStar has a major stat rebalancing patch on the way -- in fact, it's so major that it needs a whole new term: stat...
World of Warships highlights the in-game functionality of signal flags
In the real world, ships started making use of signal flags as a method of communication because it's easier to fly a flag than...
Trove rolls out the neon dragons today
Trove has gone down for maintenance and isn't expected to be back up until 1:00 p.m. EDT. That's the bad news. The good news...
Final Fantasy XIV adds in progression endgame content and more PvP options
Final Fantasy XIV has been rolling out its Heavensward endgame in a series of stages, and the last stage has finally arrived. Patch 3.05...
Sword Coast Legends shows off an hour of campaign creation
One of the big draws of Sword Coast Legends is that you aren't just limited to playing through the game that other people come...
Star Trek Online launches Season 10.5
Players in Star Trek Online are still knee-deep in the war against the Iconians, and the latest patch for the game highlights how the...
Guild Wars 2 provides an overview of Adventures
Let's be real here, everything you do in Guild Wars 2 is some sort of adventure. That's part of the basic premise of the...
ArcheAge 2.0 is closing the version gap between the US and Korean versions
It's an undeniable fact that ArcheAge took a little while to arrive here on western shores, which means that the game's big updates are all...
League of Legends disables Ranked play due to a wide-ranging bug
Risk and reward are both important elements of playing League of Legends. If Riot released a new champion who could just instantly teleport back...
Guild Wars 2 confirms the last Revenant legend is Shiro Tagachi
Revenants have proven very capable of inflicting conditions with demonic legends, being defensive with dwarven legends, and healing their allies with centaur legends. It's certainly...
Shroud of the Avatar caps (and sells out of) player-owned towns with overland map access
Shroud of the Avatar has been selling players the right to run their own towns for a while, which is a good thing. It...
Check out the first iteration of the Confessor’s powers in Crowfall
Crowfall is beginning to show off the skillset of its various character archetypes, and the first magical ranged character to get the spotlight is...
ArcheAge’s skill queues lead to near-instant kill exploits [Updated]
Skill queues are meant as a way for players to "store up" commands and have all of those commands finally executed in one fell...
EVE Online previews upcoming nullsec and sovereignty changes
The world of EVE Online's nullsec is changing. It's not getting any safer, no, but the nature of the dangers you face therein are...
World of Warcraft walks through time to Gundrak
The current expansion for World of Warcraft takes place on a world where there are no trolls, which means that it's unlikely we'll get...
MMO Mechanics: Four inspiring indie developments worth watching
The MMO genre has immense sticking power in terms of tenure, staying relevant to players for decades despite such fluid and rapid development in...
Perfect Ten: The 10 dev stages of every new MMO class
Any game with classes adds new classes over time. It's almost axiomatic. I don't know why absolutely every game cannot be designed with the...
SMITE adds in Ravana and mixes up the jungle gameplay
The developers of SMITE looked at the game and saw that quite frankly, parts of it were getting stale. The most recent patch notes...