Official Site:Â Guild Wars 2 Studio:Â ArenaNet/NCsoft Launch Date: August 28, 2012 Genre:Â Fantasy Hybrid Themepark Business Model:Â Hybrid B2P (Cash Shop, No Sub, Paid Expansions) Platform: PC
ArenaNet's Matt Pennebaker has posted an introduction on Reddit that details his work on Guild Wars 2's legendary weapons and crafting bugs. Pennebaker writes...
ArenaNet Lead Developer Colin Johanson has strong words in defense of Guild Wars 2's emphasis on e-sports, saying that these programs are "extremely successful" and...
Game designer and blogger Psychochild posited an interesting question recently: How can you tell the difference between a good raider and a bad one?
He...
Justin and Bree discuss WildStar, GW2, WoW, The Repopulation, Devilian, Marvel Heroes, and Dogma: Eternal Night, plus mailbag questions on finding time to play and whether EverQuest Next is vaporware.
Guild Wars 2's first PvP League season starts December 1st, which, not coincidentally, is tomorrow. ArenaNet has published a how-to post for those of...
Why did Guild Wars 2 go free-to-play? According to Fortune, ArenaNet's decision to switch business models was centered around its desire to grow the fan...
You could give thanks on Thanksgiving, or gorge yourself on festive food alongside your bickering family members, but we say there's nothing like shopping from the comfort...
In order to create the most truly challenging MMOs that connect players with the specific virtual environments they're traversing, developers have always worked on...