interview

Fallout 76 interview: Bethsoft on One Wasteland, text chat, and other radioactive topics

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After a year and a half of regrettable design and business decisions (not to mention unending castigation in the media and among the community),...

Dungeons & Dragons Online looks ahead to its next hardcore season, Barbarian class, and new Warlock trees

1
In the latest episode of DDOCast, the Dungeons and Dragons Online team showed up to talk about a whole host of content, features, and...
This is who we were.

Wisdom of Nym: Final Fantasy XIV Shadowbringers has mined out its own nostalgia

14
There are a lot of themes that are running hot through the entirety of Final Fantasy XIV: Shadowbringers. Some of them are very obvious and...

Guild Wars 2 dev discusses the game’s community, evolution, and future updates

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ArenaNet Content Design Lead Andrew Gray recently took a few moments to answer some questions about the past, present, and future of Guild Wars...

Gamigo confirms ArcheAge’s free-to-play version will receive Garden of the Gods for free

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It's been a wild few days for Gamigo and ArcheAge, which at the tail end of last week admitted that it was planning to...

Former BioWare head checks in with updates on his team’s SpatialOS online RPG

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Back in March of last year, Improbable, the company behind persistent online world engine SpatialOS, announced the opening of a couple of new studios...

So ArcheAge Unchained’s Garden of the Gods is not free, and ArcheAge players are not happy

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Do you folks remember last August, when Gamigo formally announced ArcheAge Unchained, promising a new monetization model for a buy-to-play version of the sandbox,...

Path of Exile shares its most popular microtransaction items and looks at why they’re popular

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Path of Exile has a cash shop. We don't really bring it up much because its offerings are almost completely cosmetic and inconsequential to...
Why believe in angels?

World of Warcraft: Shadowlands has many new race customizations and is considering endless Torghast runs

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A new alpha build for World of Warcraft: Shadowlands means new character customization options being added, because that is the most important thing in...
KITTY! AGAIN!

Final Fantasy XIV’s Ayumi Namae explains why newer glamour outfits look more modern

25
As time has moved forward, Final Fantasy XIV has produced a lot of new cosmetic outfits for players to dress up in... and they've gotten...
So... yeah.

Fallout 76 lead devs recount the task of resetting the game with Wastelanders

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We've written about how the Wastelanders expansion of Fallout 76 has shifted the game, both from the perspective of a veteran player and a...
I'm on a boat.

World of Warcraft’s Ion Hazzikostas suggests MMO social bonds are formed over ‘friction’

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The debate over whether World of Warcraft was more social "back in the day" than now has some more fuel for the fire. In...

The Game Archaeologist: The rise and fall of Landmark and EverQuest Next

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The year was 2013. Sony Online Entertainment was still a functioning and seemingly robust MMORPG studio, and its yearly SOE Live convention was a...

COVID-19 gaming impact roundup: Studios working from home, War Thunder as an Army training tool

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The global novel coronavirus pandemic continues to impact the gaming industry - here's the latest. Warhammer Online fans will remember well the name Carrie Gouskos,...

Developer Crate Entertainment considers the possibility of a Grim Dawn 2

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What's next for Grim Dawn? How about a sequel? It's one of the things that developer Crate Entertainment is taking into consideration according to...

Survival MMO Population Zero has formally launched into Steam early access

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Actiony survival sandbox MMORPG Population Zero has officially opened for business on Steam as an early access title this afternoon. As we've previously covered,...
There was something beautiful and wonderful and it destroyed itself.

The Daily Grind: Is there a specific point in an MMO’s development when you know it’s doomed?

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I was tabbing back through one of my favorite Old Massively columns when I bumped into this quote and had to go look up...

Interview: Black Desert on crossplay, the engine, and the future of mobile

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A few weeks ago, we chatted up Pearl Abyss' lead producer Jaehee Kim about some pressing Black Desert questions. Now, I'm not one to...
Also, far too many dwarves.

Final Fantasy XIV’s NieR crossover happened thanks to bribing the creators with steak and wine

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The reason we have a NieR crossover raid series in Final Fantasy XIV is because Naoki Yoshida got Yoko Taro and Yosuke Saito drunk....

Blizzard co-founder Mike Morhaime laments World of Warcraft’s social unraveling

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Do you miss Blizzard's Mike Morhaime, yet? You just might after watching a new interview in which the previous president of the company took...

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