interviews

The Bazaar is a mash-up of roguelite, hero builder, and digital card game currently in paid closed beta

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What happens when some pro Hearthstone players decide to make their own digital card game? You apparently get something like The Bazaar, the self-styled...

Elder Scrolls Online’s former creative director talks about making an MMO under WoW’s influence

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It's an oft-repeated point but one that still holds water: World of Warcraft has made an indelible mark on MMORPGs, for good or for...

World of Warcraft admits that it’s the ‘ship of Theseus of video games’

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To mark World of Warcraft's 20th anniversary, Blizzard is granting interviews all over the place (although I do wish they'd stay out of my...
Yes, more than this.

The MOP Up: Stardew Valley’s secret mobile multiplayer mode

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Stardew Valley developer Concerned Ape confirmed that the latest update added a "secret, experimental mobile multiplayer feature" for Android and iOS with the caveats...

Interview: Drakantos discusses multiplayer open world content, monetization, testing, and more

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Drakantos is one of those upcoming MMORPGs that looks so familiar while still being distinct. Its got undeniably gorgeous pixel art, a nostalgic retro...

Ashes of Creation’s Steven Sharif talks Alpha 2 features, the MMO’s design, and ‘the bite of failure’ in PvX

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With just over a week before Ashes of Creation kicks off its Alpha 2 playtest, creative director Steven Sharif has held an interview with...

Massively Overthinking: Has the term MMORPG become toxic?

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Back in 2016, when the MMORPG genre had just suffered a brutal one-two punch of losing EverQuest Next and the gutting of WildStar's team,...
Among all the many, many ways you are terrible.

Jason Schreier’s new book blames Activision – and the Titan MMO’s cancelation – for Blizzard’s degradation

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When Blizzard president Mike Morhaime announced he was stepping down from his 27-year-run at the company back in 2018, he didn't give much of...

Interview: New World devs on Aeternum’s features and regaining PC player trust

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With the launch of New World's Aeternum update fast approaching, Amazon Games agreed to chat with us about what to expect - and how...

Interview: Amazon on Throne & Liberty’s PvE vs PvP, lifeskilling, and small guild content

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October 1st, you may have noticed, is right over there peeking at us from around the corner, dragging along the upcoming Amazon-published NCsoft title,...

Legal analysts paint a grim picture for Pocketpair’s chances in Nintendo’s Palworld lawsuit

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Last week saw Nintendo's lawyers rouse themselves from slumber and roar forth at Pocketpair's wildly successful critter-catching survivalbox Palworld as the company filed a...

Former Blizzard CEO Mike Morhaime’s Dreamhaven will reveal two more titles in the coming months

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When you've been the Big Cheese at a studio like Blizzard, you're going to get some serious attention to whatever follow-up project you pursue....

EA says it won’t replace The Sims 4 with a sequel as it preps fall playtest for multiplayer Project Rene

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The fate of The Sims franchise in the last few years has been a little bit messy: EA has been working on what it...

Netflix documentary chronicles a World of Warcraft player’s passing – and his impact on the community

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We all know that one of the best things about MMORPGs is finding the right kind of community and the human connections that can...

Palworld shoots down business model shift rumors after ambiguous CEO interview

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Palworld is a buy-to-play early access game. There's no cash shop, no DLC, no battle pass, and to this point, no suggestion that was...

Interview: Wayfinder on the latest patch, October launch, mod support, and Critical Role collab

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Wayfinder has already stealth-launched its "quality-of-life 2" patch on Steam as of this past weekend, and now it's live on the the PlayStation console...

Once Human addresses content, performance, and the unresolved currency bug

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There are a lot of questions likely floating around Once Human, and while some player matters are perhaps not getting the resolution gamers would...
We have fun here (I don't)

Wisdom of Nym: Let’s talk about Final Fantasy XIV Dawntrail’s key artifact

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Yes, I'm having a bit of fun in the title here. Obviously there is one main artifact that serves at a major plot element...

Dune Awakening talks about character builds, survival ‘pressures,’ and overall MMO gameplay

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Dune: Awakening went from YouTube Shorts to a big Gamescom splash with the reveal of a 2025 launch on PC. We're now getting a...
But where are the Transformers?

Final Fantasy XIV’s Naoki Yoshida discusses story and player feedback in Dawntrail

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It's been about two months since Final Fantasy XIV: Dawntrail released, and while reaction has been mostly positive, there has been some degree of...

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