interviews
LOTRO confirms Chance Thomas’ return to score Mordor, says it will be his ‘darkest’ work yet
It was perhaps the worst-kept secret for Lord of the Rings Online's upcoming Mordor expansion, but now it's officially confirmed: Composer Chance Thomas is...
Improbable’s plan for rescuing the MMO genre from ‘nuclear winter’ involves a crapton of money
Improbable keeps popping up in news stories relating to MMOs lately -- that's thanks to SpatialOS, what the company is calling a "distributed computing...
Hands-on with En Masse action MMO Kritika Online ahead of closed beta
If you are a fan of action and anime, you might want to keep your eye on Kritika Online. Although this game has been...
Dean Hall on his third attempt to build a space station sim with Stationeers
Stationeers, an upcoming multiplayer survival sim, marks Dean Hall's (DayZ) third attempt to create a space station title. In a recent interview with PC...
Destiny dev admits to drawing dungeon inspiration from World of Warcraft
For all the allergies Bungie has to admitting the Destiny games are MMOs, the dev team is not shy about admitting that it drew inspiration...
The Survivalist: ARK Survival Evolved discusses early access, launch, and wipes
Could ARK: Survival Evolved finally be launching? That's a question many survivors would love to see answered soon. Unfortunately, we can't provide you with...
Exclusive Wild West Online interview on PvE servers, budget, and Red Dead Redemption 2
Here at Massively OP, there's nothing we like to hear more than word that new, bold, and big MMORPGs are in development. Over the...
Order and Chaos asks gamer moms for their stories
Order and Chaos, everyone's default generic mobile MMO suggestion since 2011, became surprisingly vocal following this past Sunday's Mother's Day. Gameloft took the time to...
Ashes of Creation meets Underrealm stretch goal, eyes $2M in crowdfunding
With well over two weeks to go in its Kickstarter campaign, Ashes of Creation has already outpaced similar efforts from Chronicles of Elyria ($1.36M...
The Stream Team: Live Ashes of Creation interview
The Ashes of Creation Kickstarter is in full swing, steam rolling ahead with new stretch goals reached again and again. And there's new news...
Massively OP Exclusive: Hard questions about Secret World Legends
We sat down with Funcom to ask tough questions on The Secret World / Secret World Legends transition. (Video interview.)
Head of Xbox Phil Spencer tries out Sea of Thieves, calls it a ‘magical experience’
For Microsoft, Sea of Thieves isn't some below-the-radar project that's beneath the company's notice. Its Xbox division, in particular, is very keen to see...
WoW Factor: Breaking up is surprisingly easy to do
The classic break-up line is "it's not you, it's me." It is, of course, usually a lie, and it often gets followed up shortly...
Ashes of Creation knocks out two stretch goals, confirms in-game food
While the pace of the Ashes of Creation Kickstarter juggernaut is slowing somewhat as its first week goes on, progress is still being made...
Ashes of Creation’s Steven Sharif on his business history, $30M funding goal, and PvP
As I put this piece together Thursday morning, Ashes of Creation's Kickstarter has far exceeded its $750,000 goal, surging along toward stretch goals with...
Massively OP Interview: Ashes of Creation on a new way to MMO
Today, Ashes of Creation takes a big plunge into an all-or-nothing Kickstarter campaign. Over the past few months, the MMO seemed to come out...
Ashes of Creation’s Kickstarter is live, seeking $750,000 to bolster the ‘rebirth of the MMORPG’
"If necessary, I have made some very good friends in my previous business endeavors who are dying to invest." -Steven Sharif, Massively OP interview,...
LOTRO Legendarium: 10th anniversary interview with Standing Stone’s Rob Ciccolini
As Lord of the Rings Online players revel in the varied activities of this year's 10th anniversary celebration, the crew at the newly formed...
Dark and Light explains its item-based magic system
How do you merge a survival sandbox game with a magic system? This is the challenge that Dark and Light's team has been grappling...
World of Warcraft’s Hazzikostas on content creep and the future of the game
Hey, it turns out that designing long-term MMORPGs that aren't pump-and-dump schemes is hard!
That's the takeaway from a new PC Gamer interview with Blizzard's...