interviews

Flameseeker Chronicles: Exclusive Guild Wars 2 Maguuma Hylek interview

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I had the pleasure of chatting with Scott McGough, a Guild Wars 2 narrative designer who is currently working hard on Heart of Thorns content, about...
Stunning absolutely no one who's been following along, it's like people don't want MMOs to be jobs any longer.

Black Desert adjusts for ‘casual lite’ Korean market

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Every game changes during testing, but Black Desert seems to have changed even more significantly compared to its original vision from the fan standpoint. One...

Previewing Path of Exile’s mind-blowing Act IV

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If you thought Path of Exile's previous three content updates would be hard acts to follow, you clearly haven't heard enough about the upcoming...
Fighting the good fight... in really, really ugly armor.

Interview: Star Trek Online’s Al Rivera on the looming Iconians

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The Iconians are coming to Star Trek Online, and if you've been playing the game during the past five years, you know that's a...
Halo

Those Halo Online modders aren’t scared of Microsoft

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Microsoft's recent DMCA takedown notice may have temporarily derailed plans to liberate Halo Online from its Russia-only prison, but the modders responsible for last...

EverQuest II cuts expansions, debuts DLCs with Rum Cellar

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With everything that has happened over the last couple of months, players are understandably curious and concerned about of the future of Daybreak Games'...
Right in half.

Star Citizen whale talks purchases vs. donations

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If you've been hiding under a rock for the past couple of years and have no clue about the crowdfunded beast that is Star...

Minsc and Boo go for the eyes in Neverwinter’s Elemental Evil

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While fans are surely looking forward to Neverwinter's sixth expansion, which is launching just two weeks from now, a portion of the anticipation may be...

Crowfall passes $1.4 million in fundraising, eyes Minotaurs

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In the final hours of Crowfall's Kickstarter campaign, the community and studio are racing to see just how high they can push that final...

Elite: Dangerous’ David Braben on PC vs. console development

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Last week at GDC Frontier announced that Elite: Dangerous is headed to the Xbox One in 2015. Predictably, this caused a bit of consternation amongst...
If you forget the fact that it was during the day and there were only the two of us and it wasn't outside by a wooden table it was exactly like this.

PAX East 2015: A chat with SOTA’s Richard Garriott

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Richard Garriott casts a long shadow in the MMO industry, with Ultima Online serving as the first fully graphical MMO and ushering in the genre...

Crowfall: The ultimate union of MMOs and strategy

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What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to...
Shroud of the Avatar

Shroud of the Avatar’s Starr Long on gameplay vs. graphics

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Shroud of the Avatar executive producer -- and original Ultima Online director -- Starr Long was interviewed by The Escapist this week. Long discusses...

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