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Funcom in trouble, open to investors or acquisition

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Things are looking a bit grim for The Secret World developer Funcom. According to a new post on the studio's website, LEGO Minifigures Online...

Gamescom 2015: Guild Wars 2’s new mastery system details revealed

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On the opening day of Gamescom 2015, I crept away from the buzzing hum and dazzling lights of the show floor to sit down with Guild...

EVE Evolved: CCP can’t just focus on EVE Online any more

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The recent announcement of arcade shooter EVE: Gunjack for the Samsung Gear VR has prompted some pretty interesting negative responses from gamers this week. There's...

Order & Chaos 2: Redemption announced for mobile

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"We thought we were saving the world, but we were all deceived." Mobile World of Warcraft clone Order & Chaos Online is getting a sequel...

The Mop Up: FEAR is dead edition

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The MMO industry moves along at the speed of information, and sometimes we're deluged with so much news here at Massively Overpowered that some...

Nexus Telegraph: Four things that have me excited about WildStar’s F2P patch

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Hot dog! This past week's stress test of the new fall patch for WildStar (it doesn't have a name yet, and Carbine is getting...
Something something rightfully forgotten film revival, etc.

Camelot Unchained launches community modding effort

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The team behind Camelot Unchained wants the game to have a solid, modifiable interface. That's a commendable goal, but it's also something that's hard...

Gamescom 2015: Trove’s fall Shadow Tower update offers endgame content, new class

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Trion did something this year that a lot of MMO studios don't bother to do: brought existing MMOs to Gamescom. The studio unleashed information on...

Gamescom 2015: RIFT brings the Primalist on board as game’s fifth calling

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RIFT's most poorly kept secret is now official: The Primalist will join the game's roster as the fifth calling (and the first new one...

EverQuesting: (Almost) everything we know about EverQuest Next

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In a perfect world, we'd have the mana of EverQuest Next news raining down from the sky, enough to satiate our hunger for information...

Gamescom 2015: Guild Wars 2 confirms 2015 expansion launch

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If you were worried that perhaps Guild Wars 2 was being a little too pokey with its Heart of Thorns testing and reveals, then...

Gamescom 2015: Sword Coast Legends delayed to September 29th

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Fans of Sword Coast Legends are going to have to swallow a little bad news, as Wizards of the Coast announced at Gamescom today...

WildStar starts testing free-to-play patch

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WildStar's free-to-play transition is just around the corner, as testing commenced today on the fall patch. The public test realm update includes the new...
If at first you don't succeed, etc.

ArcheAge mobile game will use Unreal Engine 4

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Remember ArcheVille? No, probably not; it was an ArcheAge mobile game that was shut down rather quickly back in 2013. The important thing is...

DC Universe’s Episode 15 content arrives this week for subscribers

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Daybreak has announced the official launch date for DC Universe Online's Episode 15 update. Members can take the new content for a spin on...

Hi-Rez is making Paladins, a team FPS with deckbuilding

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Hi-Rez has been hinting at its new project in recent weeks, and while we were expecting to get an eye full of it at...

Project Gorgon might not wipe before launch, adds Dwarf stretch goal

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Big things are afoot for the Project Gorgon Kickstarter. The campaign, which passed its $20,000 crowdfunding goal this past Friday, put up two new...

Nexus Telegraph: Righting the S.S. WildStar

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This past week I got the opportunity to ask a few questions about WildStar's new "stat refactoring" patch that's coming this fall. There were...

Everything you need to know about Neverwinter’s guild strongholds

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It's a good time to be a guild in Neverwinter. That's because on August 11th, every guild -- no matter how large or small...

EverQuest II’s prog server isn’t as fun as the real thing

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I've been playing the crap out of EverQuest II for the past week. Funnily enough, the vast majority of said playtime hasn't been on...

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