Official Site:Â Marvel Heroes
Studio:Â Gazillion Entertainment
Launch Date:Â June 4, 2013
Sunset Date:Â November 27, 2017
Genre:Â Superhero MMOARPG
Business Model:Â F2P (Cash Shop)
Platform: PC
marvel heroes
Perfect Ten: 10 franchises that deserve another shot at an MMO
Some experiments are attempted once and fail, and it's not hard to figure out why that didn't work. We don't really need to take...
Perfect Ten: 10 dead MMOs that should be revived for a second chance
I have always felt that it's such an enormous waste of everything when a live MMORPG is sunsetted and access to it is gone...
Massively on the Go: Pokemon Scarlet and Violet inches franchise closer to Monster Hunter multiplayer status
Let me start off by saying I am thoroughly enjoying Pokemon Scarlet and Violet for what they are: an open world Pokemon game with more multiplayer than Sword and...
First impressions of Marvel Snap, an addictive mobile card game by Hearthstone’s former director
Feeling the effects of the "superhero movie fatigue syndrome" that's going around these days, I wasn't overly eager to check out Marvel Snap when...
Diablo II creator David Brevik hops on board the Torchlight: Infinite team
With a month to go until Torchlight: Infinite's multi-platform launch, studio XD is looking for every avenue possible to promote the action RPG. So...
Massively on the Go: Monster Hunter Rise’s Sunbreak expansion remains solid one month later
It's been about a month since Monster Hunter Rise’s expansion Sunbreak released, and I'm still enjoying myself. Personal issues exploded during release that prevented me from...
Perfect Ten: Abrupt MMO sunsets that shocked us
Not all MMO sunsets are equal, when you look at them. Sure, all impact players who made those games a home, but some titles...
Massively OP Podcast Episode 378: That MMO fresh start feeling
Justin and Bree discuss WoW Classic, Diablo Immortal, Neverwinter, Echo of Soul, Gloria Victis, Palia, and Marvel Heroes, with adventures in Elder Scrolls, Arcane Waters, LOTRO, and SWG Legends, plus a mailbag topic on MMOs and accessibility.
Not So Massively: Enduring Space Punks’ sensory onslaught
I've been meaning to check out Space Punks, the new isometric shooter from developer Flying Wild Hog and publisher Jagex, since it launched its...
Former Gazillion CEO apologizes for Marvel Heroes’ chaotic 2017 shutdown
Ah, Marvel Heroes. The game would've turned nine years old this month, had it lived, but of course as veteran MMORPG players know, it...
Into the Super-verse: Is there any hope left for the future of superhero MMOs?
When we got the news in May that EG7 and Daybreak had canned its in-development Marvel MMORPG, I didn't have much of a reaction....
GDC 2022: How ‘game stressors’ mix and match for repeatable content development in MMOs
Continuing our GDC 2022Â coverage of Bungie Principal Technical Game Designer Alan Blaine's talk on building challenges and reusable content in Destiny 2, we're going...
GDC 2022: Learning from the seven game stressors in Destiny 2
GDC 2022 coverage has a bit slow this year thanks to virtual tickets being kind of a misnomer (if the panel isn't live and...
Massively Overthinking: How do alts fit into MMORPGs in 2022?
Last weekend, my play group took a second batch of Guild Wars 2 alts to Cantha, and we found ourselves a bit grumbly about...
Into the Super-Verse: The joy of travel powers in superhero MMOs
I lived for level 14. Before level 14 was torture -- after was bliss.
I speak, of course, of City of Heroes "back in the...
Battle Bards Episode 209: Superhero MMOs
When they’re not saving the world from bad tunes, the Battle Bards stuff themselves into spandex and try out for sixth-tier superhero teams. Because...
Choose My Adventure: DC Universe Online just ended up making me love City of Heroes more
Third verse same as the first. If nothing else, DC Universe Online is consistent in how its leveling game works, though there were a...
One Shots: Nostalgia overload
Elder Scrolls Online certainly isn't shy about cashing in on the entire series' popularity, despite being a prequel. There are plenty of places in...
Massively Overthinking: What class is missing from your favorite MMO?
I've been obsessed with Albion Online the last few weeks - it really feels so much like Ultima Online to me. Ultima Online but...
Why I Play: Monster Hunter Rise is still worth it one month later
It's been over a month since Monster Hunter Rise was released to the public. I was feeling good about the game during the press...