marvel heroes

Official Site: Marvel Heroes
Studio: Gazillion Entertainment
Launch Date: June 4, 2013
Sunset Date: November 27, 2017
Genre: Superhero MMOARPG
Business Model: F2P (Cash Shop)
Platform: PC

Diablo II creator David Brevik hops on board the Torchlight: Infinite team

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With a month to go until Torchlight: Infinite's multi-platform launch, studio XD is looking for every avenue possible to promote the action RPG. So...

Massively on the Go: Monster Hunter Rise’s Sunbreak expansion remains solid one month later

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It's been about a month since Monster Hunter Rise’s expansion Sunbreak released, and I'm still enjoying myself. Personal issues exploded during release that prevented me from...
There was so much potential.

Perfect Ten: Abrupt MMO sunsets that shocked us

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Not all MMO sunsets are equal, when you look at them. Sure, all impact players who made those games a home, but some titles...

Massively OP Podcast Episode 378: That MMO fresh start feeling

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Justin and Bree discuss WoW Classic, Diablo Immortal, Neverwinter, Echo of Soul, Gloria Victis, Palia, and Marvel Heroes, with adventures in Elder Scrolls, Arcane Waters, LOTRO, and SWG Legends, plus a mailbag topic on MMOs and accessibility.

Not So Massively: Enduring Space Punks’ sensory onslaught

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I've been meaning to check out Space Punks, the new isometric shooter from developer Flying Wild Hog and publisher Jagex, since it launched its...
Could mean anything.

Former Gazillion CEO apologizes for Marvel Heroes’ chaotic 2017 shutdown

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Ah, Marvel Heroes. The game would've turned nine years old this month, had it lived, but of course as veteran MMORPG players know, it...

Into the Super-verse: Is there any hope left for the future of superhero MMOs?

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When we got the news in May that EG7 and Daybreak had canned its in-development Marvel MMORPG, I didn't have much of a reaction....

GDC 2022: How ‘game stressors’ mix and match for repeatable content development in MMOs

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Continuing our GDC 2022 coverage of Bungie Principal Technical Game Designer Alan Blaine's talk on building challenges and reusable content in Destiny 2, we're going...

GDC 2022: Learning from the seven game stressors in Destiny 2

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GDC 2022 coverage has a bit slow this year thanks to virtual tickets being kind of a misnomer (if the panel isn't live and...
I love the nightlife, I love being marched in front of an enemy...

Massively Overthinking: How do alts fit into MMORPGs in 2022?

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Last weekend, my play group took a second batch of Guild Wars 2 alts to Cantha, and we found ourselves a bit grumbly about...

Into the Super-Verse: The joy of travel powers in superhero MMOs

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I lived for level 14. Before level 14 was torture -- after was bliss. I speak, of course, of City of Heroes "back in the...

Battle Bards Episode 209: Superhero MMOs

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When they’re not saving the world from bad tunes, the Battle Bards stuff themselves into spandex and try out for sixth-tier superhero teams. Because...

Choose My Adventure: DC Universe Online just ended up making me love City of Heroes more

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Third verse same as the first. If nothing else, DC Universe Online is consistent in how its leveling game works, though there were a...

One Shots: Nostalgia overload

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Elder Scrolls Online certainly isn't shy about cashing in on the entire series' popularity, despite being a prequel. There are plenty of places in...

Massively Overthinking: What class is missing from your favorite MMO?

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I've been obsessed with Albion Online the last few weeks - it really feels so much like Ultima Online to me. Ultima Online but...

Why I Play: Monster Hunter Rise is still worth it one month later

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It's been over a month since Monster Hunter Rise was released to the public. I was feeling good about the game during the press...
Tony tony tony

Former Marvel Heroes developer Brian Waggoner is now working on Marvel’s Avengers

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Remember Marvel Heroes? You probably do! It was a pretty popular game, after all, and as we noted last year it was ultimately the implosion...

Massively OP Podcast Episode 318: Middle-earth no more

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Justin and Bree discuss Amazon's Lord of the Rings MMO's cancelation, LOTRO's Bilbo patch, FFXIV's 5.5, and SWG Legends' Bespin expansion, with adventures in WoW Classic, Guild Wars 2, Albion Online, and Cozy Grove, plus mailbag topics on ugly duckling MMOs, reconciling immersion, and superhero MMOs.
Faces.

Massively Overthinking: What are your MMO character customization dealbreakers?

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Back in February, when BlizzConline was at its height, part of the World of Warcraft community lost its mind over the revelation that Blizzard...

The Game Archaeologist: The online world of Diablo II

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Most of us probably weren't expecting to see Diablo II once again propelled into the spotlight in the year 2021, but the BlizzCon announcement...

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