mud

MUD stands for “multi-user dungeon.” MUDs are typically characterized as text-based proto-MMORPGs.

Torn City is a gritty text MMO with loads of features

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While it's pretty common to overlook text-based MMORPGs for their lack of 3-D visualization and sparkly particle effects, the truth is that these games...

The Game Archaeologist: Five eye-opening videos about the MMORPG genre

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When it comes to tracking down history for MMOs, I've found that there are an array of sources at hand that have preserved (unwittingly...
Screenshots are hard to come by. For reasons which should be obvious.

Starmourn, a new commercial MUD, is arriving in 2017

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The DNA of MUDs is deeply entrenched in MMORPGs. It would be fair to say that games like MUDs, MUSHes, and the like led...

Chaos Theory: Tomb-raiding The Secret World’s Issue #14 with Funcom

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Remember that Indiana Jones-inspired outfit from The Secret World's Issue #6? Today is a great day to dust it off and slip it on because...

Guest Interview: Lusternia, MUDs, and the evolution of MMOs

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This guest interview was commissioned through Massively Overpowered's 2015 Kickstarter campaign by donor Brett Richards, who interviewed Lusternia Producer Robb French in lieu of a Soapbox. Any opinions here...

Perfect Ten: Most notable console MMORPGs to date

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It used to be that hunting for a console MMORPG was one of the most fruitless endeavors known to gamers. The PC was where...

Exploring ‘The Video Game Debate’: Are MMO communities real or fake?

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We've come a long way in our discussion of Rachel Kowert and Thorsten Quandt's book The Video Game Debate: Unravelling the Physical, Social, and Psychological...

Global Chat: The death of EverQuest Next

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There are some MMO industry events that, when they occur, spark a wildfire of blog posts across the community. This past week's announcement by...

Global Chat: What is Daybreak thinking with H1Z1?

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Daybreak's announcement earlier this month that it will be splitting H1Z1 into two games triggered a flood of responses from the MMO blogging community,...

The Game Archaeologist: 1988’s Monster

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"You're in the middle of a vast hall stretching out of sight to the east and west. Strange shadows play across the high vaulted...

The MOP Up: Anarchy Online opens its Reck room (February 14, 2016)

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The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...

Camelot Unchained on new website, animations, and beta crafting

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Camelot Unchained's Mark Jacobs is getting out in front of "Snowniño," the massive blizzard bearing down on the a large swath of the Eastern...

The Game Archaeologist: Online gaming service providers of the ’80s and ’90s

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As graphical MMOs took off in the 1990s with the advent of games like Neverwinter Nights, The Realm, and Ultima Online, many of them...

Perfect Ten: Top 10 obscure MMORPGs

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I've seen a lot of desperate requests in my day in which players are asking for games outside of the normal sphere of popularity...

Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration

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In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...

Stash successfully completes its second Kickstarter campaign

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Stash is proving that there might be no limits to how many crowdfunding campaigns a studio can run, as the tabletop-themed MMO successfully completed...

The Game Archaeologist: Shadowbane

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Way back when I used to haunt the corridors of Gamestop and had yet to shun the place due to its stinky evil, I remember...

ELOA hits open beta, launches in a week

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We will assume that this morning you sprang out of bed, threw open the curtains, and shouted to the birds, "Hello world, it's ELOA Open Beta...

Stash combines tabletop gaming, infinite leveling, and turn-based combat

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If you have been looking for an MMO that's different in just about every way conceivable and draws upon nearly two decades of operating...

Exploring ‘The Video Game Debate’: Moral panic and online griefing

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Welcome back to our ongoing exploration of Rachel Kowert and Thorsten Quandt’s book The Video Game Debate. As you can guess, the book itself focuses...

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