mythology
Vague Patch Notes: So why didn’t crowdfunded MMOs save the genre?
The past few weeks we've been following this freakin' thing because... well, obvious reasons. But that has me thinking about crowdfunding in general, because...
Camelot Unchained boss discusses the MMO’s dungeon building tool and character progression
While a lot of what the 10-year-old in-development MMO Camelot Unchained talked about in its last newsletter was about UI updates and alloys, there...
Perfect Ten: MMORPGs as Jell-O flavors
During last year's April Fools' Day, I wrote about the important topic of MMO NPCs as muffins. At the time, I felt my work...
Camelot Unchained discusses the effects of alloys on crafting and a wholesale rebuild of its UI
Apparently, Camelot Unchained had to burn down its entire UI system and build it from scratch. That revelation was part of the developing MMORPG's...
Star Wars: The Old Republic development is moving from BioWare to Broadsword
A long time ago in a galaxy far, far away, BioWare poured an insane amount of money, developers, and voice talent into making Star...
Classic MMO Dark Age of Camelot keeps tanks from climbing all over the walls in its latest patch
A new patch is up on Dark Age of Camelot's Pendragon test realm, and this one may spell the end of some shenanigans by...
Not So Massively: Godsworn is Warcraft III meets Age of Mythology
It's a testament to how far the RTS genre has fallen that Steam's recent Tacticon festival of strategy games featured almost no RTS titles,...
The MOP Up: Magic the Gathering Arena jumps the gun on Steam
While we were all led to believe that Magic the Gathering Arena was coming to Steam this fall -- mostly because investors were told...
Vitae Aeternum: A love letter to all that New World does well
When you spend a lot of time in an MMORPG, it can be easy to become bogged down in all of the game's foibles....
10-year-old Camelot Unchained outlines crafting, encumbrance, and NPC AI development
We're past the month of April, and that means another couple of consolidated updates from Camelot Unchained, as it gesticulates in the direction of...
The Daily Grind: Do incoherent art styles in MMOs bother you?
My husband was playing SMITE the other day and showed me a new skin for Aphrodite that is super cute and cartoony (and I...
SMITE introduces Ix Chel the Light Weaver and kicks off a G.I. Joe collaboration in latest patch
The MOBA SMITE continues to pull from '80s and '90s cartoon antiquity with its latest update. This time around, it's launching a collaboration event...
Star Anvil opens Secret World TTRPG pre-orders through Backerkit
Fans of The Secret World already know that tabletop game developer Star Anvil Studios is putting together a TTRPG version of the MMO; the...
Massively Overthinking: How to alienate your MMORPG playerbase
I am not a Pokemon Go player, but I can't help but stare at its many trainwrecks thanks to the detailed coverage of our...
Camelot Unchained improves Valkyrie race, says 10-year-old project is gaining momentum
Winged warriors are at the forefront of Camelot Unchained's latest newsletter. The RvR MMO spent the month shaping up its Valkyrie race to look...
The Daily Grind: Have you ever played an R-rated MMO?
If we were to transfer MMOs over to the realm of movies and give each an MPAA rating, we'd most likely see a lopsided...
Dark Age of Camelot’s killer bunny returns, Wurm Online hides Easter baskets for subscribers
When the words "Harbinger of Spring" are read, most people would be forgiven for thinking pleasant, colorful, and sunny things. Maybe a faun wearing...
Storyboard: Pros and cons for scripted narrative stories in MMOs
Last week, we looked at the pros and cons for stories in MMOs that were purely player-driven, or at least using player actions and...
Massively Overthinking: Tabletop and boardgames for MMORPG players
Last week, following the crowdfunding of an Elder Scrolls boardgame, the MOP staff got derailed by a discussion on boardgame prices (it's expensive, y'all)....
Perfect Ten: 10 MMO promises that are not filling me with confidence
Every game's development - and this includes MMOs - involves certain promises being made that the developers probably half-knows are not going to wind...