player generated content
The Game Archaeologist: Were sequels ever a good idea for MMOs?
From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...
Elteria Adventures is a Landmark-like MMO of cute but deadly critters and fully destructible environments
Assuming this press release in front of me is to be believed, this new title might be the closest thing we get to seeing...
The Game Archaeologist: The rise and fall of Landmark and EverQuest Next
The year was 2013. Sony Online Entertainment was still a functioning and seemingly robust MMORPG studio, and its yearly SOE Live convention was a...
The Soapbox: The sunsetted MMORPGs I miss the most
I'm pining for the fjords.
Not in the way that would assume I'm becoming some jaded and angry MMO fan; I'm never going to stop...
Choose My Adventure: Seriously, the Roblox community is pretty impressive
Over the course of my time in Roblox for this round of Choose My Adventure, I've come to appreciate the value of community creativity....
Massively Overthinking: Would you play a housing-only MMO?
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...
Massively on the Go: Animal Crossing’s housing islands from an MMO player’s perspective
One multiplayerish game that we've talked about a bit as the MOP team's been quarantined on the Golden Yacht is Animal Crossing: New Horizons....
Why I Play April Fools’ Day
So it's time for our April Fools' Day joke, which means that usually it's my time to shine. Seriously, a lot of these have...
EverQuesting: Looking back at EverQuest’s 21st year
There are landmark years, and then there are landmark years. (Not to be confused with Landmark, which has been gone for years.) You can...
Dual Universe showcases entries in its space station building contest
In my time spent within Landmark, and in other games where people are allowed to build their own homes or habitats, I've come to...
Perfect Ten: Original MMOs that never came to be
"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me that...
Welcome to the Litter Box, a player-built naked fight club in Fallout 76
As we've covered before, one of the best parts of Fallout 76 is the things that players build in-game with their C.A.M.P.s, so it...
Lawful Neutral: Cheating, copyright law, and the WoW Glider lawsuit
I have fond memories of using the Game Genie on my NES. To my seven-year-old self, it was a godsend. So many Nintendo games...
Massively Overthinking: Contemplating Colossus and Camelot Unchained
You had to know we were going to talk about Camelot Unchained in this edition of Massively Overthinking, right?
Last week, City State Entertainment announced...
Perfect Ten: Tabletop RPGs that would make fun MMOs
Sometimes you have a deep and current reason for writing a column, something that is actively happening in the world of MMOs that requires...
Massively Overthinking: The best MMOs of the decade
A few years back, we did a cheeky Massively Overthinking about our five favorite MMORPGs of all time. It was quite a potent list...
Make My MMO: The biggest MMO crowdfunding news of 2019
Welcome to a special edition of Make My MMO, Massively OP's weekly and sometimes biweekly recap of the big news in crowdfunded MMOs. Hey, you...
Massively Overthinking: Do MMO betas rob you of launch joy?
I use to think of betas as being unpaid labor for video game companies, but maybe I've been going about it all wrong. On...
The Daily Grind: What are the odds that Daybreak can turn itself around?
I've had... severe concerns about Daybreak Games over the last several years, and I'm sure that I am not alone in this. The multiple...
The Daily Grind: Do you actually engage with player-generated content in MMOs?
Two videos inspired today's Daily Grind. One is a recent episode of Extra Credits about player-generated content in games - what we've always called...