procedural generation

Greg ‘Ghostcrawler’ Street’s Fantastic Pixel Castle delivers a prototype peek of Project Ghost

It may not have an official name yet, but Fantastic Pixel Castle's Ghost has a face of sorts. This week, the Greg Street-run studio...

Ghost MMO devs discuss building an MMO, wrestling tech, and procedural generation in latest podcast

Greg "Ghostcrawler" Street and the devs at Fantastic Pixel Castle continue to assemble on Street's podcast to discuss the creation of the Ghost MMO...
yay sure

Shroud of the Avatar devs form new studio to make AI-generated roguelike battle royale Project Rise

If you thought that the waters surrounding some of Shroud of the Avatar's bigwigs weren't muddy before now, things are potentially about to get...

TitanQuest 2 teases handcrafted gameworld and its unique twist on Sparta

You know, until this press release dropped in my inbox, I had completely forgotten that Titan Quest 2 was in development, which is great...

Abyss MMO begins testing on Mac, plans early access for April 18

Abyss aka Abyss Online first caught our attention last summer, when gamers figured out that it was actually a clone of the supposedly satirical NFT...

Raph Koster’s Playable Worlds enlists ‘AI-powered’ character platform Popul8

Well now, this is a weird press release I did not expect to get: Raph Koster's MMORPG "multiverse" company Playable Worlds has apparently signed...
I'm sure it's fine.

Zenith explains how its free-to-play instanced spinoff Infinite Realms uses procedural generation

So the upcoming free-to-play spinoff title for VR MMORPG Zenith, which was announced at the start of the month, is using procedural generation. How...

Vague Patch Notes: Why procedural generation doesn’t solve the content problems of MMOs

Just yesterday, MOP's Justin ran down the various features that the long-canceled EverQuest Next promised before its demise - including the promise of all...

First Impressions: I sat through Wayfinder’s queues so you don’t have to

Over the past few days, I have spent many hours waiting in Wayfinder's seemingly endless queues. But what of the game at the end...

Massively Overthinking: What’s Blizzard’s next move?

Gamers and pundits talked a big talk about Blizzard's prospects over the last few years. Don't worry about the weak revenues and plunging MAUs,...
They'll let anyone be a primal these days.

Vague Patch Notes: Why we should evaluate MMO systems based on how they break

Back before Final Fantasy XIV's reboot launched, Naoki Yoshida talked about how the developers had plans to make certain primals be world bosses. Players...

Warframe of Mind: A sneak peek preview of Warframe’s The Duviri Paradox

After years of TennoCons, folks can see that Digital Extremes is no stranger to introducing new concepts to Warframe, from fishing to flying to...

In development MMORPG BitCraft counts 752,000 pre-alpha test applicants

BitCraft is one of the multiple new games from new startup studios with long pedigrees (and huge bankrolls) that we've caught wind of in...

BitCraft addresses skills, building access, the world map, and pettable dogs

Can you pet the dog in BitCraft? This is among the important questions players on the game's Discord have asked of the developers, and...

2-D MMORPG Archewood introduces procedural generation, improves server tech, and enhances QoL

We've been keeping tabs on a 16-bit 2-D MMORPG by the name of Archewood for some time now. The game's alpha first came across...

Nightingale offers another gameplay trailer with additional realm card mechanics commentary

It's not quite a rerun, but it's certainly close. The multiplayer steampunky survivalbox Nightingale has put out yet another gameplay trailer just off of...

Nightingale previews its realm card system and more at Summer Game Fest

At this afternoon's Summer Game Fest, Inflexion Games dropped a fresh trailer and mechanics preview for Nightingale, the steampunkish survival not-quite-an-MMO. It's accompanied by...

Playable Worlds’ Raph Koster makes bold promises about his studio’s developing sandbox MMORPG

Earlier this week we reported on a big cash injection for Raph Koster's Playable Worlds, with the studio raising $25M in Series B funding...

Niantic’s new MMOARG Peridot looks… kinda just like Pokemon Go

You know what Niantic could really use? An MMOARG about "caring for, raising, and breeding adorable one-of-a-kind creatures in your hands." You know, you...

No Man’s Sky prepares to land on the Switch this summer

As part of yesterday's Nintendo Direct, Hello Games announced that it's porting No Man's Sky to the Switch this summer. "For the last couple of...