pvp

PvP stands for player-vs.-player. PvP can take the form of virtual combat, economic trade, political machinations, or other competition.

Jukebox Heroes: The 2015 Online VGM Awards

12
With another year coming to a close, I thought it would be an opportune time to go back and give out flippant awards to...

The best MMORPG polls of 2015

6
Every week for the last few years, we've expanded on our "Daily Grind" theme with a Leaderboard poll. On the one hand, seeing the numbers...

Massively Overthinking: One MMO wish for 2016

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We gave out a lot of awards this month for things games did in 2015, and we talked about what we think will happen...

The Stream Team: Christmas lights, Landmark style

3
Many families have a holiday tradition of going out to see the Christmas lights. But why force yourself to bundle up to go out?...

The most popular MMORPG articles of 2015

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Earlier this week, we posted a rundown of the most popular MMORPG conversations of 2015, calculated by number of comments and then number of...

Lineage 2 kicks off new European classic server

9
Heading back to the past is sometimes possible when an MMO decides that there's enough interest to start up a classic server. NCsoft obviously...
Probably not this one, then.

CCP is hiring a Senior Producer for an undisclosed new project

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Fans of CCP Games have a pretty solid idea of what's on the company's docket: EVE Online, EVE Valkyrie, and EVE Gunjack, and if...
Bear bomb!

Ask Mo: Massively OP’s 2015 awards debrief

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Massively OP's formal 2015 awards technically ended on Friday, though we've got a few stragglers and roundups left to go. As I do every year, today I'll round...

Eternal Crusade shows off the frozen Pegasus Station

15
The new hotness in Warhammer 40,000: Eternal Crusade is definitely the Pegasus Station map. This industrial base is set in the frozen arctic and...

The best MMO deals in the Steam winter 2015 sale

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It's the holiday season! A time for cuddling up before a cozy fire, enjoying loved ones, sharing memories, and... just kidding. It's time to...

Camelot Unchained’s Mark Jacobs on economy, crafting, and Star Wars Galaxies inspiration

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In anticipation of the today's livestream, Camelot Unchained boss Mark Jacobs spoke with us about the implementation of crafting and trade in the game...

Watch Camelot Unchained’s crafting reveal live today at 3 p.m. EST

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City State Entertainment is planning a big end-of-the-year Camelot Unchained Twitch stream today at 3 p.m. EST, with crafting on the agenda, along with...

MMO Year in Review: Crowfall’s Kickstarter (March 2015)

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This year, we're taking a time-machine back through our MMO coverage, month by month, to hit the highlights and frame our journey before we head...
Perhaps, perhaps, perhaps.

Crowfall’s state-of-the-game address and Siege Perilous delay

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Let's start today with the bad news for Crowfall fans: While the Siege Perilous implementation was planned for February, at this point it looks...

Xsyon drops its subscription today, is B2P on Steam

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As announced earlier this week, PvP sandbox Xsyon is going buy-to-play on Steam today. "Although I personally still favor the subscription model, it’s clearly turning away...

Not So Massively: Winter game update edition (December 21, 2015)

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Online gaming and e-sports are getting bigger by the day, and there are literally hundreds of popular online games out there that don’t really...
And we may not pass this way again.

Pathfinder Online is hosting a year’s end chat with fans

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This has not been an easy year to be a fan of Pathfinder Online, but the last update fans had was that there were...
Yes, yes it is.

MMO Year in Review: Daybreak’s downslide (February 2015)

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December's many article roundups and awards always remind me that it's hard to remember what happened last month, let alone what happened way back...

The Daily Grind: What MMO is never ever gonna launch?

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I have a bad feeling about some of the MMOs and pseudo-MMOs we have on the way in 2016. The Division? That thing has been...
Unbreaking what we screwed up forever.

Tribes: Ascend creative director: ‘We made a lot of mistakes in a lot of different places’

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The history of Tribes: Ascend is a strange one. Like the first few titles out of Hi-Rez Studios, it launched to decent reception, had...

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