retro
Trove details your first five hours of play
When Trove leaves its beta label behind later this week, there will be players jumping in with no idea how the game is supposed...
The Game Archaeologist: The 4th Coming
Over the years that I've been writing The Game Archaeologist, I've received more than a few requests to cover a game that was completely...
Skysaga gives PvP to the masses
Skysaga's burgeoning community has a new way to grow closer today, as the game has opened the doors of its PvP arena to testers.
Alpha...
Guild Wars 2 reveals Stronghold PvP Mist Champions, admits SAB is on hold
ArenaNet has just announced Mist Champions for Guild Wars 2's incoming Heart of Thorns Stronghold PvP mode. In a new dev blog released today,...
Trove’s got more travel options than you can shake a stick at
You might not have realized it, but over time Trove has been steadily adding in more and more travel options to the point that...
Trove discusses player housing, Steam release
Trion released a dev blog introducing sandvox Trove's cornerstone system to new players last night. Cornerstones are houses akin to a personal home base, a plot that...
Trove on graduating Beta University and heading into the real world
The stages of pre-launch development always conjure some measure of protection for a fledgling video game. It may be rough, but that's OK, it's...
Nexus Telegraph: Why I play WildStar
Back on the old Massively-That-Was, we used to feature a sporadic series called "Why I Play." The idea was for each of the writers...
Trion Worlds teases creepy new game
Is the devil inside you? Trion Worlds is pretty sure it's the devil and not Intel, anyway. The studio behind MMOs RIFT, Defiance, and...
Ask Mo: If Star Wars Galaxies is so smart, why ain’t it rich?
Star Wars Galaxies would have been 12 years old this week, had it lived a day past Star Wars: The Old Republic. That makes...
Trove plans a stress test event to celebrate the end of beta
Trove is really leaving beta for real, and to celebrate, the developers want players to break the servers tomorrow. If necessary. Ideally, the servers...
The Game Archaeologist: Seven MMOs operating on borrowed time
Most everyone who knows me well will acknowledge that I'm not generally a cynical, dark person. I'm not rooting for games to fail, for...
Time’s running out for the Voxelnauts Kickstarter
Are you interested in playing Voxelnauts, the "VR sandbox MMO" from Retro Ronin? If so, you might consider helping the firm out on its...
Perfect Ten: MMO terms that have overstayed their welcome
My original plan for this week - during the few moments that I was capable of coherent speech rather than just babbling about the...
Trove expands server capacity to handle population influx
It's a good problem to have: Trove's servers are filling up to the brim and even causing queues to form. Fortunately, Trion Worlds said...
EverQuest II outlines plans for new timelocked servers
It's hard to deny that there was a definite appeal to EverQuest's progression server when it first came out. So the EverQuest II team...
Global Chat: Does the 12X leveling speed hurt or help SWTOR?
I love seeing interaction and cooperative projects between MMO bloggers because what fun is there in being an island? Especially when we talk about...
One Shots: Bagpipes in the woods
I can't say that I'm the biggest fan of bagpipe music, although I do harbor a certain fascination for any musical instrument that looks...
Trove will teach you how to train a dragon next week
Trove is apparently racing to see just how much content it can cram into this voxelbox title before it launches on July 9th. Next...
Voxelbox Trove is officially launching on July 9
This is it, Trove fans. The finish line of beta and the starting line for the official live game. Trion Worlds announced that Trove...