RvR stands for “realm vs. realm,” usually a reference to faction-based player-vs.-player warfare, and frequently (though not always) in the context of more than two realms.
rvr
Ashes of Creation’s very good, totally tubular, quite excellent day
For Ashes of Creation, May 16th will go down as one of its best days. For starters, the title was featured on Kickstarter's front...
Star Trek Online brings Season 13 to consoles next month, teases T6 light cruisers
Cryptic's console crowd must know by know that it takes a month, give or take, for a PC update to make its way over to...
EVE Evolved: Is EVE Online becoming too safe?
EVE Online is often painted as a harsh universe without rules where you could have your entire net worth destroyed or swiped right from under...
One Shots: MMOs are serious business
As we all well know, MMORPGs are a Serious Business indeed. We must treat them reverently and with our utmost due diligence as we...
Camelot Unchained completes ‘first 30 days of beta 1’ doc
With the Seattle base a go, Camelot Unchained is pushing forward. City State's Tyler Rockwell says the team has been hard at work on...
Ashes of Creation meets Underrealm stretch goal, eyes $2M in crowdfunding
With well over two weeks to go in its Kickstarter campaign, Ashes of Creation has already outpaced similar efforts from Chronicles of Elyria ($1.36M...
The Game Archaeologist: When Hellgate London got Flagshipped
It seems that it really wasn't too long ago that I was filling in the time between night classes by boning up on video...
The MOP Up: SMITE’s console mea culpa (May 7, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Camelot Unchained shifts dev focus to beta gameplay
From the sound of this week's Camelot Unchained newsletter, the team at City State is having a lot more fun now that beta development...
WoW Factor: Breaking up is surprisingly easy to do
The classic break-up line is "it's not you, it's me." It is, of course, usually a lie, and it often gets followed up shortly...
Dark Age of Camelot’s Dragon’s Curse campaign moves into its second chapter
Evil rumors and foul deeds continue to ramp up in Dark Age of Camelot. The RvR MMOÂ moved into the second chapter of its A...
Hyperspace Beacon: The three key problems with SWTOR’s War for Iokath
Unlike some gamers, I actually like Star Wars: The Old Republic's Trooper storyline. In fact, one of the most meaningful choices in the whole game is made...
Flameseeker Chronicles: First impressions of Guild Wars 2’s Flashpoint
I can't quite believe that we are already on the penultimate chapter of Guild Wars 2's third Living World season, but if I were under any...
EVE Evolved: Low-security space has lost its identity, but it can be fixed!
When I first discovered EVE Online back in 2004, it had been out in the wild for just under a year and was a much...
Camelot Unchained’s Seattle studio finally has an office
Remember last June when Camelot Unchained startled everyone by announcing it was opening a second studio in Seattle? The team out west has been...
Build your very own Space Shuttle Endeavour in Star Conflict’s new event
Feeling nostalgic for the shuttle program? How about the Cold War manifested in an escalating space industry? MMO space sim Star Conflict has you...
Pantheon shows the class you’ll never be allowed to play
There was a lot of buzz swirling about Pantheon: Rise of the Fallen's hour-and-a-half developer livestream yesterday, thanks to a truckload of information shared...
Massively Overthinking: Are MMORPG players a minority in their own genre?
Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have become a...
Dark Age of Camelot welcomes back old players, Ultima Online discusses summer updates
Broadsword's keeping fans of its MMORPGs Dark Age of Camelot and Ultima Online busy this week!
Dark Age of Camelot is running a Come Back...
Star Trek Online’s Season 13: Escalation arrives with war games and a new episode
Just when one war seems to wrap up in Star Trek Online, the devs seem to scrounge up another. Today, Cryptic pushed out Season...