Sandvox games are sandboxes built with voxel technology.
sandvox
Massively Overthinking: How much should MMOs cost in 2020?
MOP reader Castagere recently wrote to us with a nod to the growing sentiment across the gaming industry that might indicate a shift in...
Voxelbox Staxel discusses work on its console port and confirms a new area coming to PC
Let's take a peek in to the adorable retro voxelbox Staxel, shall we? When we last reported on this one, it successfully stepped out...
Japanese survival sandbox Craftopia is hitting closed alpha in July and I want it
All MOP's Tyler had to do was say two words to me this weekend - crafting MMO - and Craftopia was instantly on my...
The Game Archaeologist: Were sequels ever a good idea for MMOs?
From movies to books to video games, sequels (and all related spin-offs) are a common sight when a property is sufficiently successful enough. Even...
Dual Universe outlines alpha 3.1’s updates to visuals, warp drives, resurrection nodes, and tutorials
What's in the works for the next Dual Universe alpha build? A fair number of things according to the latest Inside Novaquark podcast. The...
Voxelbox Creativerse adds a new store item to make blueprint building easier
It's time once again to peek in on an MMO that has been out of the regular news cycle for a little while. This...
Elteria Adventures is a Landmark-like MMO of cute but deadly critters and fully destructible environments
Assuming this press release in front of me is to be believed, this new title might be the closest thing we get to seeing...
Voxelbox Boundless’ latest update is sparkling with gleambows
Spring has been busy for the blocky sandbox MMO Boundless, which is following up its April beacon reclaim patch with rainbows this week. Nope,...
The Game Archaeologist: The rise and fall of Landmark and EverQuest Next
The year was 2013. Sony Online Entertainment was still a functioning and seemingly robust MMORPG studio, and its yearly SOE Live convention was a...
Dual Universe’s beta will include new UI features, items, and reworked planets and moons
While Dual Universe is still going to focus on refining and improving the current alpha 3 build of the voxelbox, the team at Novaquark...
Finnish startup Dazzle Rocks raises $7M for new mobile ‘social sandbox MMO’
So hey, who wants to hear about a new MMO? It's a new "social sandbox MMO" from Finnish startup Dazzle Rocks, and it just...
The Soapbox: The sunsetted MMORPGs I miss the most
I'm pining for the fjords.
Not in the way that would assume I'm becoming some jaded and angry MMO fan; I'm never going to stop...
Trove drops new trailer for Delves update, launching this spring
Last month, Gamigo took the wraps off of Trove next content patch, called Delves, which features content called - you guessed it - delves....
Choose My Adventure: Seriously, the Roblox community is pretty impressive
Over the course of my time in Roblox for this round of Choose My Adventure, I've come to appreciate the value of community creativity....
Massively Overthinking: Would you play a housing-only MMO?
Last week, MOP's Justin put up a neat post on his personal blog about the potential for bringing back just the part of WildStar...
Massively on the Go: Animal Crossing’s housing islands from an MMO player’s perspective
One multiplayerish game that we've talked about a bit as the MOP team's been quarantined on the Golden Yacht is Animal Crossing: New Horizons....
Trove’s Bunfest offers new spring event content for Gamigo’s voxelbox
My five-year-old literally woke me up this morning chattering excitedly about "Bunfest" in Trove. Not bunnies - buns. She was insistent that this was...
Why I Play April Fools’ Day
So it's time for our April Fools' Day joke, which means that usually it's my time to shine. Seriously, a lot of these have...
Dual Universe showcases entries in its space station building contest
In my time spent within Landmark, and in other games where people are allowed to build their own homes or habitats, I've come to...
Perfect Ten: Original MMOs that never came to be
"What could have been" is a path that I travel frequently, especially when I write The Game Archaeologist column. It genuinely haunts me that...