Voxelbox Staxel discusses work on its console port and confirms a new area coming to PC

    
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Let’s take a peek in to the adorable retro voxelbox Staxel, shall we? When we last reported on this one, it successfully stepped out of early access on PC, bringing its form of construction, hunting, farming, shopping, and questing to players in single or multiplayer. And soon, console players will be able to get in on the action as discussed in a recent dev blog.

Right now the team at Plukit are wrangling the game’s UI into something that’s usable by console players. An example provided is the Totem UI, which will soon have a much clearer list of what items are needed for a building to be upgraded. The UI will also see a consistent overall design and be easier to read on a variety of screen setups. The devs even grant players a free demo of Nexel, a now-abandoned voxel engine project that laid the groundwork for the current Staxel port’s development.

The blog post also had some new for PC players as well, confirming that a new update was in the works that brings a new area to explore and a new quest line among other updates. More information is set to be announced there in the coming weeks.

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Fisty

It’s really not a bad game. Worth checking out on sale and after an hour or so you’ll pretty much figure out whether you want it or not.

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silverlock

Well it’s currently on sale for $8. Not really what I’m looking for right now but maybe take a look if you’re looking for a cross between Minecraft and Stardew valley.

Relmharver
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Relmharver

This caught my eye, but with only 78 average players on Steam, I don’t trust it to be around for long.

https://steamcharts.com/app/405710

Bree Royce
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Bree Royce

My kids have been playing this a long time trading back and forth, so with the sale, I grabbed a second copy so they could play together. It’s not really an MMO, so I am not super worried about playerbase size – honestly, I’m thinking of it more as a hedge-bet against Gamigo screwing up Trove more.

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Robert Mann

A large part of that is people having issues with motion sickness, even people without a history of anything else setting it off, and worse than in almost any other case.

It can be somewhat fixed, but the current default settings for field of view, combined with motion speed and the pattern of flora… just demolishes a lot of people’s desire to play.