See: Star Citizen
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Star Citizen Around the Verse on the Javelin and weekend free-fly
Cloud Imperium's Sandi Gardiner and Forrest Stephan return this week for another episode of Star Citizen's Around the Verse. The highlight of the show...
Star Citizen starts building surface outposts, continues to test Patch 2.6.2
It's always a good day when you get to open up a new box full of fun toys to build worlds to your heart's...
Multiplayer space sim Starfighter Inc. has 12 days to finish raising $150K
We've been covering Starfighter Inc. for the last few weeks in Make My MMO, but apparently a lot of you folks who say you...
Star Citizen Around the Verse: Building ships and then blowing them up
This week's edition of Star Citizen's Around the Verse heralds the release of the 2.6.2 update on the PTU -- and yes, the Buccaneer...
Star Citizen’s Around the Verse on the benefits of the ‘mega map’
Try saying "mega map" 10 times fast! This week's Around the Verse does indeed cover the heck out of Star Citizen's mega map. Lead Gameplay...
Star Citizen will drop DX11, avoid DX12 support
Over the weekend, Cloud Imperium fielded questions from players on some of the more technical elements on display in Star Citizen's last Around the...
Star Citizen’s level design is coming along much faster than you probably thought
Following what turned out to be an intriguing Ten for the Chairman earlier this week, Cloud Imperium has released a Star Citizen Around the...
Star Citizen’s Ten for the Chairman basically describes Tramp Freighters Online
Star Citizen's Chris Roberts and Tony Zurovec teamed up to field backer questions on a new round of Ten for the Chairman this week....
Star Citizen unlocks Sabre for free flight this weekend, talks about Star Marine weapons and economic chain
In honor of PAX East this weekend, Star Citizen has unlocked its Sabre fighter for anyone to try. You'll just need to use the...
Star Citizen’s Around the Verse: Character customization, concept ships, and the commodities market
Persistent universe fans, heads up: On this week's Star Citizen Around the Verse, Chris Roberts is joined by Persistent Universe Game Director Tony Zurovec,...
Star Citizen promotes Spectrum, begins Anvil Hurricane ship sale
Star Citizen's weekly Around the Verse treks to the Los Angeles studio for a check-in, but the real meat is the behind-the-scenes look at...
Perfect Ten: MMORPGs that help you get your spaceship on
Sometimes even the most die-hard MMORPG player finds him or herself a little tired of constantly looking at the back of a head and...
Star Citizen free-fly, 3.0 release interview, and Around the Verse
Valentine's Day may be over, but the chalky candy hearts and five-foot teddy bears remain. You know what's one other thing that's still around?...
The MOP Up: Free tanks for all! (February 12, 2017)
The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some...
Star Citizen’s Around the Verse on the ship pipeline and ‘dead body tech’
This week's Star Citizen Around the Verse episode heralds the game's 2.6.1 update, which has gone live for the hand-picked special test crew of...
The Daily Grind: What MMORPGs are you no longer anticipating?
Many months ago, an /r/mmorpg Redditor posted up a reverse sort of award list: a list of MMOs he had stopped anticipating.
I hung onto...
Star Citizen’s Around the Verse explores the music of Squadron 42
Music and sound for Squadron 42 is the focus of this week's Star Citizen Across the Verse show. The team brought on Emmy Award-winning...
Star Citizen introduces new community video and fan-produced short film ‘The Shuttle’
Star Citizen is upping its community game. If you hadn't noticed or were used to the old Around the Verse schedule, know CIG has...
Star Citizen cracks the code of artificial intelligence
Artificial intelligence isn't merely being thrown into Star Citizen because of its futuristic theme but because the tech is essential to how the game...
Star Citizen aims for a mid-February patch
If you are not satisfied with being aware of a game at its broadest, highest-level perspective during development, you might be keen instead to...