See: SOE, now Daybreak Game Company
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The MOP Up: Gamescom and QuakeCon prepare to storm August
As the end of summer approaches (ack! how?), gaming conventions rev up again - and that includes big industry galas like GamesCom and in-house...
Massively Overthinking: The MMOs that are worth their dreadful early gameplay
I think many of us are primed to roll our eyes at anyone who says "oh man, just keep playing, it gets better later...
PlanetSide 2 adds new implants and construction targeting lasers, heralds double XP weekend
Summer events are reinforced in Daybreak's PlanetSide 2 today with the launch of the July 19th PC update. The release reiterates the ongoing Tides...
The Perfect Ten: 10 MMOs and online worlds with super cozy vibes
In this age of increased anxiety and friction, there's a natural desire to retreat into safe spaces. And yet not all of us have...
One Shots: Rotisserie Rogue
For our headlining picture this week, we spy Hirku Two creeping around the Cogs in Dungeons and Dragons Online. While I applaud the use...
The Game Archaeologist: EverQuest Mac, the O.G. classic server
In 2003, Sony Online Entertainment tried an experiment to reach out to the (then) small-but-growing community of Mac users. The company released EverQuest Macintosh...
Massively Overthinking: Old zones vs. new zones in MMORPGs
I've been playing a lot of Lord of the Rings Online lately, in both very old zones from Moria and earlier and some of...
Massively OP Podcast Episode 429: Push button, receive bacon
Justin and Bree discuss New World, World of Warcraft, WildStar, EverQuest 3, and EverQuest 2, with adventures in LOTRO, SWTOR, and WoW, plus a mailbag topic on MMO systems we want simplified vs. complexified, which is too a word!
PlanetSide 2 continues to tweak implants and construction on PTS and kicks off a summertime event
We're sorry to report to our PlanetSide 2 enjoyers that the game's latest PTS build isn't really working toward anything major. Even so, there...
Star Wars Galaxies Restoration rogue server expands galactic civil war mechanics in latest update
If you think the galactic civil war feature that played out in Star Wars Galaxies was kind of humdrum back in the day, perhaps...
The Daily Grind: What MMO feature hasn’t been developed as well as it probably should’ve since the dawn of the genre?
Underwater anything. That's my pick.
Ultima Online didn't have swimming, just boats, but Classic EverQuest rather impressively had full-scale underwater zones and underwater combat from...
EverQuest II gives three more expansions away for free, EverQuest teases its next expansion
It's been a few months since Daybreak's released producer's letters for its EverQuest franchise, so it's probably high time during high summer to hear...
Massively Overthinking: The MMOs we wanted a decade ago
Back in May, MOP's Justin penned a fun blog piece on his Bio Break blog about the games he wanted all the way back...
Daybreak job listing hints at ‘unannounced’ game with ‘high fantasy’ elements
Ever since Daybreak bailed on EverQuest Next back in the spring of 2016, it seemed to mark the end of its willingness to grow...
Massively Uplifting: Spring and summer philanthropy and farewells in MMOs
'Tis the season! What season? Why, spring and summer! Spring is a time of growth, and our gaming-verse certainly saw growth of the generous...
EverQuest II burns it up with the Scorched Sky Celebration
It's always interesting to see how MMORPGs attempt to fill up the summer season with a variety of events. And here to take our...
The Realm Online’s corporate buyer surfaces with a bizarre website and studio partner
Over the course of June, we learned the sad news that player-led developer Realm Worlds would be shutting down the current version of The...
Battle Bards Episode 226: Echoes of MMOs that never were
It’s always highly bittersweet when MMO fans sit back and consider the games that never were — the projects that got far along in...
The Daily Grind: Which MMO offers the best ‘shopping’ experience?
We're talking about in-game shopping, mind you, not photoshop or cash-shop or workshops or whatever.
I've joked before - not entirely facetiously - that one...
Massively Overthinking: Why don’t MMOs try harder to foster great guilds?
MOP reader Mahaf1089 posed an interesting question beneath a WoW Factor column earlier this month, one that clearly resonated with our readers because it...