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Star Citizen talks NPCs and AI, gifts party whales to backers ahead of CitizenCon
NPCs are an important part of making any game feel lived-in and alive, and powering that AI behavior is a big task for Star...
Star Citizen follows up on alpha 3.18 feature developments as the build heads towards a November release
Alpha 3.18 has been the talk of Star Citizen's summer series of Inside Star Citizen videos, but now that Cloud Imperium is wrapping up...
Star Citizen introduces its new localization team and talks about improving Siege of Orison
Star Citizen has a localization team. That might not sound like anything major on its face, but when one considers that the game has...
Star Citizen’s total crowdfunding just hit over half a billion dollars
What can $500M get you? In the case of Star Citizen, more development coals shoveled into the fires of Chris Roberts' vision: The game's...
Inside Star Citizen grants a look of hull scraping, salvage, and the Drake Vulture in action
Star Citizen has made a lot of noise about the salvaging profession, including the ships, mechanics, and tools that will make that profession work,...
Star Citizen’s CitizenCon officially kicks off on October 8 – here’s what to expect
Followers of Star Citizen have likely heard some early rumblings about the game's annual CitizenCon showcase, but now they have much more information about...
Star Citizen shares a preview of alpha 3.18’s new derelicts and offers updates on outposts
Spaceships crash in Star Citizen, and when they do, they sometimes get turned into derelicts to plumb and settlements to explore. While alpha 3.17.2...
Star Citizen kicks off another free fly event that celebrates the community’s elite eight spaceships
Star Citizen's search for new money is back on once again with the launch of another free fly promotion tied to the Ship Showdown...
Star Citizen says persistence is on ‘a straight line to deployment’
The PU of Star Citizen stands for "persistent universe," but that's only mostly true; players can't land on a planet with their ship, place...
Star Citizen shows off alpha 3.18’s refined caves and early work on a new player tutorial
Sure, Star Citizen already has caves, and they're generally pretty nice caves, but what if they could be better? That's the goal for a...
Star Citizen answers players’ burning lore questions and outlines recent roadmap updates
What are the people of the Nyx system like? Are there any ancient buildings from the time of the Imperators? Are there older ships...
Star Citizen answers player questions about ship and vehicle progress in latest video
Star Citizen's regular Star Citizen Live video is back for another week, and this time around it's all about vehicles, as the devs came...
Star Citizen details revamps and extra features coming to Kareah space station and Klescher prison
Long-time players of Star Citizen are likely very familiar with the locations of Kareah and Klescher in Stanton, and while most of the devs...
Star Citizen begins its Ship Showdown, promises a roadmap update and new mission feature details this week
Fans of Star Citizen who have strong opinions about the game's various spaceships can now argue over the matter in the game's annual Ship...
Star Citizen’s latest video shows progress on ships, salvage, and new UI elements
The newest weekly video out of Star Citizen is once again an all sprint report episode, which runs through several smaller progress reports and...
Star Citizen shows off how it makes visual effects during its latest developer livestream
A spaceship sandbox like Star Citizen has got to have all sorts of flashy visual effects. After all, why bother having sexy spaceships and...
Star Citizen talks up 3.17.2’s Snake Pit race track and plans for an indoor kart race course
It's a race weekend in Star Citizen's regular video series this week as the latest episode provides a closer look at the Snake Pit...
Star Citizen reverses course on its credit clawback
Yesterday we reported on a decision by Star Citizen to roll back an in-game credit grant that was meant to award regular players, remarking...
Star Citizen 3.17.2 brings a new event, updated missions, new locations, and a 100-player server cap
The alpha of Star Citizen continues its seemingly endless march forward with a new build now available for backers, bringing with it several new...
Star Citizen confirms work on increasing player numbers per server for alpha 3.17.2
Star Citizen, as it stands right now, is not an MMO in the "massively" sort of sense; there are multiple servers that players are...