Official Site:Â The Secret World
Studio:Â Funcom
Launch Date:Â July 3, 2012
Genre:Â Modern Horror Hybrid Themepark
Business Model:Â Hybrid B2P (Optional Sub, Cash Shop)
Platform: PC
See also: Secret World Legends
the secret world
The Daily Grind: What should Funcom do with Secret World?
There's nothing that makes my eye twitch faster than when someone brings up a beloved MMORPG that was either cancelled, abandoned, or neglected. So...
One Shots: Surfing the world tree
When the day arrives when a magic bee flies into your mouth and turns you immortal and sends you down into the world tree...
Choose My Adventure: The point of a community-guided MMO column
We interrupt your regularly scheduled Choose My Adventure programming for something of a meta discussion on what this column is meant to be and...
Choose My Adventure: Secret World Legends makes me reconsider my interest in the series
After several weeks of slogging my way through classic The Secret World, I now find our readers have dispatched me to Secret World Legends....
Vitae Aeternum: New World’s slow march to redemption
In the rushes of excitement over Lost Ark and End of Dragons, New World seems to have fallen off the radar a bit. As...
Vague Patch Notes: When you like the idea of an MMO more than the game itself
So I was reading Chris' recent CMA entry on The Secret World, and I found myself in a curious state. I definitely agree with his initial...
Choose My Adventure: Why does The Secret World feel so bad to play?
The Secret World is a good game. A great one, even. It’s worthy of all of the praise and adoration it gets from its...
The Soapbox: SWTOR’s Legacy of the Sith is bad, but not for the reasons you’ve heard
I've never been a big Star Wars fan, but I am a big BioWare fan, and after many failed attempts to get into the...
Massively Overthinking: How do alts fit into MMORPGs in 2022?
Last weekend, my play group took a second batch of Guild Wars 2 alts to Cantha, and we found ourselves a bit grumbly about...
Perfect Ten: Favorite NPCs from my favorite MMOs
In a recent episode of the Massively OP Podcast, we had a terrific question winged our way asking about our personal favorite NPCs from...
The Daily Grind: What is your favorite MMO beginner zone?
When it comes to MMO nostalgia, is there anything greater than the places where you first stepped foot into the game? Beginner zones not...
Choose My Adventure: The Secret World proves to be a familiar yet lonesome place
It has been a very long time, old friend. Yet still, here you are, simply existing. Nesting in silence. Disassociated, forgotten, but still just...
One Shots: Murder palaces are always so inviting
The Secret World was always good at creating spaces that you take one look at and go, "Nope! Not going to walk in there!...
Choose My Adventure: Experiencing Zenith’s Blademaster and the overall sensation of VR MMO gaming
So, the Blademaster's way more fun.
Rolling a new character in Zenith ended up being a great decision all in all because the Blademaster class...
Secret World Legends brings the Krampusnacht seasonal holiday back for another year
Tradition is well and good, but in the case of the Krampusnacht holiday event's return for another year in Secret World Legends, it's hard...
Funcom’s DUNE MMO is still happening, just picked up a co-developer: NUKKLEAR
Yesterday I happened to be working on an article looking back at our predictions for the year when I stumbled across one about Funcom's...
Secret World Legends players report worrisome login issues – Funcom’s on the case
Players are waking up to find one Secret World Legends mystery that not even they can solve: issues connecting to the game server itself....
Vitae Aeternum: Analyzing New World’s storytelling
I've been wanting to write this column for a while, but it's been a struggle to find the words. I'm never sure of how...
Star Anvil’s Secret World tabletop game is coming in 2022
Funcom may have largely given up on Secret World Legends, but this horror universe is continuing in an unlikely fashion: as a tabletop game....
Perfect Ten: How MMOs explain away our infinite resurrections
Why? Why do we die in MMOs and keep coming back to life? Are we in a type of hell defined by endless combat...