Practically since the launch year of World of Warcraft, there have been player-run Gnome races (especially the nekked variety), sending pint-sized characters on a...
Activision-Blizzard can't claim "biggest quarter ever" for the quarter ending March 2017, but it continues to rake in huge sums of money, enough to at...
Justin and Bree discuss Ashes of Creation, Guild Wars 1 and 2, Star Trek Online, FFXIV, Neverwinter, WoW addons, Kingdom of Loot, and City of Heroes, with mailbox questions on MMO tourist mode and character creation inspiration.
Looking back at March's digital sales, the industry was up 15% year-over-year from 2016, Superdata Research reports. Mobile was the largest area of growth,...
In a livestream Q&A session, World of Warcraft's Ion Hazzikostas admitted that the studio probably shouldn't have slapped the label of "biggest patch ever" on...
Deep in the comments of the MMOs-vs.-survival-sandboxes thread from last week, reader miol_ produced a beautiful comment about how MMO players have become a...
World of Warcraft garrisons these days are a sad, lonely place. They're still there, of course, languishing on Draenor as a monument to yet another...
Hey, it turns out that designing long-term MMORPGs that aren't pump-and-dump schemes is hard!
That's the takeaway from a new PC Gamer interview with Blizzard's...
Recently, Ravalation carried on an annual blogger tradition called Developer Appreciation Week. During this week, gamers would put aside their usual vitriol and criticism...
Justin and Bree discuss LOTRO, Guild Wars 2, WoW, Ashes of Creation, Carbine, Marvel Heroes, and Project Gorgon, with mailbag questions on the joys of Trove and the plight of MMO pets.