wow

See: World of Warcraft

We're actual size, but it seems much bigger to see.

WoW Factor: In praise of Warlords of Draenor

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I've made no secret of the fact that I consider Warlords of Draenor to be a sub-par expansion. My opinion on that has not...

Global Chat: Tripping over colors in MMO play

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Have you ever thought about what it would be like to play an MMO while affected by colorblindness? A guest writer over at Epic...

Blizzard sues Chinese mobile games studio for Warcraft infringement

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Chinese mobile game studio Lilith Games is the target of a new lawsuit by Blizzard Entertainment for allegedly infringing on copyrighted material from the...

Hyperspace Beacon: What you need to know about SWTOR’s Outfit Designer

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Update 3.2 for Star Wars: The Old Republic is, in a lot of ways, my update. From the beginning of the game, I wanted to visit...
You can't really go back again.

World of Warcraft gears up for WoW Tokens and arena championships

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Can you part with real money more easily than you can part with hours of time to farm up gold in World of Warcraft?...
If you're not following @TruceSMV, you're missing context for this! Also you're making me sad because I have things there and I want you to love me.

The Daily Grind: What’s your favorite game to decompress with?

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Moving is absolutely awful, as we all know, and I would be very happy to never move ever again. Once my computer was all...
You may be my old favorite, but you don't get a free pass.

WoW Factor: The design slide from start to present

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After more than a decade of operation, a curious thing has happened to World of Warcraft: It's circled back around on an awful lot...

Pre-purchase Hearthstone’s Blackrock Mountain for free card back

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Even though it's not out yet, you can go ahead and pay for Hearthstone's Blackrock Mountain adventure pack to have it waiting for you...

MMO Mechanics: Navigating fast-travel systems

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I'm delighted to resurrect the column that brought me to Massively-that-was, MMO Mechanics, for the ravenous readers of MOP. The column focused on the...

BlizzCon 2015 is coming this November 6 and 7

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Any uncertainty over whether Blizzard was going to throw a convention this year is now over, as the studio announced that BlizzCon 2015 will...

Global Chat: MMOs as grief therapy

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We'll begin today's tour of community articles by touching on a rather somber (yet uplifting) note. Pixelkin wrote a great piece on how her...
When leveling alts was already the plan...

WoW Factor: A self-defeating genre

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Remember when World of Warcraft launched? I sure do. I remember when the game's developers strapped into a helicopter and broke into the building...

The factionless WoW player dings level 100

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World of Warcraft Shaman Doubleagent made headlines a year ago for leveling his Pandaren up to 80 and then 90 without ever choosing a faction. Now...

Massively OP Podcast: Episode 4

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Justin, Bree, and Eliot discuss Guild Wars 2's press event, Star Trek Online's Nimoy tribute, Crowfall, Skyforge beta, World of Warcraft 6.1, Ultima Online's inbound expansion, and Final Fantasy XIV, with mailbag questions on newbies in The Secret World and LEGO MMOs.

World of Warcraft is getting gold and gametime transfer tokens

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Blizzard has just announced that it's introducing a gold-and-gametime transfer token to World of Warcraft. Dubbing the currency the "WoW Token," Blizz writes, Players will be...

World of Warcraft goes live with Patch 6.1

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It may be one of World of Warcraft's smaller content updates, but Patch 6.1 still squeaks into that category with several quality-of-life improvements to...

Crowfall: The ultimate union of MMOs and strategy

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What do you get when you take a few of the most experienced developers in the MMO industry and give them the freedom to...
Looking closer.

WoW Factor: The Iron Docks and the bare level cap

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I really didn't want Massively Overpowered's inaugural column about World of Warcraft to focus on the negatives. But I can't in good conscience ignore the...

WoW and Destiny topped media mentions in 2014

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This will probably not come as a shock to you, but a lot of press was talking about World of Warcraft and Destiny last...

Working As Intended: ‘Multiplex monotony’ and the death of the mid-budget MMORPG

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Back in December, film editor and author Jason Bailey wrote a piece on Flavorwire called How the Death of Mid-Budget Cinema Left a Generation...

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