The Daily Grind: Do you want minigames in your MMO?

    
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It's an old deck, I swear.

I won’t pretend that I’m one of the biggest fans of the game, but I’m really glad that Triple Triad is a thing in Final Fantasy XIV. I’m also super psyched that World of Warcraft has its various Darkmoon Faire diversions (though they should really be around more) and I’m even keen on the absurd little pattern-matching Dilithium mining in Star Trek Online. Put simply, I’m a big fan of having some minigames to take part in as I play.

Minigames that aren’t tied to fighting or crafting or the like are, to be fair, not part of the core design of a game. They’re extraneous side ventures, and it’s very common for them to either be far too rewarding or not rewarding enough. But I like the fact that they exist, and I’m always willing to at least try a new minigame or two. What about you? Do you like minigames, or would you rather that developers focus more efforts on core gameplay?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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Lctwo
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Lctwo

Absolutely yes!

Morreion
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Morreion

Mini games are a big thumbs up- the more non-combat things to do the better!

melissamcdon
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melissamcdon

Cyroselle i can’t say i always like them, but i like GW2 vistas.   They are worthwhile.

melissamcdon
Guest
melissamcdon

of course, yes.  But i want public/group ones.  Like, tables in pubs or cantinas need to have built-in card games, or checkers, or chess, stuff like that.  it’s so easy to do.   my old “Nashville” C&W bar I owned in Second Life featured lots of props like this… working pool tables that you could really play a game of billiards on, a bull ride (that was hilarious), a “country store” vignette with old table, chairs, a pickle barrel, and a checkerboard and working checkers game, a dueling green “to settle differences” where damage was enabled and you could harm each other… hell.. a bunch of cool stuff.   I kinda miss that place.

dorn2
Guest
dorn2

I love mini games.  I’m not happy with how some MMO’s do them though.  They should be alternative content which is well tied into the main game.  That means if I’m doing battle pets in WoW I expect to get loot that pertains to pet battles.  Maybe that loot is worthless in other content but whatever.

The point is I’m playing an MMO so doing this mini game should be part of that virtual world in a significant way.

Drakani
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Drakani

As plenty of others have stated, as long as it fits in the game world, it’s great. Sometimes I log in just to chat with my guildmates but don’t have the uninterrupted time necessary to actually accomplish anything in game, so it’s nice to have a minigame to occupy myself while I chat.

Vincynt
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Vincynt

Craywulf I agree 100%

Luckinrio
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Luckinrio

Yeah.. i mean “alien” as another plane. I think Manugo is a kind of trinket to ask or contact another plane for help (Plane of Fire, maybe?). I hope TRION explore even more Manugo, not only the minigame. It’s mystery, weird and somehow amazing.

Wyattearp1989
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Wyattearp1989

Arthwyndar I disagree with FFXIV. Crafting doesn’t feel like a minigame, it is an actual class with skills and cross-class skills that you use in a rotation ( like a normal combat class/job) to make an item. It isn’t the typical WoW or Rift crafting which is boring, in my opinion. Crafting is actually one of the big things that is considered really good in FFXIV, I would not like it if it wen’t down the shallow route of other themepark mmo’s. 

But again, my opinion anyway.

Cyroselle
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Cyroselle

Luckinrio Wow, I didn’t know about the alien contact!!! I’ll have to pay more attention to that. I’m glad we agree on the quality of Nightmare Tide. It’s my favorite iteration of Rift so far, other than how it was in the vanilla (aka ‘choco’) beta.
I love that things like “Manugo” exist. I think there’s a lot of value in having things in games or movies that don’t immediately make sense, or are there purely for reasons of whimsy or fun… it feels a lot less spoonfed that way.