Black Desert adjusts for ‘casual lite’ Korean market

Every game changes during testing, but Black Desert seems to have changed even more significantly compared to its original vision from the fan standpoint. One such fan recently penned an article explaining what changes the game has made since its first iteration and why fans are frustrated by them. What’s behind all those changes? A new interview with Pearl Abyss explains that there’s a pretty simple reason: Testers demanded them.

“The tendency of users changed a lot in the past couple of years, and the changes are lot more certain with players exposed to mobile environment,” PA told the Black-Desert.com fansite. “There are a lot of casual lite gamers in Korean market. We are servicing our game based on our players’ demands.”

Western fans who aren’t happy with the shifts can take heart that the version of the game that lands in North America and Europe will be different from the Korean version. There’s also a spot of hope for players eager to try the game for themselves, as the western version is apparently due to enter testing on an accelerated schedule. Take a gander at the full interview for details on why the game is what it currently is.

[Source: Black Desert Revelation. Thanks, Kinya and Dystopiq.]
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101 Comments on "Black Desert adjusts for ‘casual lite’ Korean market"

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TitianHero
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TitianHero

Players blame developer. Developer blames publisher. Publisher blames players. The eternal cycle of “it’s not our fault”.

Celestia
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Celestia

wild_abyss Kayweg Lite is certainly cromulent.

mmonerd
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mmonerd

PS : Never trust a korean mmo developer. One archeage is enough for me !

Satyros
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Satyros

This interview is worth reading. 
It most certainly expresses the current problem of the MMO market, oversimplification.
The answer to half the questions are “we introduced/removed this to help the casual gamer “. 
This is the first time a company goes all-out and explains.. We changed because you are no longer our target crowd. We now target casuals who come and go in a matter of days”
And this is a big deal. Especially if this game does not crush and burn.

Cyroselle
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Cyroselle

Agreed. I would have expected the ‘hardcore heavy’ from the Korean version.

Cyroselle
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Cyroselle

And all that going outside and stuff!

wild_abyss
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wild_abyss

Kayweg What bothers me is that “lite” is not even a word. >.>

Cyroselle
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Cyroselle

There’s whining, fair enough yes, but there are also insightful comments and quasi-dissertations such as yours, /because/ (rather than despite) this being a game site on the internet. Massively drawn in all kinds. :)

Bitrip
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Bitrip

Casual lite gamer to me translates to heavy micro-transactions. I’m gonna run away from Black Desert faster than Paula Deen would sign up for a butter convention.

Kayweg
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Kayweg

“Casual lite korean market” sounds to me like a market lite on casuals, as in: not many of ’em ?
I mean, i get the article, but shouldn’t it read “Casual heavy korean market”.
Then again, i’m not a native english speaker.
As for the news bit itself, isn’t this pretty much the same pattern as ArcheAge ? Great early reception during beta, then multiple original features being cut ?