The Daily Grind: What temporary MMO content do you wish would return?

Massively OP reader Guhracie emailed us a few weeks ago, upset about Guild Wars 2’s popular Super Adventure Box. SAB was technically temporary content that arrived in time for April Fools’ Day 2013 and resurfaced once later that fall, not to be seen again, leaving people like Guhracie — who’d purchased the SAB-specific infinite lives token from the cash shop — to forever clog their inventories with a useless item for a temporary event that may never return.

I loved SAB, the first version, anyway (the second was overscaled to discourage farming, which irritated a lot of folks and likely kept participation low). In fact, Massively-that-was named SAB the best content update of 2013. It was good. I’d like to see it return, though I know ArenaNet is busy working on other content.

Have you ever felt screwed over by temporary content in an MMO? What temporary MMO content do you wish would return?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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64 Comments on "The Daily Grind: What temporary MMO content do you wish would return?"

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ZenDadaist
Guest
ZenDadaist

I want to see temporary content that offers absolutely BiS gear (raiding, buffing/twinking. etc) return permanently. Locking out literally game-changing items based purely on which specific days in the year you are able to log in, completely irrespective of how much effort you put into the game or how skilled you are… it’s just horrible. Hate it. Hate.

Caec
Guest
Caec

Temporary content is stupid-or, more accurately, making content temporary. Nothing more needs to be said.

Qarran
Guest
Qarran

Deuter  Nice!  And yes!  That was an amazing event and sadly now singular in the way it was done.  The scavenger hunt, the WBs, the dailies, and the tie-ins to the story and flashpoints was excellent.  

But it was the little nuances that I really loved.  For example:  I was infected with the virus and came back to the fleet using my ship.  But as I proceeded out of the ships hangar a robot scanned me for the virus, and when found positive, I was attacked by the containment troops. Lol!  It was great!

That containment armor btw is still one of the best of all time for troopers.

BalsBigBrother
Guest
BalsBigBrother

Nordavind Veldan I have to ask did you manage to reach the pants stage today or no?  I would hope so as employers have a dim view of you turning up to work pant-less … um … not that I would know <cough>

Dukeun
Guest
Dukeun

All of it.  I always thought it was stupid to spend all this money and time on content for it to be around for a short amount of time.  Biggest reason GW2 sucked for so long.

zoward
Guest
zoward

I love the treasure hunting event that occasionally surfaces in LotRO.  I would love to see them expand it and make it amonthly thing.

zoward
Guest
zoward

Line with more hugs They should have let you play as the elementals?

IanWellock
Guest
IanWellock

City of Heroes. <sigh>

zyrusticae
Guest
zyrusticae

Like a lot of others, I am fine with seasonal events as they are usually small and self-contained. 
Temporary events that contain major story content and/or permanently change the world? Yeah, NO. NO, PLEASE, GOD, NO. NO! NOOOOOOOOOOOOOOOOOOO!!!
*ahem*
I just look at GW2 and think about how many wasted development hours were spent on content that no one will ever play again. It hurts my brain and heart to think about it. How can you direct employees to work on content that no one will ever see again after the short period of time that it’s available? That’s just painful. Like, emotionally and physically painful. It’s a very visceral sort of wrongness, and considering we’re talking about friggin’ video games here, that should be a huge red flag never to do it ever again. 
World of Warcraft had the right idea here, I think. Phasing is what they should have used. Play through the content at any time at your own pace, but your world would be in a different state from someone who actually played through that content already. You could stay in the old Lion’s Arch if you didn’t want to progress, but you could also simply progress and experience all the events first-hand without having to login during the specific windows in which the events were in progress. 
The sad thing is that, for the most part, people speak of those temporary events in negative terms. Like, I understand the intent was to get people to talk wistfully about those events that passed in nostalgic terms, but they seem to have accomplished only the opposite. Terrible idea, terrible execution – please never do it again, or so help me, I will keep shitting on your game from on high, you incredibly hardheaded dolts!

Cyclone Jack
Guest
Cyclone Jack

breetoplay Siphaed 
My favorite event from GW1 was The Annihilator and Annihilator 2: Searing Day, since they added some fun, tongue-in-cheek content, but I was also a fan of stick man day and reverse size day (where players and mini-pets swapped sizes).

Sorenthaz
Guest
Sorenthaz

deekay_zero  Yeah it turned into a vertical gear grind over time.  I think they actually have a weapon quality above Legendary now, and Legendary as-is required a lot of RNG and a lot of farming content in order to get those RNG boxes that would give you a chance at a legendary.
It’s a stupid mess of a game at this point.

jsmooth1
Guest
jsmooth1

Esoteric Coyote Veldan
(Tin foil hat time)… Before ANet broke SAB; I wonder if they hesitated from making it a priority for fear that it might overshadow their main game… kinda like Blizz’s stance on D3’s cow level.

Estranged
Guest
Estranged

I want fun to return.

Estranged
Guest
Estranged

Sorenthaz Esoteric Coyote This is when I fell in love with my Paladin.  Also why I basically refuse to play him anymore.  Paladins are supposed to be the heros, damnit!

schmidtcapela
Guest
schmidtcapela

Sorenthaz Esoteric Coyote 
My main back then was a paladin, with the best gear you could get if you never set foot in a raid. I didn’t have mules, nor was I playing the AH.

Nevertheless, I still hated the zombie invasion event enough to cancel both my subscriptions (I was dual-boxing at the time), to stay away from the game for the next six months (I wanted my displeasure to translate into some lost revenue), and to never again reactivate my second account (the event convinced me that Blizzard couldn’t be trusted to keep their games enjoyable, so I would never again use any game from it as my sole, or even main, entertainment source).

As for why I hated it: it was a PvP event. Regardless of where you where, in which kind of realm you played, whatever; it was basically Blizzard saying (perhaps unwittingly) that PvE players aren’t taken into consideration when planning those things.
(It was also buggy; I spent half the event unable to log into my paladin because pressing alt-F4 while a zombie locked the character until it could be recovered by customer support, zombies in sanctuary zones couldn’t be attacked, and it played hell with about every bar addon due to being the first test of the vehicle combat interface.)

Robert80
Guest
Robert80

Story.  I’m so sick of the themepark where everything feels static, or shifts once when you go through and is done.
I’d like to see the temporary content of story return, but in a bigger way.  One where the world feels like it actually progresses in time, with random and set events occurring as time marches on.  Does it mean you might miss a cool event, yes.  However, the content also doesn’t get stale so quickly, and there’s more cool events like that on the horizon.
I’m not suggesting they throw away the content once done.  Some events would logically be able to happen multiple times and places (say a big storm comes through and you have to help save flooding victims.)  Others would logically only be a one time thing, but could be placed in an archive function for those who really wanted to see the old content.
Of course, given how I want games to handle progression, these events would not be important in terms of power so much… but rather just something which livened up the world.

schmidtcapela
Guest
schmidtcapela

Sincerely, I would prefer if temporary content didn’t exist at all. If all new content was always made permanently available.

Temporary content, for me, is a loss/loss proposition. If I don’t like it, it was development effort that didn’t make the game any more enjoyable, only serving to divert resources from other places where it could have a more positive impact; if I like the temporary content, the frustration of knowing it will go away makes it impossible for me to fully enjoy the content.

In fact, temporary content was a huge factor in myself shifting away from MMOs and back to offline games; whereas a decade ago nearly all my gaming time went to MMOs, nowadays it’s just about 20% to 30%. In offline games, at least, if the dev tries to make some content temporary, I can always cheat or mod it back into the game whenever I want to engage with it again.

Cyclone Jack
Guest
Cyclone Jack

SAB was great.  It’s a shame they aren’t re-running it, as I found it to be some of the best content in the game, especially Tribulation Mode.

camelotcrusade
Guest
camelotcrusade

Hmm temporary content I strongly liked.  Reaching… thinking… aha… I know!  Sometimes my MMOs would change the loading screen, skin and/or theme that plays depending on the expansion or event du jour.  I definitely liked some of those better than others, and often wished I could choose my skin/song from a menu.  Or maybe a random setting among all the options.  I would use that.

Deuter
Guest
Deuter

the original Rakghoul event in SWTOR, definitely not the current version of it that they keep recycling. <Containment Officer> is a proud title to have nowadays.

EO_Lonegun
Guest
EO_Lonegun

How about making temporary content permanent?

Styopa
Guest
Styopa

breetoplay Styopa I’d agree that it was a lighthearted thing and not meant to be serious and sober.  But I genuinely think that it was pernicious to the game and “brand”.  Just because a developer wants to do it, is able to do it, and executes it with technical skill doesn’t mean that they *should* do it.

mbbrazen
Guest
mbbrazen

I wish Funcom would give us back the open raid for the Flappy fight that every one could participate in. It  was loads of fun and did not require any kind of uber skills. You could just log in and do the fight as often as you wished. People asked for the return of Flappy and TSW provided it as some high level raid that only elite groups could do. I don’t want the elite to lose a tough fight but I don’t understand why they didn’t make two versions of it available so the regulars could continue to enjoy.

TimothyTierless
Guest
TimothyTierless

Does Pre-CU SWG count? :D

breetoplay
Guest
breetoplay

Styopa It was an April Fools’ Day joke. People just fell in love with it. I don’t think it signaled the end of immersions.

Styopa
Guest
Styopa

I always thought SAB was a fairly frank admission that GW2 had run out of ideas, like when a TV show breaks the fourth wall or invites some B-grade celebrity guest.  
It was reasonably fun, don’t get me wrong, but if you’re trying to build a ‘fantasy world’ in which players can become invested, I can’t see how referencing 8-bit video games supports that goal.

Line with more hugs
Guest
Line with more hugs

Roke
The SAB world 2 was a lot less popular because it was… quite different. instead of a funny little game Mario game, it came out with massive levels, much longer and much more difficult than the 1st world.
And that’s without talking about the Tribulation mode, a Kaizo Mario like which I didn’t even bother with. Trial and error for hours, hoping to gods that you don’t get disconnected (else you lose all your progression, even if in a group)? “Fun”.

schlag sweetleaf
Guest
schlag sweetleaf
SomewhatEclectic
Guest
SomewhatEclectic

I only caught the SAB once but it was a lot of fun. I think my favorite of all time was the CoH winter event though. The ski slopes in that were just downright fun.

Line with more hugs
Guest
Line with more hugs

The Super Aventure Box, indeed. 
BI also loved the Scourge invasion in WoW… that Cataclysm version with elementals was trash though. I wonder how they managed to fuck it up.

When we talk world events instead of regular festivals, it’s crazy how many people hate it… all about that MMO spirit, but only when they can solo it in instances.

Roke
Guest
Roke

Sorenthaz Roke Not really the point I was trying to make, that’s basically how I feel about every other game. The point is that I’d rather have new stuff and I don’t really want to redo some of the old events, as fun as they were.

Nyres
Guest
Nyres

Honestly I would say SAB from GW2, the entirety of Season 1 of the living world for free, good luck having new players understand the story when they have to start at season 2.  Also making season 1 free would get them engaged enough to want to buy the season 2 steps since why would you bother buying season 2 of a story when your forced to skip season 1 since its all temporary. Other than that I’d say it would be neat if SE re ran the Lightning Event sans old rewards since they’re now on the cash shop.

Also on an unrelated question is the .net end for for massivelyop working agian or should we continue using the .com one I was confused what’s supposed to be the primary adress for massivelyop.

Dystopiq
Guest
Dystopiq

Duuuude. The tower was so fun

deekay_zero
Guest
deekay_zero

Sorenthaz deekay_zero at launch the tv tie in content gave you the best gun in the game – so good that alot of people like me didn’t bother to do the weapon exp rinse repeat system.

i believe they changed the itemization to be more of a vertical power curve gear grind of some kind tied to all their million and a half lockboxes tho.

Esoteric Coyote
Guest
Esoteric Coyote

breetoplay Siphaed Charr bobblehead… or world boss bobbles, are best bobbles.

breetoplay
Guest
breetoplay

Nordavind Veldan Hah, I missed all that! :P

breetoplay
Guest
breetoplay

Siphaed Maybe Anet will surprise everyone and bring it back, and I’ll be ahead of the curve!
Probably not. :D
I liked the bobble heads honestly. I miss the gag events from GW1 too.

Sorenthaz
Guest
Sorenthaz

deekay_zero Yeah all of the episode content from Defiance was turned into “replay” content so you could get the special rewards from them (which were meh in my opinion but most things in Defiance outside of the core gameplay was meh to me).
And imo GW2’s events were cool at first.  They felt very unique and creative, but then the events became the only form of content for the longest time.  And being strung along by achievement grinds with very little rewards beyond a title and maybe one exotic (or a chance at weapon skins if they weren’t thrown into lockboxes) got so old to where I didn’t bother logging in after the Southshore Cove 2.0 event.

Sorenthaz
Guest
Sorenthaz

hardy83 Yeah I forgot to go to the Faire and only realized yesterday (after the event had just ended) that I had one of those weapon turn-in quests.  So now I have to wait another month before I can get that item out of my inventory.

deekay_zero
Guest
deekay_zero

are we talking seasonal event type content or is this actually a guild wars 2 article? XD

i don’t mind seasonal event type stuff. it’s not my favourite but i will poke around in it/run it a bit while it’s up.

i’m not keen at all on gw2’s temporary content on several fronts. not the least of it that from all accounts it typically devolves into time limited grindfests for temporary cash shop items with the thinnest of story possible.

i also didn’t care for how initially in defiance the tv show tie in content was supposed to be temporary but i believe they made it permanent later on at least.

Sorenthaz
Guest
Sorenthaz

Shienne I’d like the Shantotto and Dragon Quest events to come back too.  ’cause I missed all three of those.  >.>

hardy83
Guest
hardy83

Any temporary story stuff or zones.
GW2 has been exceptionally bad with this, from SAB, Season 1 still not back in the game, to the cool area where Glints followers were, bazaar of the Four Winds or whatever.
Basically if it adds story or to the world map, it should be permanent.
Darkmoom Faire is another example, at least the zone, the event can still be once a month.

Sorenthaz
Guest
Sorenthaz

BritoBruno Most of GW2’s early events were a model of what temporary events should strive to be like: fun and enjoyable romps through unique, specialized content with the option to pursue more out of it for those who want to earn achievements and the like.

Shienne
Guest
Shienne

I want Lightning back. I’m not tired of her yet and I probably won’t be. She’s cool as hell and Eorzea needs more of her.

Sorenthaz
Guest
Sorenthaz

Esoteric Coyote Sorenthaz Don’t talk down on my Ashbringer moment.  >:(

Nordavind
Guest
Nordavind

Siphaed I like the airplane thing…

Esoteric Coyote
Guest
Esoteric Coyote

Sorenthaz Esoteric Coyote “As a Paladin…”  I hate you.  =[  Damn exorcism wiped out many a good zombie.

Sorenthaz
Guest
Sorenthaz

Roke I found SAB enjoyable until it hit a point where it was growing super repetitive all for trying to get a few achievements and a chance at the weapon skins.

Siphaed
Guest
Siphaed

BREE! YOU. ARE. EVIL!

I mean, seriously evil.  You know we haven’t seen the SAB for over 2 years now.  You know that come 2 weeks (aka April 1st, aka April Fool’s Day) that we’re only going to see some really cheesy “event” that instead of promoting fun for players will only stand to promote some crazy Gem Store item [see GW2 airplane box].  You know all of this.   So why do you tease at our heartstrings by posting an image like that with a question such as this?  I ask you: Why?!

Esoteric Coyote
Guest
Esoteric Coyote

hugmonster Don’t click the present.  Or if you want a laugh, get one of your little buddies do the recap and just stare at him while he goes “Oh a present!” and then laugh.

wpDiscuz