The Daily Grind: What temporary MMO content do you wish would return?

Massively OP reader Guhracie emailed us a few weeks ago, upset about Guild Wars 2’s popular Super Adventure Box. SAB was technically temporary content that arrived in time for April Fools’ Day 2013 and resurfaced once later that fall, not to be seen again, leaving people like Guhracie — who’d purchased the SAB-specific infinite lives token from the cash shop — to forever clog their inventories with a useless item for a temporary event that may never return.

I loved SAB, the first version, anyway (the second was overscaled to discourage farming, which irritated a lot of folks and likely kept participation low). In fact, Massively-that-was named SAB the best content update of 2013. It was good. I’d like to see it return, though I know ArenaNet is busy working on other content.

Have you ever felt screwed over by temporary content in an MMO? What temporary MMO content do you wish would return?

Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind!
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64 Comments on "The Daily Grind: What temporary MMO content do you wish would return?"

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ZenDadaist
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ZenDadaist

I want to see temporary content that offers absolutely BiS gear (raiding, buffing/twinking. etc) return permanently. Locking out literally game-changing items based purely on which specific days in the year you are able to log in, completely irrespective of how much effort you put into the game or how skilled you are… it’s just horrible. Hate it. Hate.

Caec
Guest
Caec

Temporary content is stupid-or, more accurately, making content temporary. Nothing more needs to be said.

Qarran
Guest
Qarran

Deuter  Nice!  And yes!  That was an amazing event and sadly now singular in the way it was done.  The scavenger hunt, the WBs, the dailies, and the tie-ins to the story and flashpoints was excellent.  

But it was the little nuances that I really loved.  For example:  I was infected with the virus and came back to the fleet using my ship.  But as I proceeded out of the ships hangar a robot scanned me for the virus, and when found positive, I was attacked by the containment troops. Lol!  It was great!

That containment armor btw is still one of the best of all time for troopers.

BalsBigBrother
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BalsBigBrother

Nordavind Veldan I have to ask did you manage to reach the pants stage today or no?  I would hope so as employers have a dim view of you turning up to work pant-less … um … not that I would know <cough>

Dukeun
Guest
Dukeun

All of it.  I always thought it was stupid to spend all this money and time on content for it to be around for a short amount of time.  Biggest reason GW2 sucked for so long.

zoward
Guest
zoward

I love the treasure hunting event that occasionally surfaces in LotRO.  I would love to see them expand it and make it amonthly thing.

zoward
Guest
zoward

Line with more hugs They should have let you play as the elementals?

IanWellock
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IanWellock

City of Heroes. <sigh>

zyrusticae
Guest
zyrusticae

Like a lot of others, I am fine with seasonal events as they are usually small and self-contained. 
Temporary events that contain major story content and/or permanently change the world? Yeah, NO. NO, PLEASE, GOD, NO. NO! NOOOOOOOOOOOOOOOOOOO!!!
*ahem*
I just look at GW2 and think about how many wasted development hours were spent on content that no one will ever play again. It hurts my brain and heart to think about it. How can you direct employees to work on content that no one will ever see again after the short period of time that it’s available? That’s just painful. Like, emotionally and physically painful. It’s a very visceral sort of wrongness, and considering we’re talking about friggin’ video games here, that should be a huge red flag never to do it ever again. 
World of Warcraft had the right idea here, I think. Phasing is what they should have used. Play through the content at any time at your own pace, but your world would be in a different state from someone who actually played through that content already. You could stay in the old Lion’s Arch if you didn’t want to progress, but you could also simply progress and experience all the events first-hand without having to login during the specific windows in which the events were in progress. 
The sad thing is that, for the most part, people speak of those temporary events in negative terms. Like, I understand the intent was to get people to talk wistfully about those events that passed in nostalgic terms, but they seem to have accomplished only the opposite. Terrible idea, terrible execution – please never do it again, or so help me, I will keep shitting on your game from on high, you incredibly hardheaded dolts!

Cyclone Jack
Guest
Cyclone Jack

breetoplay Siphaed 
My favorite event from GW1 was The Annihilator and Annihilator 2: Searing Day, since they added some fun, tongue-in-cheek content, but I was also a fan of stick man day and reverse size day (where players and mini-pets swapped sizes).