Destiny 2 doubles level XP following last week’s botched event

Remember how Bungie bungled Destiny 2’s XP scaling event and had to disable the whole thing after players found that the game was throttling the experience that characters were receiving? Well, part of this “fix” apparently included doubling the amount of XP required to reach the next level.

After another player investigation into this stealth change, Bungie confirmed that the new requirement was the case and that the game hadn’t been updated to accurately reflect that on the UI. So now it takes 160K to attain a new level, up from 80K previously. Woohoo.

On the plus side, Game Director Luke Smith told fans that they should expect to hear more details about the December update this week: “It includes: economy updates (vendors and acquiring their gear, tokens, legendary shards), investment updates (new reward systems for weapons and armor), gameplay updates, and more.”

SHARE THIS ARTICLE
Code of Conduct | Edit Your Profile | Commenting FAQ | Badge Reclamation | Badge Key

LEAVE A COMMENT

27 Comments on "Destiny 2 doubles level XP following last week’s botched event"

Subscribe to:
Sort by:   newest | oldest | most liked
Reader
Kickstarter Donor
Greaterdivinity

Not surprising, either. They were going to have to make some allowance to keep folks from farming the ever-loving hell outta Bright Engrams via public events/etc. after this change.

I’m real curious about this December stuff, because they keep talking about it like a Jesus patch/DLC, and that’s not a good thing. I’m still planning on getting it and what they’ve announced so far looks good, but it seems like they’re trying to promise to fix everything with the patch…and that’s just not going to happen no matter what.

Reader
Loyal Patron
Armsbend

Here is what Bungie knows: Destiny 3’s release date is October 2019. This is important because they are willing to forego goodwill knowing this has about a year and a half before the money trickles out and people start ramping up for D3 – forgetting everything. They’ve probably done quick focus groups, tested out how much negative traction this is getting vitrally – and think this is an acceptable loss for the incoming money.

tl;dr – remember that Bungie and parent Activision think you are a bunch of foolish idiots.

Reader
Tiresias

I like Destiny 2.

I don’t much care for the people in charge of the company that made it.

Reader
Jack Kerras

All of my ‘this’.

Reader
Kickstarter Donor
Rees Racer

Have enjoyed it on PC, but having discovered (finally) Warframe last week, I think I’ve found a better, and much deeper game.

Reader
Kickstarter Donor
squidgod2000

To be expected. However XP gain is regulated (in this case, throttling repeated XP from the same source), devs still want to control how quickly players progress through levels.

ESO did the same thing—killed the XP from mobs that were more convenient to kill (such as big groups in public dungeons, or all Craglorn content) so that AEing down big groups wasn’t quite as superior to working your way through enemy areas 2-3 mobs at a time. They also did things like add AE dot/snares that can trigger upon the death of a zombie (since zombies had no ranged abilities and were easy to stack up an AE).

Modern devs are determined to make you play their game the way they think you should and at the pace they want you to. Gone are the days of games like UO where the devs simply built the world and its systems, then let players loose in it (though they still balanced out OP spells and tactics).

Reader
Zora

“Alright gentlemen, we’re going live with that change…no Steve, no need to add it to patch notes… players will never find out”

Reader
peor togs

Self inflicted wound that was totally unnecessary, Bungie.

Glad I crossed this company off my list.

Reader
Loyal Patron
Armsbend

It just goes to show people how much the developers/publishers think of you the customer. They don’t see you as a friend. They don’t see you as an ATM. They see you as an enemy.

Treat them as they treat you.

pepperzine
Reader
pepperzine

Completely misread the headline initially. I thought they doubled the leveling xp (as in how much you gain) and not the amount needed.

Reader
Jack Kerras

What the fuck, man? :/

How in the world is this an appropriate response, considering the fact that these folks have been soooorta dodging the whole Shadow of War/Battlefront 2 lootcrate fiasco?

Why, in the current climate of people bitching their faces clean off of their skulls about lootboxes, would you make your lootboxes shittier? Why?

That seems insane to me.

TophatKiyaki
Reader
TophatKiyaki

Because it’s Activision-Blizzard. That’s the short answer. This is the same company that made and patented the little piece of disgustingly manipulative brilliance seen bellow. They /started/ the Lootbox craze with Overwatch, and you bet your ass they’re set on trying to shove it into anything they make that they can, going forward, and if they think they can slip it by unnoticed, they are going to damn well try.

If you have to ask the question “Why?” or “How?” in relation to any of these games, the answer is basically always going to be “Because Acti-Blizz.” The only reason that their reputation isn’t as bad as EA is that their shittiest efforts are still generally pretty descent games, even the franchises they milk into the ground like CoD.

Odds are this whole situation is out of Bungie’s control. Acti-Blizz probably has a mandate on them that Bright Engrams MUST take x amount of time to be earned through gameplay.

actiblizz scum.png
Dantos
Reader
Dantos

I enjoyed my time with the game but I think im done. Im just getting back into ESO and warframe, got way to much to do. I just seem to find myself chain running events and there is no reason to, im not going to raid or anything im 285 power, and I dont really feel any stronger than I did when i first hit 20 at like 218 or something. and I dont want to shell out another $20 for another couple hours of content a month after it released on pc.

Maybe if they had more ingame group finding features, like the party finder from ff14. I dont need it to be automatic, just something to search for groups or activities in game, not on a 3rd party website or app.

Once there is a complete version with the entirety of the campaign (assuming they conclude it like D1) i might pick it up cheap just to play the story.

Reader
Kickstarter Donor
Ironweakness

Is that just post level 20 XP, or as someone who just started playing, will it take me longer to reach 20? I’m confused.

As far as updates go, admittedly I’m new to the game and still don’t know what I’m doing, but the only thing I’d like to see is a character creator that allows for 360 degree rotation of the character and an option to change customization later in the game. Why does a AAA game in 2017 not have what should be basic functionality for character creation and customization? Or am I the only one who wants to know what the other 3 sides of my head are going to look like prior to reaching the farm (20-30 min. into playing the game)?

Reader
Denice J. Cook

Can you spin your character on the character select screen, before you enter the game? I forget. And it may dump you directly into the game anyway, right after you make a character. I don’t do it often so I don’t recall.

Reader
Kickstarter Donor
Ironweakness

No, not even at character select. So the only way I know of is to wait until you are on the farm when you can rotate around your character. It’s the first time you are in third person and without a helmet. You can kind of get a sense of how the character looks in one of the first cutscenes but it’s not great.

And you’re right, it does dump you directly into the game. So what I’ve done is finish the character, watch the cutscene, then go back and delete and start over if it didn’t look good. Of course you can’t delete a character after you’ve made one unless you have a second so you’ll have to do that too…

I’m sure my expectations are skewed because I generally play traditional MMOs, not first person shooters, but it just seems like baseline functionality for character creation.

Reader
Jack Kerras

No. The levels leading up to 20 have not changed.

The only thing that’s changed is the speed at which you get Bright Engrams, which basically just contain cosmetic items, and are the reason why XP still matters post-20.

Richard de Leon III
Reader
Kickstarter Donor
Richard de Leon III

Wait…am I reading the article right? They removed the xp throttling but increased the xp to get to the next level to slow everyone down on leveling and getting free engrams? Are they intentionally trying to piss off everyone still playing the game?

Reader
Danny Smith

But wise consumer! you want those bright engrams just one trip with your credit card to the ingame cash shop can save all that time! what value!

[vomiting intensifies]

Reader
Indigo Salma

That might have been their original hidden xp limit , and now they just made it visible for everyone. All i can say is a big FUCK YOU to bungie and activision for the way this game turned out to be. Many promises , no delivery.

Reader
Kickstarter Donor
Darthbawl

Even The Chuck Norris “approves” of this. :P

image.jpg
Reader
Denice J. Cook

Wow, nasty, but after ducking around Bungie’s ever-swinging nerf bat for three years straight in Destiny 1, I’m hardly surprised at this. They did similar nerfing to super regen times early on, and waged a neverending war on exotics.

Destiny 2 came pre-nerfed, what with every gun worth anything jammed into the 3rd slot that you can hardly ever get any ammo for, which doesn’t matter in the end because some of them can only hold one round now anyway. :P

Bungie is clearly trying to slow down leveling like always, but what they fail to remember from Destiny 1 is that no one ever levels again at all once they quit. :P

PS/ That strained-looking pic of Zavala up top really adds emotion to the article, too, Justin. You deserve a cookie for that!

deekay_plus
Reader
deekay_plus

it looks like he’s taking a really mean poop! XD

deekay_plus
Reader
deekay_plus

idk if it’s related to this but suddenly my guildies that were no lifing the game across multiple toons including class rerolls every week just cba suddenly since half throught this past week. maybe too much turkey in one guy’s case but the other is british and trying to round him up to bang out the rest of my crucble weekly he just can’t get in the mood (and i’m not exactly keen to do crucible shit solo and not sure i wanna do it at all)

Reader
Indigo Salma

Played it for 2 weeks when it released on PC . My god the content is lacking , never touched it since ,_, . Looking forward to the changes and the so promised Clan Chat.
And their plans for the loot randomization.

deekay_plus
Reader
deekay_plus

i feel like it would help if you got a powerful gear weekly to do regular strikes like crucible instead of this nightfall shit (or in addition to it). the nightfall is just a big ball of head smashing on walls stress fest.

Reader
Soy

Nightfalls seem easier in D2 than D1. Raid is the real headsmasher.

wpDiscuz