Massively OP’s Best of 2017 Awards: Most Anticipated MMORPG of 2018 and Beyond

Massively Overpowered’s end-of-the-year 2017 awards continue today with our award for Most Anticipated MMORPG, which was awarded to Star Citizen last year for the third year in a row, though it was an incredibly close vote. (And yes, we recognize the irony of Star Citizen mopping up both negative and positive awards.) This year’s discussion on most anticipated was close too, but there’s more a sense of frustration since a lot of the games we’re picking from here year after year are the same – because they still aren’t out.

Don’t forget to cast your own vote in the just-for-fun reader poll at the very end!

The Massively OP staff pick for Most Anticipated MMORPG of 2018 and Beyond is…

CROWFALL

Andrew Ross (@dengarsw): Crowfall. Persistent “lobby” with instanced campaigns, non-standard crafting system, and pulling back on the race/class locking? Yes please! Runner up- Maguss! Surprise surprise, it’s an AR game. Readers keep saying good things despite the game being half a year late with its open beta. I know more AR fans probably want to see Harry Potter: Wizards Unite come out first, but Maguss seems more, well, MMO-like. POGO barely makes the “MMO” cut around here, and probably more thanks to Raph Koster’s comments than its game design, or at least in my opinion. Having an online mode paired with meatspace play helps!

Brendan Drain (@nyphur): Has to still be Star Citizen.

Brianna Royce (@nbrianna): Ug, I have so many. Camelot Unchained, of course, because RvR and crafting and no grinding and a great studio. Crowfall, which I backed, is totally back on my radar thanks to its huge overhauls this year that, well, make the game more an MMORPG than a glorified MOBA. Ascent: Infinite Realm and New World are the bigguns waiting in the wings, and I bet they start making these lists more consistently in 2018 and 2019. WoW Classic even has my attention; I’m not sure I’ll like it, but I can’t think why I wouldn’t at least give it a go for the nostalgia factor. Plus there’s Dual Universe and Project Gorgon and Sea of Thieves and all the superhero indies (Ship of Heroes will probably hit first?). I’d be pretty content if any of these took home the title.

Eliot Lefebvre (@Eliot_Lefebvre): Ascent: Infinite Realm. This game came out of nowhere, huh? But boy, steampunky airships with giant robots and such are my jam. So, yeah, I’m looking forward to this one, even knowing that I may wind up being disappointed by it when it finally finishes baking. Runners-up: Peria Chronicles and Crowfall.

Justin Olivetti (@Sypster): Ashes of Creation. There are concerns, chief among them has been the spotty dev updates over the years. But I am impressed with the vision of this title and what’s been presented so far. It’s a wide tent with a lot of room for different playstyles beneath it, so I hope that there will be room for me when it eventually does come out.

Larry Everett (@Shaddoe): I’m still looking to Crowfall. And most recently, the Star Wars Galaxies-like crafting really gives me high hopes for the game. I will not be able to actually jump into it until next year, but I am most looking forward to jumping into that over any other game that will release in the future.

MJ Guthrie (@MJ_Guthrie): I have two games that are tied for most anticipated: Rend and Dual Universe. Dual Universe looks like it could be what we hoped Landmark would be – a creative voxel sandbox experience that is all tied together in one world. And then it goes way beyond that! I mean, you can craft a ship out of voxels, put an engine in it, and blast off into space and fly to another planet. As for Rend, I am actually excited for a PvP game – that’s saying something. It looks beautiful, and it has exploration, building, pets… all without the FFA PvP that just brings out the worst in folks. Yes, I am very much looking forward to both of these games.

Tina Lauro Pollock (@purpletinabeans): I am thoroughly torn between Crowfall and WoW Classic and cannot pick a clear winner and runner up. I’ll be playing both! I am super duper excited for the crafting in Crowfall and I have my rose-tinted glasses on for Classic already.

Crowfall won our award for Most Anticipated MMORPG of 2018 and Beyond. What’s your pick? Do note that for this poll, you can choose up to three winners!

Reader poll: Which MMORPG is your most anticipated for 2018 and beyond?

  • Crowfall (13%, 364 Votes)
  • Star Citizen (7%, 197 Votes)
  • WoW Classic (10%, 295 Votes)
  • Ashes of Creation (6%, 177 Votes)
  • Camelot Unchained (10%, 288 Votes)
  • Ascent Infinite Realm (2%, 53 Votes)
  • Dual Universe (7%, 207 Votes)
  • Rend (0%, 10 Votes)
  • Peria Chronicles (1%, 20 Votes)
  • Project Gorgon (2%, 70 Votes)
  • Maguss (0%, 2 Votes)
  • Sea of Thieves (1%, 43 Votes)
  • New World (1%, 23 Votes)
  • City of Titans (1%, 36 Votes)
  • Valiance Online (1%, 15 Votes)
  • Ship of Heroes (1%, 24 Votes)
  • Bless (2%, 52 Votes)
  • Shroud of the Avatar (13%, 387 Votes)
  • Worlds Adrift (0%, 5 Votes)
  • Pantheon (5%, 144 Votes)
  • Legends of Aria (1%, 29 Votes)
  • Lost ARK (1%, 40 Votes)
  • Project TL aka The Lineage aka Lineage Eternal (0%, 10 Votes)
  • Chronicles of Elyria (3%, 94 Votes)
  • Wild West Online (1%, 20 Votes)
  • Monster Hunter World (1%, 42 Votes)
  • Moonlight Blade (0%, 10 Votes)
  • Red Dead Redemption 2 (1%, 24 Votes)
  • Conan Exiles (0%, 10 Votes)
  • Ultima Online F2P (1%, 24 Votes)
  • Skull and Bones (0%, 1 Votes)
  • Dauntless (0%, 11 Votes)
  • Anthem (1%, 28 Votes)
  • Soulworker Online (0%, 5 Votes)
  • The Crew 2 (0%, 10 Votes)
  • Cryptic's unnamed MTG MMORPG (1%, 19 Votes)
  • Darkfall New Dawn (1%, 30 Votes)
  • Ever, Jane (0%, 9 Votes)
  • Nothing (2%, 50 Votes)
  • Something else (tell us in the comments) (1%, 19 Votes)

Total Voters: 2,237

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Poll options include all games nominated plus other games we thought would be worthy.

MOP’S 2017 AWARDS (SO FAR)
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261 Comments on "Massively OP’s Best of 2017 Awards: Most Anticipated MMORPG of 2018 and Beyond"

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jammaplaya
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jammaplaya

So much anger against an amazing game like SotA. Some very sad people around here.

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Sulfurblade

https://www.traviangames.com/en/

Right here you see Travian is indeed the publisher for both!

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Sulfurblade

@Alleine

You are aware that Crowfall and Sota are partners?!? There both based in Austin, they share the same publisher etc etc….

Sadly neither Crowfall or Sota are living up to my expectations but Crowfall is a bit closer to the mark and far less of its content is hidden behind Paywalls!

tinnis_
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tinnis_

false: they are not professionally or financially connected…

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Alleine Dragonfyre

I wonder how well this Crowfall (whose graphics aren’t really that impressive from a glance) would have done in this poll if it wasn’t splattered all over the top before we actually scrolled down about 5 mousewheels to the poll. Hmmm…

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temp starcitizen

you think people can be manipulated into voting because your game didn’t win? thank you for the laughs.

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Victor Didra

Maybe I’m misreading it, but it looks like Shroud won to me.

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postlarval

In the space of an hour or two, 300 people voted for Shroud, hence the comment in the final results article.

This isn’t the first time Portalarium and SotA’s community has tried to manipulate the perception of the game. Steam *cough cough* Steam.

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Victor Didra

That’s not true, it crawled up neck and neck with Crowfall over the last couple of days. Yeah, it was a big surprise to everyone that we won, but it was linked in game and in the forums, and we’ve got a lot more than 300 players who show up for our monthly telethons, so not unrealistic.

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Wifi

Manipulate the perception of the game… It’s a poll. The whole point is for people to vote. It’s sole purpose is to gauge interest and popularity.

It doesn’t matter if Port promoted it or not. It’s no different than a political candidate going around the country campaigning for votes.

Do you honestly think those candidates don’t vote for themselves? Do you honestly think they don’t ask people to vote for them?

Too funny.

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Ben Parry

Shroud of the Avatar all the way. Been playing now for 1 year and a few months. Most the negative people here don’t play or have only played very little. The game has a lot to offer from interesting story concept, biggest housing concept since UO, Classless system be what you want, amazing crafting system, Lots of armor types, lots of guilds, Trader companies, Hard dungeons and bosses, 3 modes of play (single player, friends only online, and standard online) As to steam comments below that is opinion not fact. I have a SOTA account that was Steam linked. I do not use steam to play, but log in directly using their client. Why because it seemed to get the updates faster. I’m part of an active guild and never not had someone to play. addicting this is. If you played UO or into games like it this will peak your interest. Development has been ramping up fast and polishing is where things are at. the next few months before release are optimizations and content (quests, and zone upgrades). Look forward to Chapter 2 next year (Boats, Oceans, Pirates, sea monsters, ship 2 ship combat and new lands). Can’t wait until release :)

Raleigh-St-Clair
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Raleigh-St-Clair

Shroud of the Avatar… a game that promised a bunch of stuff at Kickstarter… turned into something else entirely… and is so underwhelming you can count the people playing, 500 days beyond persistence, in the hundreds.

There’s a push in this thread – architected on the official Shroud forums – to come over here and vote and basically monster people who think the game is awful and are happy to say so, so I simply ask people to do two things.

The first is consider the fact there are 60,000 game accounts and next to no one playing. What ‘the crowd’ does in any situation is usually a pretty good indicator.

But the second is, don’t just take anyone’s word for it. Download the free trial. See if it’s the worst game you’ve played in the 21st century, or see if there’s something to it. Only YOU will know for sure.

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the_balance

SOTA already launched, in August of 2016 as discussed extensively and agreed upon by nearly every writer that’s mentioned it on this website. It’s inclusion here is humorous, at best.

You use the word concept a lot for a game that, at its “official” launch, will need to use these concepts to convince new players over a year behind in progress that its worth trying to catch up in a heavily instanced game with a minimal player population.

Development has been ramping up fast? What are you basing this statement on? What’s increased or been implemented in a fashion “faster” then before. The game was supposed to officially “launch” last year and was delayed. Failing to adhere to self-imposed deadlines is basically the antitheses of fast development.

The UI is unacceptably bad. The graphics look like a game from a decade ago. The mechanics behind combat are ridiculous, convoluted, and bad. Watching the combat is boring and as anti-climactic as I’ve ever seen in an RPG that wasn’t turn based.

There’s very little to point at in SOTA and present as a positive. And before you try the, “People who haven’t played” comment, I’m the only person who wrote guides for this game when it went persistent (see also – launched) in 2016 and had them featured on Steam and promoted by Port themselves. I know the game quite well, and there’s a reason I no longer play it. It’s bad, and they haven’t done anything to convince me that they’re capable of making good decisions from the end of 2016 forward.

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Wifi

I do find it amusing that the “year behind in progress” and the “only 200 active players” is used quite a bit in the same breath.

“Development has been ramping up fast? What are you basing this statement on?”

All documented… Game optimization (FPS and load times 30-60 FPS pretty much guaranteed on healthy machines in spec, and 10-15 second load times on 90% of the scenes down from 30-90 seconds), content (many stories, scenes, animations, skills and combat have been updated heavily), and nearing launch marketing and promotion will go into effect. I have screenshots of 6 months ago that i can lay side by side with current screenshots and the visuals alone are night and day.

“The game was supposed to officially “launch” last year and was delayed.”

Everyone in the community agreed that was the best move. No one expected that deadline to be met with the condition the game was in.

“Failing to adhere to self-imposed deadlines is basically the antitheses of fast development.”

From a pessimistic attitude, sure. I don’t know about you, but i’m sick of developers releasing supposed full polished games before they should. I can get behind missing a self-imposed deadline for the greater good.

“And before you try the, “People who haven’t played” comment, I’m the only person who wrote guides for this game when it went persistent (see also – launched) in 2016 and had them featured on Steam and promoted by Port themselves.”

I’m going to go there anyway… 2016? Come on.

If you don’t like the game, that’s fine. I can respect that. I’m not saying that you should. I’m just answering your questions and saying it’s not all doom and gloom for everyone.

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temp starcitizen

I would still like to see any proof from any player that can get the load times and fps that you say is average. I don’t believe it, I can’t believe it because I have a new machine that will blow the door off their spec and cannot get even 20 fps. If you can or you know someone that streams in MMO mode with other players and can get more than 10 fps you should link their stream right now.

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Alleine Dragonfyre

But you HATE the game. So why bother?

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Wifi

I literally just searched Twitch.tv for “shroud of the avatar” and found this guy streaming. Looks fine to me.

https://www.twitch.tv/mightywrath

You could have done that and the fact that you’ve put no effort into it speaks volumes.

And guess what… It’s his first time playing having a great time.

Will you even take the time to watch? Curious to read your response.

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temp starcitizen

You don’t understand what fps is, do you. he’s just streaming the game, and he could be playing solo or in offline mode. He does not show any fps and no one can see his load times until he cycles the scene. That will change for the mode he is in so it is important to be in some sort of control group. You must have your mode set to multiplayer you you must be in a group and have a tool to display your fps accurately. Just because you think it looks good doesn’t mean anything. Higher fps is important for combat and very important in pvp. So maybe your test should be for a player in a PVP scene, that would also guarantee multiplayer mode and fighting against other players. Nice try though.

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Wifi

Dude, he’s clearly sitting there interacting with other people. You obviously didn’t watch the video and you’re beating a dead horse to save face.

I don’t understand FPS? Look, I don’t need a number in the top right corner to know that he’s not running at 15 FPS. That’s for people who don’t understand what FPS is. In fact, I could soundly say he’s running over 60FPS just by watching the stream.

I did exactly as you asked and you’re too proud to even consider the possibility that you’re wrong. At this point you’re just wasting my time.

If you’re that interested and need that much convincing, i’ll let you do your own search on twitch. You asked, you received, and now you’re going to take pot shots and “manipulate” the discussion to fit your agenda.

This will be my last comment with you. I’ll let the readers decide who’s being ridiculous here. It should be a no brainer.

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Alleine Dragonfyre

You really do stretch to make your points don’t you?

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temp starcitizen

Boats, Oceans, Pirates, sea monsters, ship 2 ship combat? You do realize those mechanics aren’t promised anywhere, that’s from a wishful thoughts list. They’re still trying to deliver on promises from Kickstarter.

I wouldn’t expect much even if they do stay open long enough to create an epsisode 2. They don’t even have mounts yet, or mounted combat and you honestly believe they’re going to produce ship 2 ship combat? You do realize they give players coconuts so their toons can play pretend to be on mounts, because mounts tech is too complicated for them to implement? Keep drinking the koolaids, meanwhile I’ll be waiting for the game to go full on free-to-play.

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Ben Parry

Actually those were from the telethon where they were talking about chapter 2 and what is coming. its not a wish list. I can tell you do not attended the live streams or Q&A sessions where they discuss up coming things, as well go through the player questions.

There is no mounts short of coconuts as you said. I believe they mentioned that in the telethons or Q&A sessions that there would be none this release.

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temp starcitizen

Nope, those are from their wish list – check the forums and you’ll see devs reminding everyone that those ideas are not promised but just fun things they’d like to implement someday maybe. I do watch the livestreams but no as much since they turned them into stretch goal telethons. They used to have a monthly stream when they talk about the game but now all they do is talk a little about new decorations and then spin a wheel for what goes on a flash sale.

If you like shopping and collecting and emotes, you probably like Shroud very much. They keep saying they will do great things so I keep waiting but I won’t be blind to what I see and experience, like 12 fps and 2 minutes loading in a scene. That is real too.

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Alleine Dragonfyre
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temp starcitizen

THANK YOU!

” Please note that none of these are committed features and none of these have final designs of any kind. This is just a very early draft that is the result of some quick brainstorms and ideas we accumulated when we are not crazy busy trying to finish Episode 1.”

It says the disclaimer right at the top of the post you linked. Do you see it now? It is just a wishes list.

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Alleine Dragonfyre

Nowhere in that statement does it say wish list. It says ” very early draft.”

Raleigh-St-Clair
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Raleigh-St-Clair

Bwahahahaha. If you think the two are different, I have a bridge to sell you. Don’t you GET the Shroud devs have been stringing people along for years? During the beg-a-thons they say YES! to just about any hairbrained idea, because they know if people think stuff is still coming, they’ll keep throwing money at them? Anyone can see some of this stuff is pure fantasyland, given the way it’s taken them 4 years and they still don’t have a very basic MMO sorted out.

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Wifi

They do non telethon streams every Friday now. Tune in at 4. If you’re getting 12 fps that’s on you and your rig. Average is 30-60 with machines in spec. Same thing with load times, 10-15 seconds for machines in spec.

As for the wish list… yes they have things on wish lists, but the stuff mentioned above is actually on the plan. If you want to go down the no guarantee route, nothing is guaranteed. Their building could blow up tomorrow and end it all.

This response confirms you’re living in a sour past experience because none of it is accurate.

So just keep waiting, but consider just waiting and not blowing smoke.

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temp starcitizen

“Average is 30-60 with machines in spec. Same thing with load times, 10-15 seconds for machines in spec”

proof? I know this is what their dev Chris says is average, but there is no proof… Only players complaining and experiencing long load times, crashes, and very low fps – sometimes fps is below 10. If you are in multiplayer and in a party or just in a scene with other players you will have low fps and lag. That is a fact that can be watched on any stream. If you have proof otherwise, show me. Why don’t you stream it live for everyone to see – then the world will know how honest and true you are.

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Bill Baker

dude… you are seriously on crack

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Wifi

I’m speaking from experience on 3 different machines of 3 different specs. One of which that barely makes the cut. I would also say guesstimating 90% of the people I have spoken to with machines in spec have confirmed. I don’t know what you need for proof, but I can’t go back in time and do a stream side by side to compare, so I guess you’re just going to take me for my word.

Try turning the shadows off and see if that helps at all. There’s historically been a problem with Unity and shaders causing massive FPS drops for people.

If it’s any consolation, i’m not a fanboy. This game and development team has pissed me off many times. I’m even taking a small hiatus right now myself as I have been going hard for over a year.

I don’t have a problem with people not liking the game. To each their own, really. I’m not telling you to like it. What I do have a problem with is people spreading bogus information all over the place and trying to ruin the experience for other people before they even get started.

EDIT: Also, if you’re expecting to run Ultra settings on a less than optimal PC and get over 15FPS, you’re just fooling yourself.

Put everything on fastest and reassess.

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temp starcitizen

30 fps is nothing. Anyone with a min spec machine should be able to pull 30 fps on the game’s highest most beautiful setting with all lighting maxed out. If I’m turning everything down to speed settings, I should be getting 80+ fps because then we’re into competition MMO fighting.

I have a high end machine with dual GPUs and without going full nerd on you, let’s just say that it’s blazing. On speed settings I can’t get 20 fps. The noob areas are optimized and devs hang out in there to tweak settings to make the noob experience better. Good for them, it helps sink the hook.

The game is not optimized and throwing out random quotes that fps is 30-60 is just not true. The noob areas are the most optimized in the game and they’re barely seeing 30 fps when you stand still in front of a tree.

Game needs to be optimized, the decorations need optimizations and lots of work done to all LoD. Shaders, mats, and textures need to be more uniform instead of all over the place. You and the dragon lady are trolling me hard and insisting I hate the game, not true. I don’t hate it, but I would like to see it reach some minimum play standards so people could give it fair reviews. Right now, it’s not good. My machine can run Star Citizen on the highest settings and I get better fps there than I do in this Unity project.

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Alleine Dragonfyre

Dragonlady, eh? I like it! It implies strength fortified by fear. I’ll take it as a compliment.
Dude, I’m not trolling you. I’m making counterpoints. That’s the basis for a discussion. Are you here to discuss or just trash the game?

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Wifi

You know what, I forgot I had this. Here’s a video from 10 months ago when the games optimization was complete crap. I was doing a serpent run to show a buddy how to grind for in game gold. I stayed pretty consistent at 50+ frames while doing this run.

Mind you, the game has been optimized 10x what it was at this time in both graphics and performance.

Does this suffice?

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temp starcitizen

Hahahahaha, you’re in SPO mode. Playing SOLO you had better get more than 30 fps! Do you even know how the network architecture on this game behaves? I don’t think so – and that is why it is necessary to test your fps in MMO mode. It is a MMO! If more than say 5 players can’t be in a party and in a scene because it’s too much strain on the services then everything needs to be reworked.

Put 10 people in Blood Bay and fight. Oh wait, you can’t do that because you will lag out and because your fps is so bad you will die and you don’t even know where the hits are coming from.

I’m sorry, but no. This will not suffice.

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Wifi

You keep siting network when referring to FPS. Yet you stated earlier that I don’t know how FPS works. It seems you’re the one confused here. Network connectivity has nothing to do with FPS. So I’m not even sure what we’re talking about anymore.

Just happened to stumble across the video sitting here at work and thought I’d toss it out there since you’re all over the place in this discussion.

It sounds like you’re looking for someone in a party of 5+ people fighting things with smooth gameplay. Stop using the term FPS if you’re just referring to smooth gameplay. There’s a lot more to it than just FPS. You’re talking about a combination of things here. Primarily the illusion of FPS drops due to latency issues.

For someone who didn’t want to get all “nerdy” on me earlier, I’m beginning to wonder just how nerdy you actually are.

Are you saying you get smooth gameplay when you play solo? If so, unless I missed it, that would have been great to know a long time ago when you were blanket spewing your FPS flaws all over the place.

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temp starcitizen

The game has skill based combat, yes? It has PVP, yes? It is a MMO, yes? All this means that what you see on the screen needs to be accurate to what you do in combat is correct.

30fps is minimum standard to see a nice game and enjoy it but it only minimum standard and this is only true in the noob areas. 60fps is minimum for skill based combat. The game server doesn’t do all the AI, that is handed off to other players and when the performance drops. So when your in SOLO game mode, all the AI is on your machine so you are not affected by the network and your framerate will remain accurate at 30fps or more. When you are in Multi you’re affected by other players for AI and RNG and the game tries to sync everyone for smooth gameplay which translates to highest frame rates possible – in many cases that means low fps less than 30 – mostly around 20 or less.

Even Netflix you want 48-60fps for a good experience. But when combat is dependent on it, all that lag and low fps make the game just a turd. They need to fix all the problems so everyone can have 60fps in any scene in the game in multiplayer for acceptable combat. Bad services affect fps and game experience in this game. The fps is too low for multiplayer. In SOLO, ok, you can play but who wants to play a MMO in SOLO mode? That is just stupid.

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Wifi

Also, maybe your dual GPU is part of the problem?

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Wifi

I agree, the game still needs more optimization. By all means feel free to go full nerd. I’m running an I7-6600k overclocked to 4.2 Ghz, GeForce 1070, and 16 gig of Crucial RAM. On full ultra settings, yes, I see frame drops and I agree It should be a lot higher than what I get, especially in large NPC towns. But simply put, your claims of 15FPS I call bullshit on. Are you talking 15-20 frames consistently? Or are you just mad because you dip that low occasionally? Some people are real sticklers on FPS and freak out over the littlest things that wouldn’t even phase your average casual gamer. Which are you?

You’re challenging me to create a video to prove you wrong. So you’re telling me if I were to take the time and create a video of me playing between 30-60FPS in populated areas with heavy combat, that you would admit it’s your rig and your problem and not 100% the terrible games fault?

In return, I would challenge you to show me that you’re running at 15-20 frames with your system specs, because i’m not buying what you’re selling here.

What are the rules of the stream?

I’m not trolling you. I’m pointing out your inconsistencies and critiquing your critique. You say you don’t hate the game, and maybe you don’t. But look at your comments. Do you think anyone is really out of line for assuming that you do?

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Wifi

Waiting, and hating whenever you can find the opportunity. I’d love to see you wait and not say anything at all.

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temp starcitizen

Waiting and hating? no way. But I am waiting to see if anyone gets a onion router or VPN and pushes Skull and Bones into the lead, they only get 1 vote. that’s sad.

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Alleine Dragonfyre

You need to look inward to figure out why that’s happening. Perhaps some silent meditation.

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Rudy Phillips

Shroud of the Avatar must of rounded up all 301 active players to come here and vote. The games a turd.

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Alleine Dragonfyre

Pretty sure most other games did that too. Also, notice the big Crowfall plug at the top. That’s “super fair and not influential at all.”

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puzzled

That’s what they always do. No one will play that turd of a game so the couple hundred people they do have try to manipulate the polls to win.

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Wifi

Jesus. Well, if the other games are so great, and so much better, then surely they will have more than 300 fans to come save the day from the big bad cheaters.

shibby523
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shibby523

Why are there only a handful of you here to defend this ohh so mighty game? This is the usual SotA crap anytime a poll comes up somewhere, it gets posted on the forums and the VPN’ers come out in droves if they are able to abuse the voting system. Trust me not many people are voting for SotA legitimately.

Thing is SotA was (i believe) 3rd in the polls for most likely to fail.

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Wifi

Not sure what you expect here in response. It’s not an “ohh so mighty game”. I defend it because I like it and because a lot of the allegations that are constantly levied against it are abhorrently false. I’m the first to agree when someone points out the legitimate issues. I just have a low tolerance for people who craft stories to support their biased opinions. That’s not limited to this game, that’s in general.

shibby523
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shibby523

Can’t say I’ve seen false allegations thrown at the game. It has earned and usually everything is backed up by links to proof or lots of time wayback machine because of Ports penchant to delete anything that highlights the issues with the game.

If a company deletes all valid criticism then it’s done for only one reason. They don’t want the truth to be known and want the forums looking like roses so they can sucker people into buying the game.

They have even said they only want positive posts on the forums. That is messed up, yeah nothing to hide there.

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Alleine Dragonfyre

I highlight stuff all the time that needs improvement or change and no one is deleting me.

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Wifi

“If a company deletes all valid criticism”

This is exactly what I’m talking about. They don’t delete all valid criticism. They delete threads that get out of control (or are out of control from the start) and turn personal and nasty. Unfortunately, that’s the fault of both sides. The radical believers and the radical haters.

I can’t honestly sit here and act like there’s never been anything removed that maybe shouldn’t have, just as much as you can’t honestly sit there and claim they delete ALL valid criticism.

Furthermore, when they say they want only positive posts, the people who are mad will automatically assume that means to only say good things about the game. When in actuality it means if you’re going to criticise, do it with a little professionalism and offer something more than just a childish rant.

It’s a matter of perspective, and some people only see red.

bubonichubris
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bubonichubris

They also lock threads with no valid reason or explanation. Like this one, linking to the other poll “most likely to flop”. No forum rules broken, no explanation, just locked and closed.

https://www.shroudoftheavatar.com/forum/index.php?threads/most-likely-to-flop.107066/

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temp starcitizen

They know how to manipulate their players – they even asked for positive Steam reviews, though that blew up in their face. Imagine how horrible their Steam rating would be if they weren’t asking for good reviews.

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Alleine Dragonfyre

I’m feeling SUPER manipulated…almost like I have no free will at all…. OMG MY HAND IS MOVING THE MOUSE TO THE VOTE FOR SHROUD BUTTON. MAKE IT STOP!!!!!1111

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KABALYERO

hahahaha… nice Alleine… I’m super manipulated too… LOL… these allegations are so ridiculous… Star Citizen manipulated me too and Dual Universe… they made me vote for them… LOL

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Wifi

Manipulate their players. Yeah, they’re holding guns to people’s heads and saying, “Give us positive reviews or else.”

You guys are so caught up in the hate for some reason that you’re living in an alternate reality.

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Ben Parry

Not sure what your 3 issues are, the game is pretty good. They do not pay people to post nothing, people will vote for what they like. just because you disagree or don’t like the game does not mean that everyone else has the same views.

As to numbers Rudy, that is opinion not fact ;)

Raleigh-St-Clair
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Raleigh-St-Clair

Agreed. And you know what? I’m actually glad there’s an ongoing free trial so that anyone who reads comments like this, or the one above it, is more then welcome to go and download the game. Try it! Please! Anyone who has played an MMO in the past decade… heck, even just a videogame in the past decade… will have no choice but to agree the game is terrible. It just doesn’t compete with what else is out there. Which begs an obvious question… where has all the money gone? Clearly not on this Unity asset store-bought landscape of tiny instances and horrible combat. It’s a dog.

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michael henderson

I’ve tinkered with SOTA a bit, and this is my honest opinion. The concept is fantastic, but the execution is poor. They didn’t do well with the world map design, and the instancing constantly is more annoying than FFXIV, which I didn’t think was possible. The graphics are ok for an unpolished game, but models won’t get polished because they couldn’t even bother to design their own models. These are all pre-fabs I’ve seen before on 3D modeling purchase sites. The combat is boring, I like the system, but not the execution. The game is NOT new user friendly, I’m lucky I’ve played tons of MMORPGs and already grasped the basic concepts. The performance is atrocious!! I’m not on a high end gaming machine, but my laptop can run WOW on high in AV, and FFXIV on max graphics. SOTA should not be an issue….

I wanted to love this game, I really did. I longed for a 3D version of UO. At this point Richard Garriot is a huge disappointment and I’ve lost all faith in him. The game is still not “officially” launched, it’s backed by $12 million USD, and it’s still a cash grab. Seriously, anything worth having is for sale. Want a house? No problem! Just give us more money! I feel like they are taking advantage of faithful fans and riding the hype train all the way to the bank! There is not $12 million worth of design and optimization. Maybe $750K based on employee salaries and the purchase of literally every model in the game. Has anyone noticed that they are running a stock server side solution with the engine backend? That’s why they instance towns, because they have no idea how to properly expand the map, which I can do in like 3 hours of work… but why bother? People love instances! /sarcasm

solazur
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solazur

With all due respect, when I read comments that would infer expertise, like the ability to fix the map in 3 hours coupled with math that has a crew of 30ish working for 5 years for $750k it kinda detracts from ye olde credibility.

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michael henderson

Wait… they have 30 devs and that’s the crap they churned out in 5 years? Jesus, it’s worse than I thought…. I did have hope and now it’s gone.

Oh and FYI: modern mapping and environment tools do infact make it possible to create a few unpopulated zones in a few hours. Look at that portion of some other mmo engines. Now I’m not familiar with their particular engine, but why would anyone choose anything these days not geared toward rapid development?

Here’s hoping EA finally makes a UO2, because RG sure can’t….

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Wifi

I agree with most everything here. But i haven’t lost faith, and I am optimistic for the future. I don’t think the funds are preventing the optimisation and design. I think it’s the team size. They should bring on more people, and by the sounds of it you could be a part of that solution. If you could fix the instance thing in 3 hours of work, you should apply. You’d be a savior all sarcasm aside.

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michael henderson

I was actually considering working for Blizzard Entertainment as a software engineer, but then I remembered I liked being retired and watching my kids grow up. I was an infantryman in the Army, so deployment schedule over, I’m going to be home. My degree can remain useless garbage…

Solaris
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Solaris

Your opinion isn’t everone’s. That’s where your arguments fail miserably.

I’ve been playing SotA for a couple of years. Heavily over the last year. One of the best MMO communities I’ve been a part of. Incredible housing and customization. Some fantastic questing. Perfect, no. Good online RPG, yes.

Raleigh-St-Clair
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Raleigh-St-Clair

Indeed my opinion isn’t everyone’s. However we can point to the fact there are 60,000 game accounts out there, yet only a few hundred people playing the game, over 500 days beyond persistence. Seems more than a few people might share my opinion. So to say they “fail miserably”… no. The numbers really bear out my POV no matter how much that might trigger you.

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Ben Parry

Raleigh I agree people should try it and decide on their own then listen to opinions of others. Myself I love the game and the direction its going. Votes speak though, seems a lot of us like this. And don’t give me Bot BS that is simply not true.

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Alex Hoggett

I mean it took them forever but it’s actually getting alot better in the last couple months. It still needs some help, but uh, so do all of these options. When was the last time you actually logged in and played it ?

shibby523
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shibby523

I’ve logged in within the last month and it’s still terrible.

Raleigh-St-Clair
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Raleigh-St-Clair

My last login and playtime doesn’t matter as I watch livestreams of several different people who play the game. These are people wildly passionate about it, and who play A LOT. So I get a pretty good look at how it’s faring. And I still don’t like what I see. It’s clunky and amateurish and nothing like what most of the industry is producing. Other games are leaving SotA in their rearview mirrors and the SotA devs don’t seem to realise (or care?)

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Ben Parry

Lol, you are trying to compare industry titles that spend 100-200 million and have large development houses to a game that has so far produced an amazing game on15 million and around 20 developers. Compared to a lot of stuff out there this has some great stuff. Is it a AAA, not yet.

considering you have not played it and only watched videos why should anyone consider your thoughts in anything. You are simply being a troll because it does not display what you want to see in the videos :)

bubonichubris
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bubonichubris

They have about 40 developers. At least they used to the last time a developer told me how many people worked there.

shibby523
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shibby523

Watching videos is one of my main ways to see if I’ll like a game that I’m on the fence about. Streamers are also a great source of info, if you need to know something and many are more than happy to answer questions.

Not sure why you’d say that someone can’t get an idea of a game from videos. Pure nonsense.

As one that has player SotA recently, it’s garbage. Of course that’s my opinion and the opinion of many others that I have talked to.

Just walking around in SotA you meet a plethora of very weird people. Just saying weird stuff. One person was trying to get me to log onto her Discord for a really great offer. I can only imagine she was heavily into RMT and thought I was a newb she could rip off on some good old Unity asset store purchased goods.

Raleigh-St-Clair
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Raleigh-St-Clair

I knew as soon as you asked the question, Ben, what answer you were hoping for and would hammer on. Very obvious. I was happy to give a truthful answer, however, as anyone knows that watching hours and hours of people streaming the game is a pretty good way of seeing what a game is like. It is, after all, why streaming is so popular… or has that fact passed you by? Having played Shroud for years, until mid 2017, and watching streams since, I have a very, very, VERY good idea what the game is like. And it’s awful. Being called a troll for stating all of this just reflects negatively on you, honestly.

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Wifi

The game isn’t terrible. Plenty of people play the trial and buy the game. What made you so salty?

Raleigh-St-Clair
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Raleigh-St-Clair

Salty? LOL, when someone uses that term I know I’m dealing with a kid. So let’s stick to facts. No information supports what you’re saying AT ALL. Indeed, the one bit of information we have from Portalarium, re: the trial is that when it started, 1100 people tried it and 900 gave up before two hours had elapsed. And that’s what they were willing to say publicly.

solazur
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solazur

Salty is a kids term now? Who knew? Heck, I remember that as a term from my childhood which started during Eisenhower’s 1st term in office.

Raleigh-St-Clair
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Raleigh-St-Clair

If you can’t see the irony in what you just wrote…

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Ben Parry

opinion not fact Raleigh, as well you stated you don’t even play. your just Trolling at this point.

Raleigh-St-Clair
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Raleigh-St-Clair

Sorry, Ben? You can go to Chris’ dev diary and see where he mentioned 1100 people tried it and 900 gave up before two hours had elapsed. Actually, sod this, I’m absolutely sick to death of people saying stuff is “opinion” when it’s actually fact. So here’s the link: https://www.shroudoftheavatar.com/forum/index.php?threads/chris-daily-work-blog.85584/ and see the entry for 4/10. Any comebacks to that? Hopefully not, although I never put it past a Shroud cultist to say something ridiculous in the face of facts.

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Victor Didra

Yes, he did say that.

Last April.

Which is why we now have the 3 Outskirts new player areas, tons more quests, and astronomically better tutorials (with more coming this release according to Starr, in today’s live stream.)

I was there for the whole thing, and could have lost my mind thinking they sucked for the first few releases, for each Outskirts map. But now it’s been months of work, they are solid and I would wager they’ve got a much higher retention rate now.

Which is kinda the point of that whole blog post. “We’ve gotta fix this, so here we go!”

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Wifi

To be fair, trial accounts are heavily limited, so there’s really no reason to play a trial account longer than 2 hours. Also, there’s no mention of how many of those trial accounts were converted into full blown accounts before reaching two hours. Nowhere does he say “they quit”.

Seems you’re just as guilty of what you’re “sick to death” of.

shibby523
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shibby523

Does not meant they didn’t. Anyone that buys the game from Ports site is an idiot. You can buy from Steam and get a 2 hour or 2 week refund if you don’t like the game. A Port account, you’d have to go through the trouble to RMT the account.

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Wifi

“You can buy from Steam and get a 2 hour or 2 week refund if you don’t like the game.”

That’s a lot different than permanently having the option to invest into and sell the account by not going through steam. If my account wasn’t attached to steam I could sell it on paypal right now for about 2000$+

But I’m stuck with it unless I want to sell my entire steam account + library. If anything, I’m worse off going through steam if I ever wanted to get my investment back.

To call someone an idiot for making that decision is just silly.

Raleigh-St-Clair
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Raleigh-St-Clair

If anyone reading this thinks of other PC game trials they’ve played – and were enjoying – did they stop under two hours and conclude, “Well, that’s enough for me!” No, I think we all know the answer to that question. Frankly, you’re clutching at straws and trying to imagine things that might make the situation sound better. Note that key word: imagine. Me? I’m not imagining anything; I’m reporting what a Shroud dev actually said. Have a nice day.

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Wifi

Yeah, I’m the one making a grab at straws. You’re spinning context and making assumptions. That’s all you’re doing.

My day just keeps getting better.

Solaris
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Solaris

He’s trolling. Don’t feed the troll!🙂

Raleigh-St-Clair
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Raleigh-St-Clair

Yes, posting facts from Shrouds own devs… trolling. Uh huh. Seems that if someone says something a Shroud cultist doesn’t like, it’s “trolling” – even when it’s 100% factual.

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Wifi

A kid? That’s your problem. You think you know what you’re talking about. I’m not the one laying on the ground throwing a tantrum, kid.

Raleigh-St-Clair
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Raleigh-St-Clair

Yeah… right… I’m posting links to the facts I’m stating while you rave like a maniac with absolutely no back up and, in your mind, I’m the one throwing a tantrum? It would be funny, if it wasn’t so tragic.

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Wifi

Throwing facts? More like smoking cracks. You’re an embarrassment to the haters.

Raleigh-St-Clair
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Raleigh-St-Clair

Right… so a direct link to the official Shroud forum… to a Shroud developer’s post… is “smoking crack”. I see. I think that, in a nutshell, shows how desperate the Shroud cultists are at this point in time. Thanks for helping me to highlight it.

shibby523
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shibby523

Give it up. They can’t post facts that make this game look good. They don’t exist.

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Wifi

I’ve already replied to that BS comment. You’re not fooling anyone.

Solaris
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Solaris

Pantheon and Camelot Unchained.

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Ben Parry

those both look good.

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Zeewyr

CU for me

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temp starcitizen

At first I couldn’t believe that Shroud of the Avatar could get any votes, but then I saw they are promoting voting. https://www.shroudoftheavatar.com/forum/index.php?threads/massively-ops-most-anticipated-mmorpg-of-2018-voting-now-open-shroud-of-the-avatar-nominated.107415/ They should win for sure.

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Alleine Dragonfyre

Any game developer that has any intelligence at all would be encouraging their fans to vote. Your point?

Solaris
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Solaris

So is Crowfall and most every contender on the list. Your point?

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Ben Parry

Considering that is simply asking those of us that play to vote. if we like the game of course we will vote lol. If we win its because the community that voted care :)

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Ema Nymton

I’m looking forward to the launch of Shroud of the Avatar.
The game keeps getting better. There’s a certain complexity and sophistication that causes a learning curve but ultimately delivers a deeper more immersive experience. As Port fleshes out the world more, it is coming to vibrant life. I can’t wait to see how it develops and what else they give us to play with.

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temp starcitizen

I played a few times since they launched back in 2016. When they do their next launch I’ll try the free trial but I don’t have high hopes. I still log in and check things since they have a permanent free trial now. Game isn’t optimized and I can never get better than 14 or 20 fps. Add in lag and crashes and nope. Anyone that wants to be competitive though, everyone that’s been there since they went persistent will have a 2 year headstart. that’s not cool and for that reason alone I’ll never be anything more than a casual in this game.

Raleigh-St-Clair
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Raleigh-St-Clair

But it plays like absolute crap. Compared to what else is on the market, begging for people’s time and money, SotA is genuine amateur hour stuff.

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Ben Parry

says the guy who does not play it. Last patch the frame rate went up which was the first of the frame rate optimization patches. I play on a gaming laptop with no issues with everything maxed. 1070 GTX. The only time I have frame rate issues now is when I am in some player towns that have near 1000 décor in a single building. That will all be optimized over the next 4 patches which is 1st priority in the polish patches.

Raleigh-St-Clair
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Raleigh-St-Clair

Er… I’m a guy who played it until mid 2017 and has watched extensive streaming of it since. The game is terrible. And I encourage anyone reading this to not just watch some back and forth on the Internet by some bald bloke trying to deny reality and a bloke who posts links to Shroud’s own devs and gets called a troll for doing so… simply get the free trial and see for yourselves. The game does not stand up versus what else is out there. That is plain to anyone with a pair of eyes.

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Kickstarter Donor
Phubarrh

Right, somebody tell me it’s worth playing now? I’ve bounced off the trial a number of times.

Raleigh-St-Clair
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Raleigh-St-Clair

Nah, it’s still the same game it’s always been, at the heart of things. They tweak things here and there… they promise the world during beg-a-thons… they announce release dates and hype everyone up, then yank the dates… it’s been same old, same old for years now. We’re 500 days beyond persistence, too.

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Alleine Dragonfyre

No one can tell you that but you. Others that are curious, there is a free trial for you to try here: https://www.shroudoftheavatar.com/?page_id=69568

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Alex Hoggett

It’s definately getting better. It still has some core problems like the mindless grind and lack of feeling of exploration due to instancing, but the towns and items are pretty cool compared to most games.

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temp starcitizen

Good luck finding someone with something overall good to say about the game, I’m just saying since they’re officially pushing the community to vote in this poll they will probably win. Even though no one plays the game, they have like 250k forum members.

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Ben Parry

I have nothing but good things to say about it :) been playing for a just over a year. I can say when I started playing when I bought into the game it was not worth playing. waited a year went back after the final wipe and it did have a lot of issues, but as we near release its now at the point where new players will like it. us old guys that have been playing for a long time will have to wait abit longer for new content for our levels but that is ok by me. Still plenty to enjoy.

They are not pushing us, they simply said if we want to vote for this game as one of the top to do so. not like they pushed us into anything. there is no reward for voting either. those that vote like myself simply love the game and see where this is all going and know what the future holds :)

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Wifi

” Even though no one plays the game, they have like 250k forum members.” Almost sounds oxymoronic doesn’t it? Funny thing is there has been little promotion for this game at all and it’s considered a threat. Imagine what it’s going to be like when Portalarium really starts promoting and marketing the game outside of their forums.

I would say overall it’s a pretty solid game with a very bright future ahead of it in terms of development commitment. Does it have its flaws? Absolutely. Is it perfect? No. But how common is that with games that are early in the stages of their official release? Pretty common even for big titles and companies.

Some people have a big problem with how long it has taken to get where it is today. I counter that with pointing out that patience is a virtue, and this game is all about virtues.

Here’s a few things you should consider before playing Shroud of the Avatar:

Portalarium is a small development team in the grand scheme of things, but they are not short on creativity and a community full of players with great ideas and participation for future updates.

The game has been developed over the course of 4 years on a shoestring budget compared to other companies putting out quality MMORPGS. All things considered (size of team and funds), this game has come a very long way from the beginning, especially over the last 3-6 months. They have listened to the community quite a bit.

This game is not easy. It’s complex, it’s frustrating to play alone, and it’s a slow burn even after you establish some friends and start making your way through developing your character. It takes commitment and time investment to really start appreciating everything this game has to offer. My advice… Find people, make friends, ask for help, and don’t give up.

Everything in this game has real life monetary value and Portalarium supports you capitalising off of it. This is huge if you need a little incentive to grind just a little more or to adventure and take more risks than you normally would in other MMORPGS. There’s real reward for playing this game and I find that to be one of the most appealing aspects.

There is a cash shop to buy material items in the game. Some people look down on this as a money grab or a “Pay to Win” option, but it’s ultimately not unless you look at real estate as your sole marker for your goal/status in the game. Most of what you can buy in the add-on store for real cash you can also buy in game with currency you can obtain through good old fashioned hard work. Nothing that you can buy with cash (with the exception of housing) is much more than cosmetic and won’t contribute much to getting a head start over anyone else in the character development.

If you keep these things in mind when you begin a character in Shroud of the Avatar, you will be much better off and should be on your way to enjoying the game for what it is if it’s your style.

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temp starcitizen

oxymoronic ? Were you hired to write this? What’s ‘oxymoronic ‘ is that while they have 500k spambot forum members, they also have global publishing partners, and have been on Steam since 2014, and they only have sold around 50k game accounts since 2013. Look at steamcharts and you will see only about 120 people are playing right now.

What’s oxymoronic is that they call their game a MMO when really they’re a single players game but without a story and always online for the RMT. The world is empty, but you can still farm and sell gold and spam chat with your gold sales.

solazur
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solazur

One might also call it oxymoronic to talk about gold sellers spamming chat in a game without a global chat.

‘jus sayin

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Alleine Dragonfyre

Dude, if you don’t like the game, don’t play it. The effort you put into trying to bad mouth the game is getting a bit weird. Why do you care so much?
Side note: I haven’t seen ONE gold spammer ever.

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Wifi

I’m flattered you think I should be paid for my review. Maybe I could make a few bucks on the side.

So mad. They must’ve really done you guys wrong or something.

Raleigh-St-Clair
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Raleigh-St-Clair

The 250k forum members have huge slabs of bots, dead accounts, etc, from a time when the forum was open and not locked down. The real figures that people should care about are (a) How many people OWN the game? Portalarium puts this around 60k and, (b) How many people actually PLAY the game? Anyone can access the Steam charts and see the figure is in the HUNDREDS. Even if we generously double it to account for people using the shoddy launcher alternative to Steam, it’s under 1000 people. Terrible game.

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Alleine Dragonfyre

I spend a LOT of time on the official forums and I’m not seeing any spam bots. Next?
Most players don’t log into the game through Steam but use the game’s own launcher. Also, you can only attach one account through Steam while many players, including myself have alt accounts that we play but not though Steam. Next?

Raleigh-St-Clair
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Raleigh-St-Clair

Duh, because the accounts were locked down and unable to post anymore, but left in the overall total to boost it. As for the use of Steam, it’s the premier games platform and updates a hell of a lot better than the Shroud launcher… which is why most people use it. But again, I’m happy to DOUBLE Steam’s figures to account for people using it, and we’re still in the hundreds. HUNDREDS. For a game 500 days beyond persistence. It’s a joke. So… um… next?

solazur
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solazur

In the interest of fairness here…I’m pretty active; logging in more than 3x/week to actually play. I have more than one account ranging from a royal founder era account to the $20 Steam specials (2 of those) I haven’t used the sota launcher in ages. It’s far easier for me to do all the patching etc through Steam. I don’t think I’m the only one in that boat. Idk what % of the population uses steam.. but I’d be surprised if the graph looked much different (by which i refer only to trends) if you could overlay a native launcher chart on top of the steam charts. I would be in the camp that would stipulate and agree in advance that the current population is still low.. as I’d expect in a game that has not been actively advertising like one would expect from a game officially “released”. I”m not going to wade into the semantics here. On that topic I’ll just say this. I’m not one to rush in and start carving the roast beast before the one cooking it declares it done.

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Wifi

Steam isn’t the only way to login, so those metrics are a guesstimate at best. Huge slabs of bots? Where’s the evidence? Dead accounts… I can agree with that.

1k+ people playing a game that’s in beta with no promotion for 3 years isn’t too shabby.

Just because you don’t like the game doesn’t make it terrible. Get over yourself.

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temp starcitizen

When did they go beta? I thought they were still early pre-alpha.

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Wifi

They went beta to draw in some new players to data mine for the new user experience. They wanted to get some feedback and watch trends so they could dial on trouble areas and make adjustments accordingly as they approached launch.

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temp starcitizen

Steam has only been selling access to the game since 2014. All those other accounts that bypass Steam are from Kickstarter – they don’t link their accounts because they want to sell them – that’s the only reason people don’t use Steam. The devs even tell people to use Steam because it’s better for updates. It’s ‘oxymoronic’ if you think about it. They don’t link their accounts to Steam because they want to sell their accounts, but no one plays the game.

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Wifi

Yeah so? And if they sell them, they will be bought by someone else who plays. What’s your point? Pretty sweet deal. Play a game, sell it and make a few bucks. I don’t see the problem.

Raleigh-St-Clair
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Raleigh-St-Clair

LOL… Steam is the PREMIER way to log in, so I’m actually being quite generous doubling the Steam figures… and even when I do that the figures are still seriously, terribly, embarrassingly, laughably BAD.

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Ben Parry

why do you care so much about trolling SOTA? You said yourself up there that you don’t play it, but you watch videos on it and feel the need to be negative because its getting so many votes? If you don’t plan on playing then why are you so concerned to make it known to people that you don’t like a game you don’t intend to play and don’t even play? perhaps you are paid by someone to post negative things seeing there would be no other reason for you to be trolling :) just saying…

Raleigh-St-Clair
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Raleigh-St-Clair

Oh, you mean why do I care about DISCUSSING SotA? Simple, Ben. I backed this game, at the time of Kickstarter, for a lot of money. Like many others (something which can be demonstrated via 60,000 game accounts and yet player figures are counted in the hundreds), I’m really disappointed with how it’s turned out – both in regard to what was promised at the time of Kickstarter and what it became… and also how the game plays in general. It’s very amateurish. So you can keep calling me a troll if you like, but from my POV I’ve backed this game heavier than the average punter, and I have opinions on it. It seems that stating an opinion that a Shroud cultist doesn’t like means being called a troll, no matter how factual the statements are. Such talk just makes you folk look silly and defensive but, as I keep saying, the real proof of the pudding is for anyone reading this to simply download the free trial and see for yourself. Is it amateur hour or a really great game? You’ll soon find out.

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temp starcitizen

So having an opinion is now trolling? Most of the time creating faslehoods to develop a false narrative is trolling. I am critical of SOTA because I try to play, key word is try. They took all the monies, but we get a weak Unity project in return and it is painful to play, it is even painful to watch other people play it on Twitch with all the lag and bugs and crashes.

Raleigh-St-Clair
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Raleigh-St-Clair

Yeah, although I will make a slight tweak to that, temp, it’s having an opinion (that triggers the fans) is now trolling. Doesn’t matter how factual it is. Like how I was pointing to comments, by Shroud devs, on the official Shroud forum, and because it was triggering them, I got a chrous of “troll” shouted at me. It would be hilarious if it wasn’t so scary. These people are so welded to the game that they won’t even believe stuff on their own official forum, by their own devs, if it causes them discomfort and makes them think too much about how off-course the game is. That’s a really unhealthy way to be, period.

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Wifi

Whatever dude. Keep attacking everyone to make yourself feel better. You linked something from the devs and spun it. Yes, the numbers were right, but the narrative was wrong.

You said 900 out of 1100 quit. The dev post said 900 or of 1100 didn’t make it passed 2 hours in trial status.

You’re assuming the ones that didn’t made it passed 2 hours quit. They could have purchased the game and went out of trial status before 2 hours.

And like i said before, trial accounts are so limited, there’s not much point to play much after the new trial user zone is complete.

Your point was garbage, still is.

Raleigh-St-Clair
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Raleigh-St-Clair

I do it to make myself feel better? Weird. I don’t think so at all, yet you seem to think you can make that diagnosis over the Internet. Do you really think you’re that prescient? Wow! How impressive!

I’ll simply repeat my motivation from elsewhere in this thread: I backed this game, at the time of Kickstarter, for a lot of money. Like many others (something which can be demonstrated via 60,000 game accounts and yet player figures are counted in the hundreds), I’m really disappointed with how it’s turned out – both in regard to what was promised at the time of Kickstarter and what it became… and also how the game plays in general. It’s very amateurish.

So call me names all you like (I really don’t care!), but from my POV I’ve backed this game heavier than the average punter, and I have opinions on it. It seems that stating an opinion that a Shroud cultist doesn’t like means being called a troll, no matter how factual the statements are. Such talk just makes you folk look silly and defensive but, as I keep saying, the real proof of the pudding is for anyone reading this to simply download the free trial and see for themself. Is it amateur hour or a really great game? They’ll soon find out.

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Wifi

What do you expect people to conclude when you repeat the same thing every single time you post? Seriously.

Also, I never called you a troll or a name. I said you were an embarrassment to the haters in the face of you calling me a kid. I also have no problems with opinions. But like I’ve said before, I do have a problem with people making stuff up.

Coupling factual information with your own speculation then claiming it’s all fact is not fact. It’s that simple. If you want to drop factual information, fine. But don’t create your own narrative by adding your own details that don’t exist in the source you’re pointing to. That’s mainly what I’m trying to get through to you. Because when you do that, it makes you look like a troll. So don’t be surprised when someone calls you one.

I don’t care that you don’t like the game and you make some valid points. Just stick to those and it’s all good!

Raleigh-St-Clair
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Raleigh-St-Clair

You may not care that I, personally, don’t like the game but… big deal… there’s a much larger problem of 60,000 game accounts out there, and the in-game population being measured in the hundreds. So, by all means, don’t care what I think… but I suggest you start worrying what tens of thousands of other people think.

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Wifi

You think I don’t worry? There’s a real concern when people don’t like the product. There are very real things to be concerned about and there are some big adjustments that need to happen to appeal to the masses. That’s obvious. But that doesn’t make the game terrible. It makes it mediocre. All we can do is hope that it becomes something great and only time will tell on that one.

Just to be clear also, when i said I don’t care about you disliking the game, I didn’t mean it as writing you off. I meant it in a sense that the fact that you don’t like the game isn’t why I’m going back and forth with you. That’s what I hope you understand going forward.

Raleigh-St-Clair
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Raleigh-St-Clair

One man’s terrible is another’s medicore. I’m sure we see the same thing, but express it in different ways. Also consider how disappointed some of us are… some because of what was originally promised… some because they are major LB fans and hate seeing his work fail… some because they invested A LOT of money and don’t see a very good game more than four years down the line. And so on. Sometimes combinations of all those things. That disappointment very easily turns medicore into terrible, depending on who you are and where you’re at with your relationship with SotA, honestly.

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Wifi

Absolutely. I don’t blame you for having a bad taste in your mouth for not getting what you expected. It’s human nature when people are triggered to be quick to blast anything and everything that’s affiliated with what has them upset. I get it and I’m guilty also. It’s also very easy to say things that aren’t necessarily true when heated. I’m guilty there also.

“One man’s terrible is another’s medicore.” I agree, which is why it’s important to not let your disdain sway potential newcomers from the game. You said it yourself. You invested a lot and you have/had high hopes that that investment could measure up to your expectations. Doesn’t it seem kind of silly to push people away from your investment when you really think about it? How’s that going to help you get what you want? All I can say is try to find ways to help right the ship instead of sinking it. After all, you paid for it.

Raleigh-St-Clair
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Raleigh-St-Clair

I don’t feel I’m pushing people away. Indeed, many of my replies here say “don’t listen to me” or “don’t listen to that guy” and encourage people to play the trial. I think that’s the only fair way for someone to know if they like the game or not. Meanwhile, I will say I’m disappointed, and such, but I think any serious videogamer interested in MMOs or Richard’s work or whatever has given them the initial attraction to SotA, will still play it for themselves. If THAT lets them down, that’s not on me. That’s the game, unfortunately.

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Wifi

You don’t feel like you’re pushing people away?

Try it! Please! Anyone who has played an MMO in the past decade… heck, even just a videogame in the past decade… will have no choice but to agree the game is terrible.”

” It plays like absolute crap.”

” The game is terrible.”

“Even if we generously double it to account for people using the shoddy launcher alternative to Steam, it’s under 1000 people. Terrible game.”

“Shroud of the Avatar… a game that promised a bunch of stuff at Kickstarter… turned into something else entirely… and is so underwhelming you can count the people playing, 500 days beyond persistence, in the hundreds.”

“Don’t you GET the Shroud devs have been stringing people along for years? During the beg-a-thons they say YES!”

I’m sure people are champing at the bit to take your advice and go download it after these wonderful endorsements. Let alone go into it with a positive attitude if they do.

In fact, I haven’t seen you say a single positive thing at all.

That’s where the break is between the people who are really mad and really criticizing. I can sit here and acknowledge the good and the bad. People that are all 1 sided on either side are kind of part of the problem IMO.

Raleigh-St-Clair
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Raleigh-St-Clair

Like I said, I will say I’m disappointed, and such, but I think any serious videogamer interested in MMOs or Richard’s work or whatever has given them the initial attraction to SotA, will still play it for themselves. If THAT lets them down, that’s not on me. That’s the game, unfortunately. I mean, do you *really* think someone who wants to play Shroud will see a thread like this, with some people praising and some people saying it’s terrible, and decide not to take up the free trial? I don’t. I’m happy to bet on what they think AFTER they try it. But beforehand, I’d be surprised if any thread on Earth can turn off someone who wants to try and, not only that, what they want to try is FREE. It’s an absolute no-brainer to at least TRY.

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Wifi

Of course I really think someone who is looking for a new game to play would potentially pass on considering Shroud of they saw hate reviews. I think that’s a naive way of thinking and find it kind of odd that you don’t all things considered. People make decisions based on reviews all of the time. I know I do.

I guess we can just agree to disagree and call it moot. We’re really just talking in circles at this point and it doesn’t seem either of us are going to budge.

Raleigh-St-Clair
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Raleigh-St-Clair

Naive isn’t really a nice word to be tossing at me. I mean… what would you LIKE people, like me, to do? Do you want us to be untruthful and say the game is absolutely fantastic and everyone should try it? Do you want us to not say anything at all, except that everyone should try it? See, to me, neither of those are genuine responses from me. I’m not into giving non-genuine responses. I still think being honest that SotaA disappoints me *and still encouraging everyone to try it*, is perfectly valid. It’s honest, and I’m kinda into being honest.

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Wifi

I’m sorry, I didn’t realize you were so sensitive. Every time someone disagrees with you isn’t an attack. You don’t have to take it all personal.

All the stuff you just asked I’ve already answered above.

This conversation is over.

Raleigh-St-Clair
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Raleigh-St-Clair

You’re still doing it. You take a dig that I’m “naive”. Now you take a dig that I’m “sensitive”. Am I throwing any similar words at you? Erm… nope. So why are you doing it? I’m arguing the case for what I believe. You’re taking personal shots at me. I find that odd. There’s absolutely no need for it. It hasn’t added to the discourse here.

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Wifi

Did you not call me a kid? Don’t dish it if you can’t take it. Go ahead, keep playing the victim.

Some people might even call this being a troll. Don’t worry, I’ll just let it be.

Raleigh-St-Clair
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Raleigh-St-Clair

Oh that was you, elsewhere in this thread? Looking back, even that was in reference to you using that silly schoolyard expression, “salty” in the first place – again, no need for you to have used it. Didn’t add the discourse. I was, however, more focused on the conversation we’d been having here, which was quite civil until, again, you started throwing out insults *that didn’t need to be there* and *which didn’t add to the discourse*. Not sure what part of this isn’t registering with you. Or, in your world, is it OK to throw out insults and, if the person you’re insulting gets annoyed, it’s somehow *their* fault? Because, I’ve gotta tell you, that’s a weird way of looking at the world.

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Wifi

“So call me names all you like (I really don’t care!)” – Raleigh-St-Clair

Raleigh-St-Clair
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Raleigh-St-Clair

Ha! Thank you for highlighting the fact that I’m not sensitive – one of the insults you threw at me – by referencing what I’d already said, earlier in the thread. I will reiterate, however, that your insults *didn’t need to be there* and *didn’t add to the discourse*. Again, is this not getting through to you? I’m sure anyone bored enough to still be reading this thread will be wondering what’s wrong with you, that rather than discussing the topic, you’ve devolved into making insults, then scouring the thread for earlier comments… which, hilariously, back up my POV, rather than yours. Have a good one. Bye bye.

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Wifi

LOL

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Wifi

lol

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Victor Didra

I’m a big fan, playing right now as a matter of fact! Time to go water the cotton.

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Alleine Dragonfyre

I’m someone that has many, many good things to say about the game.

deekay_plus
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deekay_plus

Crowfall wins MassivelyOP most anticipated award 2017 from MMORPG

crowfall subreddit also has (more understandably) linked this article XD

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temp starcitizen

What is the most anticipated MMORPG for you? from shroudoftheavatar

Shroud’s subreddit has a thread going to, but I think the redditors want camelot unchained or ashes of creation.

deekay_plus
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deekay_plus

crowfall is probably my least anticipated game and the more i’ve seen of it (gameplay footage) the past year convinces me it’s going to be outright terrible.

they also seem to be guilty of scope creep but without the whaling potential of star citizen. even despite their whale friendly changes to their pre launch cash shop.

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the_balance

Hard to anticipate stuff about games that have already launched. Certainly not every choice on this list, but quite a few of them.

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Sargon

I backed Crowfall, but I haven’t followed the development very closely and just been able to get excited about the game since the Kickstarter campaign ended. My most anticipated games are Camelot Unchained and Sea of Thieves – Camelot Unchained as a longer-term commitment and a more traditional MMO and Sea of Thieves as a fun experience in shorter bursts with less of a time commitment. I still cling to hope for Shroud of the Avatar as well, but I don’t see any big changes on the horizon that lead me to believe that any substantial improvements will be made. Sadly, I think Shroud of the Avatar is what it is going to be and there isn’t much left to anticipate.

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connor_jones

Sorry to say that there is nothing on the list I’m terribly excited about. Crowfall could be a surprise hit, but the fact that it is yet another sword and sorcery mmo, to say nothing of its PvP focus, are definite turnoffs for me.

That said, it has been rumored that Secret World will be going to the Congo, and if that turns out to be true I will be back in the game in a heartbeat. Also, it appears the long-awaited and rumored Gamma Quadrant/Dominion/DS9 expansion will finally be coming to Star Trek Online. Should be good, although I hope it is a lot more substantial than the fun and nostalgic but content light Agents of Yesterday.

Also, there is always the chance I will be blindsided and pleasantly surprised by a release or expansion, it has happened before.

Speaking of Deep Space 9, I finally got around to watching the entire series, and I have to admit I was impressed. Producer Ira Behr did a great job with it, especially in the later seasons, but I digress.

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Sea of Thieves!

Triona Falconer
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Triona Falconer

My vote went to Camelot Unchained. There aren’t many MMO’s on my “waiting for” list. DAoC was by far my favorite MMO… No other game has held my attention like it did. I must admit I was a bit crushed when I found out CU would have no PvE but I am hoping the crafting system and RvR are so “stellar” that I won’t miss it ;) I am a “Builder” backer of CU and am considering the Lifetime sub. I regret not supporting it during it’s KS period but at the time I was just too fed-up with the MMO world at large.

I am also a backer of Crowfall, but that was done on a whim… one I regret. But who knows? Maybe it will be a decent game.

Ashes of Creation sounds great but … it sounds almost too great to be true. I fear it is just another “all smoke and no fire and substance”. Time will tell. I hope they prove me wrong.

I’m definitely a bit jaded and leary of most of these games these days. Rarely do they deliver and some never even make it out of the gate. CU is the only one I have some faith in. Been burned too many times.

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Iccubus Darkmoon

Going to say Chronicles of Elyria because its different than any other MMO. Been following game for a year now, and non of these other games have even interested me at all. I enjoy building games like UO and SWG and this reminds me of those games.

I would suggest if you haven’t check out the community they are so active and we have alot of fun activities as we wait to get into Alpha and Beta.

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Iccubus Darkmoon

BodeanG
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BodeanG

This one is tough for me.

From a PvE standpoint I hope Pantheon or AoC comes out and gives us a HUGE world filled with content. Something we really haven’t seen in quite a long time. (fingers crossed).

As for the side I am truly interested in, Crowfall and CU. I invested in Crowfall and like what I have seen and tried out. I didn’t invest in CU but have always wanted to be apart of the RvR games. I started DAoC a few years after release and as a newb I ran into all the /level players. Sadly, that was a huge turn off (and frustration) and so I never got to see the RvR side of things.

Steely Bob
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Steely Bob

i love that CU is winning =)

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Robert Mann

I’d think CU and AOC would be the most popular of looking forward to, outside SC. I can’t imagine that Crowfall has as much of an interest base by any means.

I do like that Crowfall is willing to do some things that are different, don’t get me wrong. But everything they do screams “Wolf game, come be sheep that are easily munched if you aren’t trying to gank!” It’s so obvious, in fact, that it has annoyed and driven a number of previously interested people in my circles who are more in that sheep group to state that maybe the status quo of gankbox setups isn’t as bad as they thought.

Which is… probably a big problem.

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Francis Baud

The PvP campaigns may indeed be dangerous places. In Crowfall though every player gets an Eternal Kingdom, which is a map that is entirely created and managed by the players.

The owner decides:
– if it’s 100% safe zone
– what are the rules (PvP on/off, public/private, taxes, etc.)
– what type of parcels form the terrain (lakes, mountains, plains, etc.)
– where to drop walls, castles, towers, etc.
– where to place monster spawners

Basically players can invite whoever they want to play in the world they’ve created, so they can craft, collect resources, fight monsters, explore, build structures, all that in a 100% safe environment. To obtain higher quality materials, they will need to trade with players going in the campaigns.

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Robert Mann

AKA, income and the good stuff are all tied to high risk, where all the gankbox stuff is a huge factor, and anyone who isn’t interested can go ahead and move on. Yep, thanks, already knew all that…

:P

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Francis Baud

Players can harvest ores from rank 1 through rank 4 in the Eternal Kingdom and sell those resources to other players. Or get resources from monsters. Or craft armors and weapons. Or trade items and make profit.

Lot of ways to get rich in the safety of the Eternal Kingdoms.

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Utakata

Is that it? Err…ask me that question at the end of 2018 then. :(

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Rumm

Voted CU primarily because of my confidence in Mr. Jacob’s leadership and history of creating games that I enjoy. I’m not a PvPer, but Warhammer and DAOC remain two of my favorite games, of any genre.

I’m still happy to see Crowfall getting a nod. I really like the art style, and it seems like development news is coming from the studio and a pretty nice pace.

2017 was a pretty average year in terms of new launches, though we did have some nice expansions from older games. Here’s to hoping 2018 and beyond can invigorate the genre with fresh blood and longevity from smaller studios.

shazanti
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shazanti

“I’m not a PvPer, but Warhammer and DAOC remain two of my favorite games…”
Yes, this! More so DAoC than Warhammer for me, but still, those have been (so far) the only games with PvP that I’ve enjoyed. I’m eagerly anticipating CU!

drivendawn
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drivendawn

PG again🍺

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Siri

Boundless, this EA mmo does not get much coverage on this site but love the game so far all the same.

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David Goodman

I’m limited to three so that’s a shame. Camelot Unchained because I loved DAoC and Mark Jacobs is so active on these forums, I feel like I would get a sadface from him if I didn’t. (Just kidding!)

Shroud of the Avatar because I actually don’t mind the gameplay that much, and I did buy in with the lowest-tier kickstarter package, so i’m at least a little invested. I’m just not playing any more of it until it “officially” launches because i really don’t want to harm my impression for the game by playing a product that’s changing so much. I want the quests to be in finally.

And finally, Wild West Online because I find it odd that an old west MMO hasnt’ been made and abused 100x over already so I want to see what happens.

Close runners-up: WoW Classic, not because I Want to play it but I really want to see what the actual response on it will be. Sea of Thieves seems interesting (again, it’s a “how has this not been an abused theme already?” kind of thing), Magus, and Star Citizen. All worthy, but just not my personal “top three”

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Mark Jacobs

No worries about it if you didn’t vote for us. I’ll get over it eventually, I promise! :)

It might be fun if a bunch of us who are interested in WoW classic actually played together on it. While I generally like to maintain anonymity when I play, it might be fun playing with some of the folks here.

Mukit
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Mukit

Oh, yes, we need to start the ‘MOP Guild’! (Did/does WoW Classic have guilds???)

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Mark Jacobs

Sure did. They are pretty basic by today’s standards, but they are there. I’ve been in a few since I started playing Vanilla.

Liandreth
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Liandreth

Classic WoW, CU and I’m sort of keeping on eye on Ashes. I was pretty gung-ho for it, but I’m just watching now. Hoping the best for it.

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Mark Jacobs

Ashes seems to be moving along nicely from what I’ve seen and I know where we are so here’s to your hopes not being dashed!

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Tia Nadiezja

Cryptic Magic. I’m not sure it will be good, but it will either be a unique and fun game or crash and burn in a spectacularly dramatic way. I can’t think of a property in geekdom that has higher risk and reward than Magic as an MMO.

I’ll note: I actually admire the chutzpah of Cryptic’s people for trying this one.

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Schmidt.Capela

My most anticipated game from that list is Star Citizen, but not as an MMO; I plan to completely ignore its official server and instead play on private PvE servers (which I’m quite certain will be made). After all, my favorite game, ever, was Wing Commander Privateer, of which SC is a spiritual sucessor, but I will never play a game that might force me into PvP while I’m engaged in PvE (as SC on the official servers is bound to do due to Chis Roberts refusing to add a PvP flag).

I’m also keeping an eye on Ascent Infinite Realm because I love the premise, but as I don’t know how PvP will work in that game, I’m not yet willing to commit to it.

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squidgod2000

Pantheon and Legends of Aria for me. Crowfall completely dropped off my radar a while ago.

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Stephen Donohue

Life is Feudal MMO. It’s technically still in beta but there’s no more wipes coming (unless they want to kill their game).

They’ve been making sensible nerfs to the gankbox aspects to it, and I love the sense of permanence from terraforming, building up cities, and the depletion of resources. The sense of community that comes from needing to cooperate with large groups of people has a real sticking factor for me.

It could still screw up in some major way and drive me away. But for all it’s bugs, I’ve put more hours into already than some other big titles.

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Robert Mann

Aye, they are actually trying to make life decent (not safe, but decent) for those who are less about blood.

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Stephen Donohue

I think so. They’ve removed the ability to stack items to jump over walls, outside of the judgement hour. So you’re pretty safe to work on non-combat things inside your walls. And the penalties for dying with low alignment discourage random ganking. I’ve been playing for at least a few hours every day since launch and I’ve only been ganked once.

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squidgod2000

Does it seem like it’s retaining players?

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Robert Mann

I actually will say the opposite of Stephen. NA has grown since November. Another 200-300 people online right now, as compared to my screencaps from end-of-month then.

EU, on the other hand, might feel reduced simply because they split the population.

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Stephen Donohue

There’s definitely been a dropoff since launch in November, but at least in my guild it’s stabilized. It’s definitely niche, but I think it’s got some staying power. Steam launch will be a deciding factor for the ultimate longevity, which has me worried since the server issues aren’t solved, but I think they can get it sorted.

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agemyth 😩

Gorrrrgonnnn. Elves with two penises. Big head curse. Poetry Appreciation.

Pantheon. Although I’m looking forward to it greatly I feel it also has the most floppable in a public opinion/financial sense. Hopefully it does well with me personally and finds a niche that can keep the game running for many good years.

Camelot Unchained. I need a video summary on what Camelot Unchained even is these days. All I really know is RVR with meaningful crafting roles. Systems-wise I can’t keep what I have heard about Crowfall and CU separate. Someone out there who is close the the CU project or anyone else following it are welcome to point me to something more friendly than a wall of text or spreadsheet :)

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Mark Jacobs

You asked so here’s a half dozen of the biggest differences and similarities for CU are:
1. Large scale battles (we’re shooting for 1K in a single battle)
2. Persistent main world
3. Block-by-block building system
4. Realm vs. Realm vs. Realm system as the only mode other than a possible FFA server
5. Slower, but not slow, paced combat system
6. Leveling for combatants can only happen in RvR, crafters can level without RvR

Biggest similarities:

1. KS and additional crowdfunding backing
2. Crafting systems that are based on games such as SWG and other highly deep systems
3. Choices matter in character creation and development
4. Raiding/destroying for fun and profit against other players (though CF does have PVE)
5. Both team led by veterans of other MMOs. It’s up to you whether you think that’s a good thing or bad thing. :)
6. Deep skill systems allowing lots of customization of character.

How’s that for a non-wall of text?

Thanks for your interest, no matter what you decide to do!

Mukit
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Mukit

Is see ‘KS’ and I immediately think ‘kill stealing’. You might wanna skip the acronyms, Mark. ;-)

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Tutorix

Not much love here for unnamed Magic the Gathering MMO. It’s the one I am most curious about… Cryptic’s previous games have shown a lot of potential, along with a lot of flaws. Give us better art direction, a better monetization model, and real raiding or crafting.

On the other hand, Crowfall looks like it will have all those things. So Crowfall has a lot of potential too… to fall short of expectations.

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David Goodman

I can only feel dread for that because most MTG games are… lackluster to say the least. I wouldn’t say I’m anticipating it like the other games, but I am keeping an eye on it with morbid curiosity. More of a “how are they going to F this up” kind-of thing.

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thalendor

I’m pleased to see, at least for the moment, my personal choice, Pantheon, holding it’s own right behind some titles with a lot more coverage.

boredinBC
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boredinBC

I’m not confident that either CF or CU will see a proper release in 2018, and that’s not a criticism. I would rather they get it right.

Monster Hunter World is my new obsession. MH is an amazing series that just never got the traction here that is has in Japan, and hasn’t seen a proper console release since the PS2.

The demo felt great. It’s been almost a decade since I’ve played a game in the series, but they managed to capture that indescribable feeling of kicking ass and overcoming an insurmountable enemy (ala Dark Sould and Bloodborne). The co-op was easy to get into, and the dynamic world served up a bunch of unscripted encounters that kept it feeling fresh.

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Francis Baud

Really cool to see Crowfall wins the most anticipated MMO award.

These devs are pretty humble and hard working, and choose to prioritize deeds over words & promises. Congrats ACE, way to go.

CF_WhatIs_Art_Tile_Scouting.jpg
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Oleg Chebeneev

Most anticipated by MOP editors maybe. On GoHa.ru (biggest russian MMO community) there arent many who are waiting for it

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Francis Baud

I see, well they’ve got a nice section dedicated to Crowfall news: http://www.goha.ru/news/crowfall

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Oleg Chebeneev

Site has it for all MMOs. Biggest showcase is how active general section of each MMO forum. For Crowfall activity is very low: http://forums.goha.ru/forumdisplay.php?f=4347
compare it to Lost Ark for example:
http://forums.goha.ru/forumdisplay.php?f=4514

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Francis Baud

Just checked CF forums vs. comparable titles:

Albion Online: 9,660 posts
Crowfall: 9,411 posts
Conan Exiles: 6,392 posts
Life is Feudal: 4,110 posts
Camelot Unchained: 2,861 posts
Project Genom: 1,833 posts

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wratts

Surprised to not see any votes for Sea of Thieves from the staff. Seems the coverage here has been overwhelmingly positive

gelfred
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gelfred

Camelot unchained, because I havent had anything large scale PvP since planetside 2’s earlier years.
Battle for Azeroth, blizzard still do a lot right and it gives me a good part time MMO.
Crowfall maybe, im still not sold on it, but it has some interesting ideas.

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Mark Jacobs

We’ll definitely have the large-scale battles, that’s a given at this point. I like being able to say that now. :)

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jay

Looking forward to Camelot Unchained more than crowfall, although I’m interested in both. I just like the look of the systems behind the game much more. The combat system alone looks incredible.

Graphics & Animations have a ways to go, but that will come with the beta/release.

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Mark Jacobs

Animations will be getting a bump before Beta, I have zero doubt about that.

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Tandor

I don’t know of any new MMORPG coming out that I will be interested in. I have invested in Conan Exiles and Shroud of the Avatar but what I’ve seen of them thus far has left me underwhelmed. I guess you could also say that both are out already.

Having WoW Classic in this category is also a bit of a nonsense, it’s just a new server with a different ruleset that will very likely be neither fish nor fowl so far as vanilla versus current versions is concerned. However, I do understand why a lot of people are looking forward to it and I may well have a look myself.

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rafael12104

Camelot Unchained. Yup.

Sea of Thieves is way up there too.

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Mark Jacobs

Thanks, your support, as well as everybody’s here is greatly appreciated.

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Armsbend

Crowfall would be at the very bottom of my list. Below games I’m not interested in playing. Since it won’t be coming out in 2018 if at all.

Sea of Thieves, WoW Classic and Monster Hunter World at the top. To a lesser extent New World – just because I’m looking forward to ANY type of news.

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Francis Baud

2018 seems reasonable. The combat, building, EK map creation tools, character progression and many other systems are functional.

And the game seems pretty fun already.

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MesaSage

Voted for World of Blockchain. Because Blockchain.

Minimalistway
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Minimalistway

Ever Jane, Classic WoW (i think it’ll come in 2019) and Sea of Thievs … yes Ever Jane, because i’m not going to play it, but happy to see something different.

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Armsbend

At this point it isn’t coming out. It’s been years and nothing – on a game that many people could create in their spare time.

Minimalistway
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Minimalistway

I don’t mind waiting.

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Mark Jacobs

WoW Classic for me.

My other favorites I won’t mention because of what seems to happen when I say that I’m looking forward to something! And in the case of WoW Classic, if my desire ends up having a negative effect on the universe, there are other options. And since I’m still paying a sub to Blizzard, I don’t feel the least bit guilty about it. :)

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Armsbend

You play wow a lot? You play for fun or mostly to see what they are up to?

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Mark Jacobs

I played it a lot for fun. It was my way of relaxing anonymously in an MMORPG which I didn’t make. :)

I play on Vanilla now as well for the same reason. I’m an MMO guy through and through.

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Armsbend

*scratches down notes on how to get cu pricing info*


Armsbend thinks, “I’ve got you now Mark. Some rum and mythic keystone runs and that info will be mine!”

hm?

Oh, sounds great Mark. Thanks for sharing.

*heeheehee! You are mine!*

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Mark Jacobs

LOL, nice!

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Roger Melly

I think it would be hard to beat Star Citizen and WoW classic as the games that are most high profile on that list . I would hope to see a release of classic WoW this year but to be honest like SC I think it is firmly in the “and Beyond” category but unlike SC I think it will be out before 2020 .

Of the ones that face a more possible release next year Camelot Unchained , Crowfall and Sea of Thieves seem the most interesting . Not sure if any of these or other mmos released this will peak my interest though will just have to wait and see .

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Mark Jacobs

Thanks, we’ll try to Pict your interest a bit more in 2018!

Pict your interest, I’ve got a million of them and I’ll be here all week! :)

Cheers!

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Roger Melly

hehe …. someone’s been reading too many jokes in Christmas crackers . lol .

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Bryan Correll

I voted for CU, but that groaner is making me reconsider…..

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Mark Jacobs

LOL, you should be used to it by now BC!

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Roger Melly

LOL the Picts never stopped groaning its why the Romans built Hadrian’s wall .

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khadre

Sorry, have not been a fan of Crowfall or Star Citizen, and I backed both of those very highly in their money grabs. Both have failed to give direction towards a game that will be long lasting and fun. Pantheon and Ashes do seem to have legs at this moment, but time will tell.

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Alberto

Pantheon is on your pick??? With its $1000+ “your words “money grab” tiers?’ I can see Ashes though.

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Harry Koala

I’m also put off by the star citizen money grab and okay with pantheon’s $1000 for pre alpha thing. Pantheon (in my mind) had always been clear that you were donating $1000 to fund the development of the game and getting to see the pre alpha as a bonus.

If they do a star citizen and start coming back to ask their biggest backers for more money via various in game items for sale, I’ll change my tune pretty fast…

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Chad Wells

Voted WoW classic,

My other two Camelot Unchained and Crowfall, Official release will probably be pushed into 2019.

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Mark Jacobs

Right there with you on WC, as to CU, I expect 2018 will bring a lot of surprises and fun for our Backers. As always, whether for WC, CU, CF, etc., time will tell right? :)

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Denice J. Cook

I’m waiting most for Wild West Online, City of Titans, Ascent: Infinite Realm, Crowfall and Camelot Unchained, in that order.

At any rate, it’s going to be a great year for gaming, I can feel it!

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Mark Jacobs

It’s going to be a hell of an interesting year, that’s for sure.

pepperzine
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pepperzine

For me, everything I’ve seen thus far from Peria Chronicles makes it my most anticipated MMORPG for 2018 and beyond. I really love the aesthetics they’re going for, I’m just skeptical of how they design endgame due to being an Asian title. Fingers Crossed!

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rafael12104

Oh yes. This game should be getting more attention. From what I’ve seen it is a true world builder too.

pepperzine
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pepperzine

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Melissa McDonald

I think the correct answer should be “Star Citizen”. Even though it’s kind of fallen off my radar and my impression is that even released, it’s not the game I wanted.

Dual Universe and Wild West Online appear to me to be the most interesting.

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A Dad Supreme

Yeah, I don’t think the qualifier should be “Most Anticipated Game You Want To Play”. It’s most anticipated period according to the poll question.

Star Citizen definitely wins… either that or “Most Popcorn Worthy Award for 2017”.

I’d say for me personally the “Most Anticipated Game You Want To Play” is Red Dead 2.

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silverlock

Camelot Unchained. Warhammer Online was the most fun I had playing group content in an mmo and I have hopes that this one will be even better.

Crowfall would have been another one but it’s grim dark and hopeless atmosphere really puts me off even as I recognize it as a clever way to deal with end game and power creep issues.

Mukit
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Mukit

You loved Warhammer Online but dislike the ‘grim dark and hopeless atmosphere’ of other MMOs. Dude, that’s worth a year of psychotherapy, I think…

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Pedro S

After what happened to the Warhammer Fantasy universe, I can completely understand why someone would never want to take part in a grim dark fantasy again.

Age of Sigmar… uuuuuuurrrrrrrrrgggggggggghhhhhhhhh.

/barf

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Francis Baud

It’s not that grim/dark actually =P

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silverlock

You do know that it doesn’t stay spring in Crowfall right? All worlds and it’s creatures become twisted and bent as winter approaches and then all the worlds die. If that’s not grim dark what is?

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Francis Baud

True. Eternal Kingdoms otoh can be forever bright and colorful, so if we get depressed with the environment of the campaigns during fall and winter, we can always spend some time there.

It would be a pity to miss the winter in CF though ^_^

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Melissa McDonald

That got my attention!

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Mark Jacobs

Thanks. We have a high standard to live up to but, right now, I have zero doubts that we will be able to do that.

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