rend

Official site: Rend
Studio: Frostkeep Studios
Launch Date: N/A
Genre: Hybrid MOBA
Business Model: N/A
Platform: PC

The Stream Team: All your base are belong to Rend

One of the best things about Rend is its emphasis on teamwork and cooperation. And although Massively OP’s MJ is only one person, she knows her contributions help. She’ll be heading out into the wilds and continuing to collect resources for her faction base while she explores. Of course, all this will also help get her a step closer to making portals so she can raid the spirit realm and get a pet. Tune in live at 2:00 p.m. to check out the Conclave base.

What: Rend
Who: MJ Guthrie
When: 2:00 p.m. EDT on Friday, August 17th, 2018

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Rend moves to new server hardware, throws out a huge balance patch

Rend is enjoying some strong popularity since transitioning into early access at the end of July. To handle the influx of interested adventurers, Frostkeep Studios moved a whole host of North American and European servers over to new and better hardware earlier this week.

Since the studio also changed the saga restart timer from 72 hours to 24 hours, it manually reset seven of its servers to restart their sagas and get on this new timeframe. It is even granting bonus AP for any of the server ascensions that happened before Patch 2.1.

Patch what, now? The studio pushed out an update this past Tuesday with a huge number of balance changes and several bug fixes. As a result of all of this, talent and skill perk points were reset and will need to be reallocated. Frostkeep also used the patch as an opportunity to warn players that abusing the outcast system is a bannable offense, especially against “new or inexperienced” players.

Join the MOP Stream Team today at 2 p.m. EDT, when we’ll be diving back into the game live on OPTV.

Source: Rend, #2, #3

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Rend’s Jeremy Wood on how Frostkeep borrows from Blizzard, Dark Age of Camelot, and PlanetSide

GameDaily has an interview with Rend’s Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players and watchers of this oddball hybrid title. While Rend has no plans to suddenly become a battle royale title, Frostkeep is very much watching what the MMO subgenres and companies are up to in order to “fill the same psychological needs that are being filled by those games in [Rend].” Specifically, Wood says his team learned a lot from Blizzard and the MMO genre.

“Our biggest takeaway from our Blizzard experience is you can make a fantastically unique product without really inventing anything new,” Wood explained. “Blizzard got where they are by taking inspiration from all sorts of different great pieces of games in different genres.”

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The Stream Team: A surprise Rend survival session

When another server dies sooner than expected, how does Massively OP’s MJ cope? By going where she likely won’t survive, either! MJ is making a surprise jump into Rend, continuing her quest to tame a pet. Today’s goal: Get the sunstone topaz. Tune in live at 3:00 p.m. for some surprise survival adventures in…

What: Rend
Who: MJ Guthrie
When: 3:00 p.m. EDT on Monday, August 6th, 2018

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The Stream Team: Starting Rend for real with early access

Rend’s early access has begun, and that means Massively OP’s MJ is able to start her permanent character. Well, as permanent as you can get in a game with an expiration date. She is really excited to dive in and work up to taming pets. A long term goal is good, but initial survival is the key. Tune in live at 6:00 p.m. to see how many deaths MJ can avoid.

What: Rend
Who: MJ Guthrie
When: 6:00 p.m. EDT on Wednesday, August 1st, 2018

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Massively OP Podcast Episode 180: Superstoked for heroic MMOs

On this week’s show, Bree and Justin do a belly flop right into a big pool of superhero MMOs, news, and fan projects. City of Heroes may be dead and gone many years now, but its legacy still lives on in surprising ways!

It’s the Massively OP Podcast, an action-packed hour of news, tales, opinions, and gamer emails! And remember, if you’d like to send in your own letter to the show, use the “Tips” button in the top-right corner of the site to do so.

Listen to the show right now:


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Rend is hitting Early Access today

It’s time to try a different sort of survival sandbox with the launch of Rend’s Early Access today. You can pick up the game’s current version right now for $30 on Steam, a game which you may have noticed we continually give out high praise for whenever we get our hands on it. Naturally, there’s a trailer just below along with some new screenshots, so everyone gets to enjoy a look at the title.

For those who have missed it, Rend is a survival sandbox (as mentioned) with a bit of a twist. Players are automatically signed on for one of three factions in the game, and the ultimate goal is to be the strongest faction over time. There are limited windows for attacking the main base, but there are also large-scale attacks that coincide with those windows of vulnerability. Check out the trailer just below if you want a glance at the game in action. Or just go ahead and buy your way into early access now.

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The Stream Team: Life and death and pets in Rend

Did you get enough Rend yesterday? Massively OP’s MJ didn’t! She’s back in for more survival… or lack thereof. Her goal today is to work up to being able to tame a pet. However, there is much preparation to do before she has a chance. Join us live at 9:00 p.m. to see which comes first for her: death or a pet. We are sure Andrew will help with one or the other.

What: Rend 
Who: MJ Guthrie & Andrew Ross
When: 9:00 p.m. EDT on Friday, July 27th, 2018

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The Survivalist: Hands-on with survival MMO Rend’s closed alpha

It’s been nearly a year since I met with Frostkeep Studios at PAX West and got an early first-hand look at Rend, the three-faction fantasy survival sandbox with a timer. And I’ve been waiting since then to be able to play for myself; I saw the housing and learned about pet taming, and knew I wanted in. Even though I don’t play PvP for PvP’s sake, I liked the sounds of its implementation in Rend. And the whole thing about the temporary lifespan of the server? Newer information (namely that I can use ascension points to keep my favorite pets with me!) has helped alleviate that trepidation.

And now, finally, I’m in! The question is, what do I think about it? It is still in development — it is only closed alpha at the moment — and it shows. But there is also promise. I already know I am going to be playing it more. Here are my first impressions of surviving in Rend.

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The Stream Team: Poking around Rend’s closed beta with devs

You’ve gotten to read about Rend, but now is your chance to see it live. Massively OP’s MJ is in the closed beta and is bringing you along to explore this new survival game. Even better, today she’ll be joined by Frostkeep Studios CEO and co-founder Jeremy Wood, who will be showing off some cool stuff as they wander about the dev server. Bring your questions and join us in live at 2:00 p.m. for a first look at…

What: Rend 
Who: MJ Guthrie
When: 2:00 p.m. EDT on Thursday, July 26th, 2018

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Previewing Rend: Frostkeep studio visit, early access, PvP, factions, and more

If something goes wrong with Frostkeep’s early access launch of Rend, blame me. While I was at the office, I distracted Co-Founders Jeremy Wood and Mat Milizia, caused an update to get rolled back because I was offered the chance to play with cheats, stole someone’s chair, possibly delayed Global Communications Director Michele Cagle’s GamesCon prep, and pointed out to the team that the new bald and clean-shaven character customization options were missing. We’ll also go ahead and take credit for the Ascension system being implemented, getting icons, and Wood finding a major long-term gathering bug the night before because clearly Massively OP is important enough for the devs to come in at 3 a.m. just to prepare for us.

All jokes aside, I recently had a studio tour with Rend‘s creators as part of the game’s ramp-up for alpha this week. The team’s working hard and losing sleep, but they’re nailing it. It may not be perfect, but the Frostkeep is making my job a little harder because very soon, you’ll see just how in touch with the MMO and survival genres Frostkeep is. There’s a reason we awarded Rend Most Innovative PvP at E3 2018.

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Rummaging through Rend: Alpha impressions of Frostkeep’s blissfully social survival MMO

Early access for Rend is just around the corner, which means hype for the game is picking up. Frostkeep recently invited us to check out its studio and dive back into the alpha and see how the game’s been unfolding. While there’s an embargo preventing us from taking pictures or videos, we’re allowed to talk about our experiences, and talk we shall! We should first note that the game isn’t a traditional MMORPG, but even in its alpha state, it seems to be doing more right than most other games firmly entrenched in the genre. And that was before a recent patch that finally fixed a bug that threatened the game’s early access reception.

To prepare for my studio tour, I hit the alpha servers over the weekend, going through the newbie experience a few times on two different servers. Alpha is the key word here, as the game really was in a rough state at the time. Nodes being unharvestable, factions largely being glowing tattoos attached to a two-sentence description, almost no visual customization… things that sound terrible for a game but are normal for an alpha. Even the game’s basic tutorial wasn’t always working properly.

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Betawatch: Pantheon: Rise of the Fallen kicks off character creation (July 13, 2018)

It’s important in an MMO to feel like you own the bundle of stats and spells that you lovingly refer to as a character. Pantheon: Rise of the Fallen has taken a step toward improving that feeling with the first version of its character creator, just patched into the game’s test client. Hooray for making characters!

Meanwhile, Defiance 2050 has moved out of its test phase and into full-on relaunch territory. Hooray for launches!

There has been some other beta movement, too. Some of it is rather silly. Cases in point:

So, somewhat silly, but rather quiet. Not a bad week! We’ve got our usual list of games in development just below, and as always we appreciate anyone letting us know if something swapped phases without us noticing down in the comments. It’s very kind of you.

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