Here’s the stuff we’d never heard of before we covered it for the first time here. You wanted bleeding edge… here it is! [Follow this category’s RSS feed]
How would you fancy a reimagined version of 4X classic Master of Orion? Wargaming is hoping you’ll bite, as the massively successful World of Tanks developer is bankrolling a reboot crafted by Argentine-based NGD Studios. Wargaming’s press release says that the dev roster features “key members from the original title’s team,” though it neglects to mention which ones.
Wargaming also says to “expect a revamped user interface, an orchestral score from the original game’s composer, voiceovers by well-known actors, new user tutorials, and more to deliver a classic yet fresh experience to one of gaming’s most respected franchises.”
Don’t forget the announcement trailer after the break.
There have been plenty of MMOs, multiplayer titles, and single-player games that have attempted to emulate the grand Age of Sail, but Naval Action might just take the cake. This upcoming sandbox is priding itself on an immaculate attention to detail, from weather effects on sailing to the reconstruction of period warships.
As the name implies, Naval Action’s primary gameplay will be couched in PvE and PvP conflict between ocean-going vessels. There are a wide variety of them, too, from the smallest to the tallest, firing away with all manner of lethal cannon shot. Currently the game’s in beta testing, with pre-orders being your best path to getting in on the early action.
We’ve got several videos from Naval Action for you to watch after the break, so hop to it, sailor!
Snail Games has announced that its martial arts MMO Age of Wushu is headed to iOS. Touch Arcade reports that Age of Wushu Dynasty won’t be a direct port but instead some sort of mashup between AoW and Snail’s Taichi Panda mobile title.
There will be eight martial arts schools, a “two-handed virtual button” control scheme, guild wars and PvP. There’s no word yet on whether or not mobile users will be able to get castrated and join AoW’s scheming eunuch Rootless clan.
You’d never buy a car without test-driving it, would you? If only that applied to games and you could take Das Tal for a spin before sinking your support into its Kickstarter… Oh wait, you can! Fairytale Distillery wants players to see what they are supporting so the studio has opened the alpha servers for one day. That means for 24 hours anyone can jump in and experience a taste of that this open PvP sandbox has to offer, and that time is right now.
To play, just download the client and use the key free4all. The dev team is also communicating directly with players during the playtests, so it invites folks to also join their teamspeak server. If you happen to like what you see once you play, Das Tal recently added a less expensive backer tier. But you’d have to hurry; the Kickstarter ends the same time the alpha doors close — at 9:00 a.m. EDT, Wednesday, June 10th.
If you can’t personally take advantage of this alpha offer, we’ve got you covered: The Stream Team will be jumping in and sharing the experience with you this afternoon at 1:00 p.m. on OPTV!
Console players had a long wait time before they could get their hands on copies of The Elder Scrolls Online, but the game has launched on consoles, and at least it had months of gameplay refinement first. Unfortunately those months of refinement don’t seem to have helped in the bottleneck department, as there are widespread player reports on the official forums and Reddit that logging into the game is utterly impossible on both PlayStation 4 and Xbox One for both NA and EU players.
Developers have stated that they’re working overtime to get the login issue fixed, which is cold comfort to people eagerly anticipating the game’s console debut today. On the plus side, if you’re artist Tyler Kirkham and spent $50,000 on a basement themed after the series, you can at least get some of the experience of being in the game just by sitting downstairs.
We’ve got the shiny new launch trailer below.
Tired of survival games yet? Whalebox Studio is truly hoping you aren’t, because it has another contender in the works called Goliath.
Goliath is a multiplayer title that throws players onto an island with hostile giants and kindly dares the smaller fleshlings to live to see another day. Fortunately, players have access to a robotic armor factory that can be used to fashion suits and gadgets for survival. Past saving your own skin, you’ll have the opportunity to side with a faction, explore a dynamic world, and help to conquer territory.
Goliath is currently in a pre-alpha state and is taking player sign-ups on its website. You can watch its announcement trailer after the jump.
Everyone knows that if you’re going to head out into deep space to explore strange new worlds, you’d better have a trusty shotgun on hand with which to greet the wildlife. Fortunately, Colonies Online players won’t have to go without solid weaponry with the game’s 0.11 alpha patch.
The patch, which came out late last week, adds shotguns, rifles, and pulse guns to the sci-fi sandbox. Colonies Online also introduced its first edition of the crafting system, as players can now fashion their own weapons and armor with new stations.
Colonies Online challenges players to construct outposts and then battle other players and aliens in a top-down, non-target combat system. The MMO is currently available for $15 through Steam early access, and you can watch the new trailer for it after the break!
If you’re thinking of picking up Wander to enjoy an exploration-heavy, non-combat MMO, you may want to consider waiting until some of its rougher patches are smoothed out.
At least, this is the report from some players and outlets who are testifying to multiple crashes, severe clipping issues, and game-breaking bugs. “It’s perhaps the worst game to launch on the PS4,” The Sixth Axis lamented. “When the game wasn’t crashing, my character was running into invisible walls, or clipping through walls, or floating above the ground, or moonwalking, or any of a number of other wonky behaviors,” blog Dragonchasers said.
On the other hand, some of our Massively OP staff have played the game without encountering the worst of these problems, so your experience may vary. Caveat emptor!
When I last checked in on indie PvE sandbox Villagers and Heroes a year ago, the Steam launch was busy rocking the game with dramatic changes that sent a lot of veteran players running for the hills. Even back then, developer Mad Otter was discussing a revamp of the game to nuke the controversial energy mechanic that propelled the game’s crafting (and its cash shop). That revamp is finally here and is just one part of the expansion/reboot (expanshaboot?) that lands tomorrow; Mad Otter calls it an “an all-new gathering supply system that completely replaces the unpopular energy/Vim system formerly featured in the game.”
There’s also a new mystery plotline, new voice acting and music, new character customization tools (including origin stories and personality types), a new respec system, and a massive “graphical facelift” for the UI, models, and textures. The game is F2P on Steam, so there’s little excuse not to take a peek.
This is it, Trove fans. The finish line of beta and the starting line for the official live game. Trion Worlds announced that Trove will be launching for real on July 9th.
Game Director Andrew “Avarem” Krausnick addressed the timing of the launch: “Why now? To put it simply: it’s ready. If you log in today you’ll play Trove the way we envisioned it when we set out to make it. There’s a ton of classes, massive worlds, a huge variety of activities and collectibles, and a great community. It’s time to bring our game to the masses. Not quite yet, of course; we have another big batch of additions and polish to add to the game, but soon. Real soon.”
Do you have any desire to play the newly launched Heroes of the Storm
yet? What if we told you that you could get a free pet
? Yes, Blizzard is running a cross-promotion with the newly launched title and two of its established online games, Hearthstone
and World of Warcraft
, awarding players shiny new things in one game
for advancing with one of the others
Players who reach level 100 in WoW will get a new mount to ride around in Heroes of the Storm; likewise, players who have won 100 matches in Hearthstone will get a different mount that will be available soon. On the flip side, World of Warcraft players get a pet for reaching player level 20 in Heroes of the Storm, and Hearthstone players get a new card back for reaching player level 12. Whichever of the group you play most often, you have the incentive to at least check the new title out.
Have you seen the new Hearthstone
TV commercial? It’s up on the newly released MOBA’s YouTube channel, in case you miss it on the boob tube.
It’s a brief clip that clocks in at just 40 seconds. It centers on a duel between a Stormwind Champion and an Ogre Brute, and, well, you’ll just have to watch how it plays out after the cut!
So you’ve heard about MOBAs by now, right? Maybe you tried League of Legends, or the idea behind DOTA 2 was too confusing to inspire a download. Now there’s this Heroes of the Storm thing coming out and you find yourself oddly excited (or being badgered by friends to get in game). Plus, it’s Blizzard, and you can’t pass up a Blizzard game. What’s an MMO fan to do?
Worry not, dear reader! As someone who has played quite a few MOBAs, I’m here to give you a quick rundown of the genre, how Heroes of the Storm works, and some tips on surviving and thriving in the game.