Gamevil’s mobile spinoff of ArcheAge, ArcheAge Begins, pumped out its fourth content update this past week. The focus this time around was the debut of the Regional Championship, a 4v4 PvP arena.
By participating in the championship, players can fight cross-server as they claw, blast, and power their way to the top of the rankings. This championship is an evolution of the established annihilation mode.
Right now, Gamevil is running a pre-season event with prizes for the server that places first from now through February 19th. All players on the winning server will receive 1,000 gems and an ancient rune selection ticket regardless of participation.
Source: Press release
With the launch of Villagers and Heroes on iOS mobile devices this February 26th, the team desperately needs all testers on deck to make sure the version is ready to release. In addition to asking for more applicants, the studio is running community challenges that will result in free goodies for everyone (in fact, the first such reward has already been reached).
On a rather strange note, the devs took to the forums this week to address various rumors that have been circulating about the title. These include the nature and number of moderators, accusations that the title has degenerated into a “Lord of the Flies” situation (their words), and alleged discrimination against the elderly.
The devs weren’t brooking any of it, especially that last one: “Are you kidding me with this? This one is so ludicrous, I’m not even going to respond to it.”
If you were on the lookout for a solid mobile MMO, you might have already checked out last year’s Crusaders of Light on both iOS and Android. It wasn’t a game that broke any genre conventions, but it did look pretty solid and attractive, so that low bar for mobile was met.
Well now the title is heading to a new platform: PC. NetEase announced that it’s bringing Crusaders of Light to Steam in March, at which point the game’s cross-platform capabilities will shine. Players will be able to use the same account for both mobile and PC, allowing seamless transitions between devices.
The studio is also preparing to open up a new North American server called Farroc Camp. If you pre-register for this server, you’ll net yourself $50 worth of in-game gifts when it launches.
It has been almost a year and a half since Villagers and Heroes released on Android devices, during which the Apple-toting community has been eagerly awaiting its turn. Happily, that moment is almost here, as Mad Otter Games announced yesterday in a press release that it will be bringing the title to iOS on Feburary 26th.
“We are excited about the game finally coming to the Apple App Store so that players new and old can play on the Apple devices to experience one of the most immersive cross-platform MMORPG’s available,” said Mad Otter President Damon Slye. “We are looking for beta testers for iOS, so if you would like to get your hands on the iOS version early to help test, please sign up on the website!”
You can sign up for the beta test right now to see how Villagers and Heroes performs. It’s a cute MMO that deserves a little bit of love, which is why we like to visit it every now and then. Check out MJ’s latest adventures after the break!
Looking forward to playing some Old School RuneScape on your phone or tablet this year? That day is getting closer all the time, and a new blog post shares how much space and data the app will use.
The base application for the mobile MMO is 30 MB, which is certainly on the small side. The team estimates that the game will use
about 103 MB of data transfer and between 8% and 12% of battery charge per hour of gameplay. [Jagex has since said this figure is not accurate and it is working on a better estimate.]
The team said that it is laying the groundwork for future updates on both Android and iOS: “An MMORPG which receives weekly content and engine updates is somewhat a new concept in mobile gaming, and so one area of difficulty we had to navigate was the manner in which app stores vet app updates. We’ve been engaged in discussions with both Apple and Google to ensure the app is fit for being on the stores, and we’re making good progress with both!”
Over in regular RuneScape, new features such as Aura Management are being added to the game in response to player feedback. “More bank space and less faff” are the results of this change.
One of the big selling points for Albion Online right out of the gate was the promise of a game that could be played on pretty much any device in the same world. PC, Linux, mobile devices… same thing, across the board. That goal is getting closer to being a reality with the game’s new closed beta on iOS platforms. If you’ve got the game and either an iPad or an iPhone, you can jump in and start playing.
You’ll need to have at least a starter or founder pack to take part in the closed beta, but assuming you do you can log in and, well… play. It’ll have all of the same features and options as the desktop client, it’ll just be on a mobile device. There are some light system requirements in terms of recommendation, so be sure to double-check your device before logging in and reporting bugs. But, you know, do log in and report bugs.
Mercy just can’t catch a break.
The Overwatch healer is due for another round of brutal nerfs, the latest in a long, long line of downward adjustments to the character by Blizzard. This time, her resurrect has been changed from an instant cast and no longer gives a bonus charge, in addition to a nerf to the speed boost from her Guardian Angel ability.
Blizzard explained this latest Mercy nerf, saying, “Mercy’s recent Resurrect changes have helped in allowing enemies to have more counter play in dealing with her, but she was able to use Resurrect through Valkyrie enough to largely mitigate the impact of the previous changes. Additionally, we’re toning back the amount of mobility Valkyrie provides through Guardian Angel and reducing its duration to overall reduce the power of this ability.”
Even with its launch on PCs earlier this year, Albion Online’s true potential as a cross-platform MMORPG has yet to be fulfilled. The next crucial step in this effort? Getting the title on mobile.
It looks like it’s going to happen, too, as the team has begun to test the fantasy sandbox on iOS. Players can sign up to test Albion Online’s mobile beta through Testflight, playing on live servers. Only players with a founders or starter pack can sign up, and out of those, it’s a first-come, first-test situation.
You’ll need to have the right gear, too. The test is aimed at iPhones from the 7 on up, the iPad Mini 4, the iPad Air 2, and the recent three iPad Pros.
Welcome back to another quick tour through the very latest in mobile MMORPG news. Let’s begin at the beginning with…
Yep, the GAMEVIL-produced mobile spinoff of this core sandbox MMORPG has released on both iOS and Android worldwide, with 100K players having signed up for pre-registration. “Developed with Unreal Engine 4, ArcheAge Begins features impressive-looking character models and environments, intense strategic battles and engrossing online multiplayer features,” GAMEVIL says. (Thanks, Jason!)
At the opening presentations of EVE Vegas 2017
, CCP Games
announced that it has teamed up with mobile developer PlayRaven
to produce a totally new free-to-play mobile MMO set in the EVE Online
universe. Currently codenamed Project Aurora
, the new game won’t be connected to the EVE
universe directly but is thematically set in EVE
and has some similar gameplay elements such as territorial warfare and corporation politics.
Each player in Aurora will take command of an upgradable space station, from which ships can be dispatched to gather resources and capture territory. You’ll find yourself on a star map with other players doing the exact same, and can forge alliances, form corporations, and betray other players just like in EVE. The goal is to fight for possession of ancient artifacts in the centre of the map that you can then use to fix a broken ancient stargate and move onto the next map. Each jump brings you one step closer to the ultimate goal of reaching the center of the galaxy — I’ll take a pause here for those currently experiencing No Man’s Sky flashbacks.
Not all mobile MMOs are equal in the sight of gamers — or even in sight. Crystal of Re:Union is hoping to be one of the few breakout hits now that it has launched in Oceania and Southeast Asia for Android and iOS platforms.
The title mixes it up between strategic battles and a fantasy kingdom builder, allowing players to recruit a motley band of characters that includes Joan of Arc, Hercules, Grendel, Beowulf, and Lancelot. It almost goes without saying that pretty much all of these characters are scantily clad women with bright hair colors.
The launch coincides with a number of autumnal events as well as a 20-day login reward campaign. To answer your question, no, we don’t know when or if Crystal of Re:Union will be rolling out to other regions. You can, however, check out some of the gameplay after the break.
Some game titles don’t make a whole lot of sense to us. The new MOBA from Square-Enix, Flame vs. Blaze, is one such title. These are not really opposing forces, you see. But does that really matter? What matters is that it’s a 3v3 MOBA title on your iPad or iPhone, allowing you to indulge in quick MOBA-style combat from the comfort of your handheld device. That alone sounds pretty worthy.
Of course, maybe the prospect of a MOBA alone isn’t enough to entice you, but the game has its own unique mechanics as well. The characters you use in the game can transform into alternate forms, providing multiple sets of abilities as you recruit monsters, gather resources, and lead a fierce charge against the other team. Check out a whole lot of art and screenshots just below, and don’t feel left out if you’re on an Android device; release for the platform is planned for November.
As you’re rearranging your life schedule to get in some serious Destiny 2
game time when the beta starts up next week, don’t forget that there’s one thing you can do right now to prepare for the second coming of Bungie. You can download the official Destiny 2 companion app
, which is coincidentally the same
app as for the original Destiny
, only now upgraded with even more features for the sequel.
The improved app informs you about the latest game news and updates, allows you to make and mange your clan, helps you coordinate efforts between your friends, and delivers all manner of information about weapons and gear.
One thing you won’t be doing when you play the beta is doing it at 60 frames per second. This is because while that is technically possible, the team decided to cap it at 30 fps as a trade-off. “Could we make a Destiny game that ran at 60 fps?” Bungie said in Edge magazine this month. “Yes, but the space would be smaller, it would be less cooperative, and there’d be fewer monsters to shoot. That’s not the game we want to make.”