virtual reality

Path of Exile on virtual reality, auto-sort, and offline play

Path of Exile's latest dev Q&A has a few nuggets of interest for followers of the MMOARPG. What caught our eye? Don't expect an auto-sort button in your inventory bins.

"I had a good conversation recently with David Brevik about how large items that require manipulation in the inventory help simulate the 'weight' that items have in other RPG systems," Grinding Gear Games' Chris Wilson says. "It may be inconvenient to have to organise items, but it makes them feel real. Simplifying this down to auto-sorting or single-slot-items is a road we don't want to take our game down."

The team does, however, have a plan to someday add an alternate skillbar and new skills, but not shapeshifting, extra zoom tools, virtual reality, or an offline version of the game. Why no offline? Not only would it be a waste of resources, but "the game will never be in a state where the servers have to be shut down for financial reasons."

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Raph Koster explains why griefing in virtual reality isn't going away

Even if you can overlook the expense, the current lack of games, the potential for nausea, and the annoyance of wearing a clamshell on your sweaty face, virtual reality has a looming problem: trolls.

Turns out that the same internet jerks who ruin online spaces and games via text and avatar show up to do the same in virtual reality too.

As MIT Technology Review wrote yesterday, part of the point of socializing in virtual worlds is to feel the "presence" of other people -- but the very benefit that makes "virtual reality so compelling also makes awkward or hostile interactions with other people much more jarring," such as when people invade your private space or try to touch your avatar without permission.

The publication highlights AltSpaceVR, a startup building tools to help people deal with trolls. The company has some of the basics already -- like a way to make obnoxious people invisible with a block -- but it's also working on a "personal space bubble" to stop people from groping your virtual self without permission, which they would otherwise do because people are gross and have no shame.

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OrbusVR has fully funded on Kickstarter

OrbusVR, the blocky indie VR sandbox from Ad Alternum, has finished out its Kickstarter successfully this morning.

The studio had originally promised a brief, one-week Kickstarter with only a $10,000 goal, which backers met within four hours of launch. It sails to the finish line today with over 500 backers and $34,000 raised, which covers stretch goals including a pet companion system, extra world boss, and the Explorer's League faction, falling just shy of an additional battle discipline (like the Monk or Shaman). The Kickstarter money is intended to buffer the game's existing funding, not pay for the whole game.

OrbusVR is being built for the HTC Vive and Oculus Rift as a full-scale MMORPG with all the basics -- questing, combat, open-world zones, group content, and crafting -- plus more unusual features like hybrid instanced dungeons, hidden and "feat" quests, player bounties, tiered safety zones for PvP, and a nifty compass system, the last of which was previewed over the weekend. Raiding won't make it in for launch.

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The MOP Up: Wakfu hikes up a mountain (March 12, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Heroes and Generals, Faeria, City of HeroesLineage MArmored WarfareWakfuArk ParkDauntlessDark Age of CamelotOverwatchBlade and Soul: Table ArenaLeague of LegendsStrikers Edge, and Final Fantasy XI, all waiting for you after the break!

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VR MMO OrbusVR has not only funded but doubled its Kickstarter goal in one day

Did you chuck any cash at OrbusVR, the blocky-cute virtual reality MMO sandbox with the unusually small and short Kickstarter? It's a sure thing now: It's already met its $10,000 goal. In fact, it doubled its goal in under a day, unlocking both the pet system stretch goal and the world boss stretch goal.

"Thanks for all the kind words and support from everyone," founder Riley Dutton wrote in MOP's comments last night. "We're making it happen! Exciting!"

The next stretch goal, the Explorer's League, opens up at the $30,000 mark.

"This is a new faction in the game that is all about exploring the realm of OrbusVR. Whether it's a scavenger hunt, a puzzle hidden deep in a forest, or discovering an ancient piece of lore text hidden away in a sunken temple, these folks want to send you on an adventure! So if you're the kind of person that loves exploring every nook and cranny of a game, or you just love the idea of discovering a long-lost secret in the game, you're in for a treat."

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Virtual reality MMO OrbusVR has launched a one-week Kickstarter campaign

A week ago, we told you about OrbusVR, a full-scale VR MMORPG built for the HTC Vive and Oculus Rift -- and today, the Kickstarter for the game is live. "OrbusVR is the first MMORPG designed from the ground-up for room-scale virtual reality, including the HTC Vive and Oculus Rift + Touch," declares the crowdfund. "Explore, socialize, and fight online with thousands of other players from around the world, as we create and conquer a virtual realm together." Crafting, group dungeoning, socializing tools, a massive map, and endgame PvP are all on tap.

Founder Riley Dutton of Ad Alternum Game Studios seeks $10,000 and hopes to raise it in a week -- one of the shortest MMO Kickstarters we've seen in a long time, as well as smallest, as Dutton says the game is already funded (by the founder) and is seeking more money to improve the art and writing quality.

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Oculus drops the price of its VR headset to $499

Do you know people who would love to hook themselves up with VR headsets but balk a bit at the price? Oculus is making it a little cheaper to get in with its latest price drop. The Oculus Rift headset is dropping to $499 and the Touch controllers are going down to $99, placing a bundle of both at $598 and saving you $200 over the launch price. The official statement from the company is that the lowered price is still "sustainable" for the company, implying that the hardware is not being sold at a loss at this point.

Whether or not the lowered price will lead to more sales is likely to remain an open question for some time, but that's clearly the intent. There are no announcements about a new generation of VR hardware, so it's clear that the company is doubling down on having cheaper hardware to bring in more users. If the $200 drop makes it just rich enough for your blood, then you've got some purchase planning to do.

Source: Polygon

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OrbusVR is a sandbox MMORPG built for the Vive and Rift

If you count yourself among gamers actively seeking out MMORPG virtual reality experiences, you should probably take a peek at OrbusVR, currently in production for the HTC Vive and Oculus Rift.

Ad Alternum Game Studios is building a full-scale MMORPG with all the bells and whistles -- questing, combat, open-world zones, and crafting -- with a few more unusual features, like hybrid instanced dungeons, hidden and "feat" quests, player bounties, and tiered safety zones for PvP. Raids aren't expected to make it in for launch.

Most recently, the game held a pre-alpha test with 700 participants and should move to alpha before late March. Founder Riley Dutton posted to the official blog that the team will be running a "modest" Kickstarter campaign starting March 6th, to run just one week, so keep an eye out for that.

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AdventureQuest 3D opens Ashfall, nears 1M registered players

Vowing to get the new update out today "no matter what," AdventureQuest 3D's devs pushed its Ashfall patch live. This marks the game's "first story-driven saga," taking place in a volcanic zone full of dragons and fire.

Apparently it was absolutely vital to get Ashfall out today, as the team is taking the game to GDC on Wednesday and needed to have the update live for the demo to function well. "Ashfall will probably be 'that thing' that we all persevered through together, and finally succeeded at, that our gaming community will always remember [...] In our wildest nightmares we never dreamed it would not be released by now," the devs said last Friday.

Players can try out the game in virtual reality at the conference and snag themselves a free exclusive in-game sword by showing the team that they have AQ3D loaded on a phone or tablet.

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Sparc is CCP's new non-EVE VR sports simulator, due out 2017

A couple of weeks ago, I was puzzling over the fact that besides a few golfing and racing games, we don't have many sports games inside the MMORPG genre -- we leap right from sandbox sport fishing to full-scale murder with little in-between.

I dunno whether CCP's new VR venture will count, since it's multiplayer but not MMO exacty, but it's definitely in the ballpark, pun intended: It's called Sparc, and the MMO studio is calling it a "unique virtual sport" where "players connect online to compete with each other in fast and fun full-body VR gameplay." Unlike CCP's other games, this one won't be set in the EVE Online universe in any way.

"Sparc's skill-based, full-body gameplay makes for a fast-paced and fun physical sport. Players use their motion controllers to throw projectiles at their opponents from a distance, and in turn defend themselves by dodging, blocking, or deflecting the incoming attacks. Players can join one-on-one matches with friends online or find opponents via matchmaking. Sparc enables players to connect and compete in an online community. [...] Sparc includes multiple two-player game modes as well as single-player challenges and training modes, plus a range of customization and personalization options for competitors."

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ZeniMax attempts to block Facebook's use of Oculus Rift code

Not content with a partially (and lucrative) legal victory over Facebook and Oculus Rift, ZeniMax is now looking to block the use of specific lines of code in the making of Oculus VR titles.

This week, ZeniMax filed for a court injunction that, if approved, would stop developers from using specific parts of the Oculus code and could even remove games from sale that use those lines of code. ZeniMax continues to assert (and Oculus denies) that Facebook literally copied portions of code that belonged to the game studio and said that the courts have ruled that ZeniMax's copyrights were infringed.

At the beginning of this month, a jury awarded ZeniMax $500 million due to copyright infringement, false designation, and failing to comply with a non-disclosure agreement. This was not the full $4 billion that ZeniMax sought in the trial, and Oculus Rift was not convicted for ZeniMax's assertion of outright theft of trade secrets and intellectual property.

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The MOP Up: Hearthstone gets ready to banish dozens of cards (February 19, 2017)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line!

This week we have stories and videos from Overwatch, League of LegendsEVE OnlineMabinogi DuelSpace EngineersIngressEternal CrusadeElder Scrolls OnlineFinal BladeHearthstoneGod Eater OnlineDrakensang Online, and EVE Valkyrie, all waiting for you after the break!

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One Shots: The power of pink hair

Wherever there is trouble, Manastu Utakata will be there to fight it with her lightning-fast screenshot button and trademark pink hair. Villains, start running right now! The pink is coming for you and it will never, ever give up until you are six feet under the ground (in your hidey hole, shaking in your boots because you never saw it coming).

Pink: It's what's for winners.

As we rebuild our One Shots catalogue from the ruins of Livefyre, let us be blinded by the neon colors of WildStar and dye all of our hair pink in honor of a certain famous pig-tailed commenter.

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