MOBAs dominate Raptr’s January rankings as WoW playtime falls

    
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According to a Raptr press release posted today, MOBA League of Legends dominated the service’s January rankings with just under 20% of total playtime share. World of Warcraft held onto second place with not quite 11% of total playtime share, but it “lost 5.28% of play time in January compared to December.”

DOTA 2, SMITE, and Hearthstone scored well; Diablo III, in particular, saw its playtime rise 77.27% percent month-over-month, likely a result of the 2.12 patch.

Among traditional MMORPGs, ArcheAge, Final Fantasy XIV, Guild Wars 2, and Star Wars: The Old Republic all made the top 20 cut, with both GW2 and FFXIV improving their positions since December. Raptr attributes those gains in part to GW2’s double XP event and XIV’s free login weekend.

Warframe,” says Raptr, “was the biggest loser in January, falling six places. It lost 17.89% of play time despite the addition of new weapons, skins, and a new mini-game.”

As always, Raptr stat posts come with the caveat that the numbers reflect Raptr’s population only and may or may not be representative of the larger gaming population; its data are influenced by numerous factors, including Raptr-centered promotions on the part of certain games.

[Source: Raptr press release]
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ArbsX
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ArbsX

Those silence jabs at WoW.

devin007
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devin007

Im going off topic here but would it be possible to see some sort of article that compares Raptr, Overwolf and Xfire for features and mmo compatibility. It would be interesting and im to lazy to try them all myself haha.

Mikachu
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Mikachu

Really wanted to give WOW another chance, but alas I am satisfied with Guild Wars 2 :3

donweel
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donweel

Nice to see Smite succeeding. Watching the competitions on twitch is my Saturday morning’s entertainment. I think with the last patch the game is fairly balanced.

SoMuchMass
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SoMuchMass

I won’t consider going from less than a % in share to less than a % in share “improving”.

Rebel Engie
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Rebel Engie

Wow… Smite is doing really well.

skoryy
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skoryy

Spacejesus3k skoryy So again, the true mark of a good game is one that isn’t popular?

Spacejesus3k
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Spacejesus3k

skoryy Spacejesus3k Actually I claimed the reverse, mediocrity leads to popularity.

skoryy
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skoryy

Spacejesus3k skoryy You’re the one claiming popularity is a sign of mediocrity, I’m just drawing it to its natural conclusion.

Spacejesus3k
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Spacejesus3k

skoryy Spacejesus3k That’s right because you either have everyone playing your game or no one.