Elder Scrolls Online’s new trailer spotlights multiplayer content

    
49
Elder Scrolls Online’s new trailer spotlights multiplayer content

The Elder Scrolls Online is inching closer and closer to its console launch just three weeks from now, and that means… trailers!

The last video covered the game’s freedom and sandboxy choices; today’s episode in this four-part video series is called “The Elder Scrolls With Friends” and focuses on unscripted multiplayer experiences, siege warfare, alliances, public and private dungeons, level-scaling, world challenges, guilds, voice chat, and highbie group-centric veteran content.

Tamriel Unlimited boasts a vibrant, active community that is the heart and soul of the online experience,” the narrator breathily informs us. Catch the whole video below.

Source: Bethsoft press release, YouTube

No posts to display

newest oldest most liked
Subscribe to:
thickenergy
Guest
thickenergy

joshua12jd thickenergy SoMuchMass I have played ESO, quite a bit and not very long ago. The world is beautiful, combat is engaging and exciting, and I found exploring fun despite the developers best efforts to funnel players down roads, through valleys, and over trails. (Does everything need to be just a little to tall to jump on or just slightly too angled to climb? Really?)

What I got tired of was never being able to find or form groups for group content. Despite being solo-oriented, I do like to group up for what is supposedly group content.

I’ll may play again at some point, but there are too many games on the horizon or in early access that could scratch my sandbox inclinations to make that a certainty.

Ironwu
Guest
Ironwu

Based on my recent experience with ESO, there is still one MAJOR flaw in the design.
The entire game, from Lvl 1 to Veteran Rank 10, roughly 150 levels of content, can be (and usually is) done solo.  Sure, there are the Delves, Public Dungeons, and regular Dungeons that one might do with a group of folks.  But, since they are only usually run once (no point in multiple runs), the vast 99% of the game is solo friendly.
BUT…That all goes to hell when you hit VR10.  Craglorn, the VR10-VR14 zone, is 100% full group content.  That means in order to do any open world content (even move around safely), Delves, Dungeons, whatever…. you HAVE to have a pre-made full party group.
Sadly, there is simply not enough players at that level of play to really make it a fun and viable experience.  Especially given that you are going to need to find other folks that are at the exact same point of progression you are, or that are willing to go with you even though they have done it before.  Not easy.
Now, I know all the ‘Find a Good Guild’ and ‘Make Some Friends’ arguments, so don’t bother with them here; that is not the point.  The point is that for 150 levels, ESO puts itself forward as an easy solo, casual grouping sort of game.  Then, at VR10, instantly changes to a hardcore grouping sort of game.  I personally find this to be a big issue; others may be ok with it.
I would have preferred for Craglorn to play like the rest of the game…or….have the rest of the game ramp up incrementally to the hardcore grouping; they did have 150 levels to do it in.

Robert80
Guest
Robert80

solipsis Robert80  Yeah, that happens.  At least the respawn timers for most of those are pretty short (recently beta testing one game where you get a nice 10 minute wait with the other dozens of people already in the area… and wondered why in the name of all that is holy neither credit sharing nor a faster timer were in place.  Of course this feedback was provided!)  That and if you get in a hit or two it credits you… now that I think about what was so very frustrating with the massive spam of abilities back in that beta test.

solipsis
Guest
solipsis

Robert80 What i find really annoying is when i’m in a room where i have to kill a quest objective and i’m busy ransacking that room. some other player not in my party comes in and kills the quest objective… My quest progresses. Fucked up instancing.

joshua12jd
Guest
joshua12jd

thickenergy SoMuchMass I dont think they are trying to capture a demographic.

I think they are offering an alternative look to what the internet says. If you read the internet, you would think ESO is all solo and you barely have interaction with anyone else.

Very few people talk about the trials or dungeons or hard mode type content. So this video to me was a video to say “hey we have this stuff to”.
Ever since i followed ESO in beta, they wanted people to have the option to play the game like Skyrim etc, in your world. But they also want some stuff in there to make you feel part of everyone elses world.
People should try to look at ESO with new glasses instead of through the old perceptions, I was suprised how much I could do and enjoy once I got off the internet forums.

Fenryr
Guest
Fenryr

cald well, we already got a lot of single player content in an mmo

solipsis
Guest
solipsis

Robert80 Werewolf Finds Dragon OMG THAT GUY IS PSYCHO!

pcgneurotic
Guest
pcgneurotic

Robert80 pcgneurotic That reminds me, I should have another look at RIFT, it’s been quite a while!

cald
Guest
cald

multiplayer content in an mmo.. bloody hell.. what will we have next..

Robert80
Guest
Robert80

solipsis DPandaren  At times, maybe.  They nerfed VR zones hard due to players having too much trouble with them.  I, for one, had fun seeing what I could manage to do in the old harder zones (and thus go off challenging myself to try to do X in the group content areas.)