Eternal Crusade reduces scope, promises earlier delivery

    
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Are you willing to take a swirl of good news and bad news with your alpha? Warhammer 40,000: Eternal Crusade fans have no choice, as Creative Director David Ghozland confirmed that the title has reduced its scope — but that founders will be getting in sooner as a result.

Ghozland sums up the major development points as follows: “Nothing has been cut; it has been pushed at worst or adapted to our current constraints. Because of the choices we’ve made, founders will have access to the game sooner than expected. We will release features progressively and regularly starting from founders access until we deliver the entire promise and beyond.”

The tech for true open-world conflict won’t be in the game for launch, Ghozland said, but the team is working on splitting up the initial continent into around 120 locations for match-based warfare between dozens of players. Ultimately the goal is to expand from under 100 players per map to over 500.

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Ket_Viliano
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Ket_Viliano

chriskovo  Very good point about development order. Beyond even that, the front end gameplay design can cripple the back end implementation, if the player facing game play requires too much back end math. Things like this are why EVE wound up with TiDi for massive battles.

dwarfhunter93
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dwarfhunter93

it mostly seems to be that there tech they had licensed to supported open world, (a.k.a Pikko servers) has failed to deliver on its promise in some way or another.

Vincynt
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Vincynt

DaemonHardrod I think so, and it’s too bad really…
I wonder if Total Warhammer will succumb to the curse of the IP that is Warhammer…

MorpayneRADIO
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MorpayneRADIO

A glorified lobby shooter? Ugh.

DPandaren
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DPandaren

I’m okay with that. Mostly because a Battlefield version of Warhammer is still pretty cool.

DaemonHardrod
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DaemonHardrod

Is this IP cursed?

ihatevnecks
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ihatevnecks

Damonvile Dozens fight in a best of 3, 8 minute battle.

ihatevnecks
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ihatevnecks

blackcat7k Not even MMO. It’s Space Marine gameplay with.. Space Marine’s multiplayer lobbies until “some point in the future.”

quark1020
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quark1020

And this is why I don’t buy a game until it’s actually out. The founders paid for the promise of an open world shooter. Instead, they’ll be getting a lobby shooter until they can get more money :/

Deadborder
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Deadborder

I’m reminded a lot of Warhammer Online and the features it chopped before launch

Funny that