Camelot Unchained’s end-of-the-week update was published earlier this weekend. Head honcho Mark Jacobs revisited the big class presentation reveal, and explained that the RvR sandbox’s class system will be “a bit less symmetrical than it was before.” In a nutshell, the game’s classes will not all have the same number of lines or abilities.
Jacobs also explained how CityState’s new engineering hires are already getting their hands on the game’s code and generally making a positive impact. You can read more about that as well as the classes, user stories, and more, via the Friday update link below.
Source: Friday update