Shroud of the Avatar starts playing with ocean effects

    
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Shroud of the Avatar starts playing with ocean effects

Water is about to get a lot more interesting in Shroud of the Avatar. Starting with Release 23, the game is experimenting with advanced ocean effects in limited areas. These effects include more realistic waves and the ability to intensify if bad weather arrives.

The studio also relocated to new offices recently in order to conserve backer funding. Fans of the game flocked to help pitch in for “the big move” on October 17th and 18th.

You can check out a couple of videos of the new water system after the break.

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Zarkov
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Zarkov

I like Suimono. The dev is really good and he’s very responsive. And it has some really nice features. But it does have some performance issues and it has some weird underwater quirks.
Unfortunately I don’t have Ceto, so I can’t compare them. But it looks damn good. The proof is in the pudding, as they say; how does it impact performance and what quirks does it have?

Cujo H
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Cujo H

I wish they’d spend time making the characters look better.

mindshadow
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mindshadow

deganderson mindshadow I think they’re being transparent about the new feature because in the past, they didn’t call it out and the backers were giving them credit for like their cloth sim, when in fact it too was a Unity Asset Store purchase.  They corrected that to give credit where credit was due.  

Not to mention to create excitement around replacing one of the most criticized ugly parts of the game currently.  :)

deganderson
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deganderson

mindshadow I’ve got nothing against using the Unity engine. If it gets the job done then that’s great!
What I’m saying is that if they start reporting about “progress” that amounts to an $80 investment and 30 minutes of work? They might as well show us a photo of their lunch every day because it’s the same investment.

mindshadow
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mindshadow

vicariousfan libertylion7 And it actually has a crossover with RPO.  The game has two objects from the book: Fyndoro’s Tablet of Finding and Sword of the Ba’Heer, both fully endorsed by the author.  Also, this may be a stretch, but there’s an important NPC in the game by the name of Siranto, which could be a reference to Sorrento.

mindshadow
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mindshadow

Zarkov Do you know how it compares to the Suimono Water System 2.1?

mindshadow
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mindshadow

deganderson And that’s exactly why they chose to use the Unity engine.

ohforfs
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ohforfs

I spent over an hour investigating this game and went from ready to hit “buy” on Steam Early access to running away. The “backer” cash grab system is massive. People have already bought up most of the game world (buying towns for themselves for $3000) and it seems like everything meaningful has to be bought in real world dollars. A real shame. I will wait for release before dipping my toe in. Go read some of the steam early access reviews if you are thinking of pulling the trigger.

deganderson
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deganderson

Translation: they spend $80 on a unity asset and are currently playing around with the settings sliders.

FF4LIFE
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FF4LIFE

So according to @vicariousfan and @Vagrent Zero, if you have the name Hellbound Heart, your an alt or hacker. I feel sorry for anyone who loves the novella by Clive Barker Hellbound Heart : https://en.wikipedia.org/wiki/The_Hellbound_Heart so be warned, if your a Clive Barker fan he will hack you and attack you. Also don’t talk to him about Final Fantasy. They hate it. Like really bad. Post the trolls when I can, that’s what I do. You’ll notice several users question these two people as well. Be warned.