Crowfall: Milestones from eight months of development

    
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Marathon, by Rush.

Crowfall has been in development for eight months now. That sounds like a substantial amount of time until you think about how long games typically take to go from “Kickstarter concept” to “playable game.” A new video from the development team shows off a part of the process by highlighting the development team’s biweekly sprint meetings and how they aid the overall process.

The short version is that sprint meetings are quick opportunities for every developer to jump in, highlight the past weeks of work, and touch base about moving forward. Really, though, the video does an excellent job of showing the process over time. Settle in and watch just below – it’s about half an hour, though, so make sure you don’t have anywhere that requires your urgent presence in five minutes.

https://www.youtube.com/watch?v=3MkS2WyzVQM&feature=youtu.be

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