Guild Wars 2 tweaks matchmaking, mechanics in new PvP League season

    
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ArenaNet has announced its plans to change up PvP mechanics as Guild Wars 2 enters the second season of its PvP League system.

Matchmaking is due for the biggest change: “Matchmaking for Ranked matches will use your placement in your current league division as your primary matchmaking consideration and pair you against players who are placed in the same point range as you, regardless of the skill level (MMR) of the other people in that point range,” thereby making PvP leagues more reflective of skill, says ANet.

The studio also plans to introduce “win streak” mechanics to help elite players move more quickly through lower tiers. Matches will be capped off with an informational panel displaying a complete breakdown of win probabilities and algorithms, and league standing will no longer deter PvP teaming with friends.

Source: Official site. Thanks, Kalamari.
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zyrusticae
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zyrusticae

Siphaed Ata1 If only they could create a Blade & Soul-like balance where everyone has i-frames and CC effects out the ass and the entire PvP meta revolves around complex mind games and strategic thinking. 
But that’s never going to happen when everyone is limited to the same 10 abilities and never anything more. Sigh.

Siphaed
Guest
Siphaed

Ata1 
I hope not.  The meta should be a mix of bunker + healer + DPS (I know, I freakin’ know! Stop telling me! Stop it! Yes, I know that is the same as “Trinity!”, but honestly that is a genre trope that just works). 
Pure DPS is nothing but a nuke race without any strategy involvement.

Valkyriez
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Valkyriez

I wish I never stopped playing GW2 for 2 years. I’ve been back a month and loving PvP and every second of it bar a few disheartening matches. I had to completely start again skill wise though which is what it is. Just hit Ruby division and keen for Season 2.

lambentsoul
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lambentsoul

Um. Not sure if you’re aware, but the PVE game (dungeons and raids included) doesn’t offer any higher tiers of gear past ascended quality (introduced years ago).
Like it or hate it, not having a gear treadmill was one of the selling points of the game.

groo the wanderer
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groo the wanderer

I think I would have still been playing GW2 today if their pvp had some sort of gear advancement . Without it I may have as well been playing an epsort multiplayer game and not an mmo . 

I bet pve players would soon get fed up with an mmo that offered them no gear advancement in raids and dungeons too .

bryanjturner
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bryanjturner

Whooping dippity dooo. . . oh boy GW2 pushing PVP again

Ata1
Guest
Ata1

Dystopiq Gliding may only be for Orr and may not include all of Tyria, maybe a living story update for Orr revamp?

We will know more next week.

Dystopiq
Guest
Dystopiq

Gliding might also be coming to central Tyria (Non HoT Maps). 
http://www.twitch.tv/guildwars2/v/34296922?t=01h12m43s

Also fixes for Legendary precursor crafting

mrnastybutler
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mrnastybutler

Hopefully it gives the PVPers what they are looking for.

Ata1
Guest
Ata1

These changes would address 90% of issues raised by the community so far about the league system. I just hope that the next balance patch shifts the PvP Meta back to DPS.