Skyforge’s next major update makes sweeping changes to the Resistance system

    
5
I know.

Knowledge may or may not be power in the real world, but it’s certainly a powerful part of Skyforge in the next major update. The game is overhauling its Resistance system with the addition of Knowledge, allowing player to use the remnants of Invasions as a chance to learn more about the enemies facing the players. It’s a bit convoluted at a glance, but it ultimately means that it’s easier for newer players to catch up and get involved with more content.

Players will now have a new Laboratory interface to make use of Invasion spoils as part of research; successful research takes 24 hours, offers various rewards along the way, and ultimately enables players to unlock more dangerous Invasions. This is also tied into the Invasion Atlas system, so players can unlock more potent bonuses against specific enemy groups and become that much more capable when fighting back. This means that knowledge in Skyforge will soon translate very directly to power.

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GameTaco
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GameTaco

Xijit  Yeah, say what you will about Allods Team, but they actually seem willing to listen to community feedback and make large changes as quickly as possible, at least when there’s enough of it that it becomes a vocal majority (and they decide it probably won’t hurt their bottom line, hence why they still expect you to use and occasionally buy Energy Modules, only now they’re to speed up research, not just start it, and as far as we know removing the credit limit is right out).
There are just too many things that WON’T change despite community backlash that keeps us guessing. For every major overhaul of a poorly implemented or convoluted game mechanic, there’s going to be a Pegasus mount that fires missiles bought with Argents while in combat. It simultaneously sabotages itself and makes necessary changes to prolong its life. I genuinely don’t know where the developers expect Skyforge to be in a year.

digi_owl
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digi_owl

And yet they are not fixing the base problem, that getting to the parts of the game they are continually reinventing required a massive slog through a gank fest.

cheesybites76
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cheesybites76

Xijit No kidding.  I actually won a founder’s pack on another website and wound up playing for like 4 or 5 hours, lol.  Can’t help but notice this comments section is essentially *crickets*…seemed like a fun game when it was being developed, kinda sad to see, really.

Gottphoenix
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Gottphoenix

Xijit hahaha +1

Xijit
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Xijit

Is there any update this game gets that isn’t a major overhaul?