I recently gave Trion’s MMO-ARPG hybrid Devilian a try and was pleasantly surprised to see one particular Asian import included: autorun. Basically, you click on the autorun button next to a quest, and the game will pilot you to its destination. Whether you arrive alive or not is another story, as the game doesn’t mind running you through large mobs, so you can’t just AFK or tune out completely.
I’ve made great use of this feature in other import games to save my wrist from pointless clicking and to take some really great screenshots as my character is loping along the road toward the next thing I need to do. I don’t really see it as being significantly different from any other fast travel except in that I still get to see the world and can stop to interact with it if I want to. But I know other old-school gamers are deeply offended at the idea and say it’s part of the dumbing down of the genre, that we’re basically letting the game play itself for us in some way that is fundamentally different from, say, Dark Age of Camelot’s horse system or Ultima Online’s recalls and runebooks.
How do you feel about this type of autorun in MMOs?
Does autorun belong in MMOs?
- I love autorun in MMOs (35%, 129 Votes)
- I hate autorun in MMOs (27%, 100 Votes)
- I don't mind autorun in MMOs, but I don't use it (14%, 51 Votes)
- I don't really care either way (23%, 84 Votes)
Total Voters: 364