DC Universe Online is overhauling its stats completely

    
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Ah, this was handled capably.
Stats are a big deal in MMOs. Those little numbers that we try to make go higher are a big part of what makes a new set of items desirable and what allows us to measure our performance. So it’s pretty big news when DC Universe Online massively overhauls its stats, getting rid of several stats, changing how existing ones work, and otherwise upending the entire set of mechanical systems players have known for ages. But it’s all explained, slowly and carefully, so players can understand why the changes are coming and what the changes mean.

Combat rating differential? Gone; combat rating will still exist, but simply as a measure of your overall power level. Advanced mechanics and weapon mastery bonuses? Also gone; these mechanics could be abused to bring DPS players to the point of doing such insane damage that everything had to be balanced around disproportionate damage outputs. Midrange? Gone entirely as part of the previous removal, since it mostly derived its power from advanced mechanics. Check out the full rundown to see what’s changing, or just listen to the walkthrough in the video below.

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